Dam and Blast

Dam and Blast
Carl Johnson tells Wu Zi Mu and his cohorts about shutting off the power in the Sherman Dam
Carl Johnson tells Wu Zi Mu and his cohorts about shutting off the power in the Sherman Dam

Carl Johnson tells Wu Zi Mu and his cohorts about shutting off the power in the Sherman Dam
Game GTA San Andreas
For No Boss
Location The Four Dragons Casino, Las Venturas, San Andreas
Reward Respect
Unlocks Cop Wheels
Unlocked by Key to Her Heart

Dam and Blast is a playably voluntary but canonically mandatory storyline mission in Grand Theft Auto: San Andreas, accessed independently by protagonist Carl "CJ" Johnson under the inspiration of blind Chinese-American San Fierro Triads leader Wu Zi "Woozie" Mu from the administrative staff suite of The Four Dragons Casino, along The Strip in Las Venturas, San Andreas.


Carl, having successfully convinced Caligula's Palace croupier Millie Perkins to date him in order to obtain her keycard, is now positioned to continue preparations for the heist on the main vault of Caligula's Palace. His next step is to establish a means of temporarily cutting the power supply to Las Venturas in order to provide himself and Woozie's crew, which has now added a new member to itself in electronics expert Zero, who had recently supplied Carl and Wozie with a card reader, with the cover of darkness and the resulting confusion while robbing the safe. To do this, Carl heads out to Sherman Dam, which supplies Las Venturas with hydroelectric power, to plant remotely detonated explosives on the main generators. After sneaking into the dam's facilities and planting the explosives, Carl narrowly escapes capture by performing a swan-dive from one of the dam's control towers into the Sherman Reservoir outlet channel to the south.


CJ: (sees the huge crowd and everyone murmuring) It seems impossible to keep a secret around here... I would have thought the size of the room would keep the numbers down.

Eavesdropper #1: Hey, speak up! We can't hear you back here!

CJ: I appreciate your input, but please, fuck off!

Eavesdropper #1: What did he say?

Eavesdropper #2: He said fuck off. C'mon, let's get out of here.

CJ: (sees a man in brown janitor clothes entering) Hey, what are you still doing here?

Custodian: I live here.

CJ: Oh, OK. You can stay.

Custodian: Great.

Guppy: Hey, where's the coffee and doughnuts?

CJ: OK, look. I'm going to go shut off the city's power source. Woozie, look after these fools for me.

(Carl leaves the room.)

Woozie: (to the others) OK...now, the important thing to remember with a plan like this is that...nothing can go wrong.

(Carl flies to the Sherman Dam, plants the explosives, and escapes through a control tower.)

CJ: Shit, they must have took a wrong turn someplace! What the f...? Ah shit, somebody done locked the hatch!

Guard: We've got him trapped! There's no way off that ledge.


The reward for completing the mission is an increase in respect. The mission Cop Wheels is unlocked.


  • The two eavesdroppers in this mission are the same two men in the mission Madd Dogg who cajole and taunt Madd Dogg, yelling at him to jump off the building in Las Venturas he is planning to jump from. They are also seen during Carl's first visit to Woozie, rooting for their respective bets in the betting shop. One of them is the same eavesdropper from Liberty City during the Introduction.
  • Despite the game telling you that this entire mission is about stealth, it is still easily beatable should you choose to use your gun and just run in. They will be alerted at the moment, but the outcome of the mission is exactly the same regardless.
  • At the end of the mission, any wanted level that one has retained prior to the ending cutscene will be retained, and could be troublesome. However, if there wasn't any, a one-star wanted level is automatically assigned.


Video walkthrough

PC Version - GTASeriesVideos