GTA Clone: Difference between revisions

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Notable examples include the ''[[WP:Saints Row|Saints Row]]'' series (2006-); the ''True Crime'' series, which includes ''[[wp:True Crime: Streets of LA|True Crime: Streets of LA]]'' (2003) and ''[[wp:True Crime: New York City|True Crime: New York City]]'' (2005), ''[[wp:Sleeping Dogs (video game)|Sleeping Dogs]]'' (2012, started development as "True Crime: Hong Kong"); ''[[wp:The Godfather: The Game|The Godfather: The Game]]'' (2006) and ''[[wp:The Godfather II (video game|The Godfather II]]'' (2009); ''[[wp:Scarface: The World is Yours|Scarface: The World is Yours]]'' (2006); ''[[wp:The Simpsons Hit & Run|The Simpsons Hit & Run]]'' (2003); and ''[[wp:DRIV3R|DRIV3R]]'' (2004), which was [[wp:Parody|parodied]] and/or referenced several times in ''[[Grand Theft Auto: San Andreas]]''. ''[[wp:The Getaway (video game)|The Getaway]]'' (2002) is also classified as a Grand Theft Auto clone, although set in England.
Notable examples include the ''[[WP:Saints Row|Saints Row]]'' series (2006-); the ''True Crime'' series, which includes ''[[wp:True Crime: Streets of LA|True Crime: Streets of LA]]'' (2003) and ''[[wp:True Crime: New York City|True Crime: New York City]]'' (2005), ''[[wp:Sleeping Dogs (video game)|Sleeping Dogs]]'' (2012, started development as "True Crime: Hong Kong"); ''[[wp:The Godfather: The Game|The Godfather: The Game]]'' (2006) and ''[[wp:The Godfather II (video game|The Godfather II]]'' (2009); ''[[wp:Scarface: The World is Yours|Scarface: The World is Yours]]'' (2006); ''[[wp:The Simpsons Hit & Run|The Simpsons Hit & Run]]'' (2003); and ''[[wp:DRIV3R|DRIV3R]]'' (2004), which was [[wp:Parody|parodied]] and/or referenced several times in ''[[Grand Theft Auto: San Andreas]]''. ''[[wp:The Getaway (video game)|The Getaway]]'' (2002) is also classified as a Grand Theft Auto clone, although set in England.


The term also applies to games that, although it does not involve violence or wielding [[weapon]]s, it still has elements similar or otherwise lifted from the [[GTA III Era]], such as ''[[wp:Wreckless: The Yakuza Missions|Wreckless: The Yakuza Missions]]'' (2002), ''[[wp:Spider-Man 2 (video game)|Spider-Man 2]]'' (2004), ''[[wp:Tony Hawk's Underground|Tony Hawk's Underground]]'' (2003), ''[[wp:Bratz: Rock Angelz|Bratz: Rock Angelz]]'' (2005) (which one of the reviews even called "GTA for girls", and, coincidentally, uses the same [[RenderWare]] engine as the ''[[Grand Theft Auto III|GTA III]]'' era), ''[[wp:Bratz: Forever Diamondz|Bratz: Forever Diamondz]]'' (2006) and ''[[wp:Jaws Unleashed|Jaws Unleashed]]'' (2006).
The term also applies to games that, although it does not involve violence or wielding [[weapon]]s, it still has elements similar or otherwise lifted from the [[GTA III Era]], such as ''[[wp:Wreckless: The Yakuza Missions|Wreckless: The Yakuza Missions]]'' (2002), ''[[wp:Spider-Man 2 (video game)|Spider-Man 2]]'' (2004), ''[[wp:Tony Hawk's Underground|Tony Hawk's Underground]]'' (2003), ''[[wp:Bratz: Rock Angelz (video game)|Bratz: Rock Angelz]]'' (2005) (which one of the reviews even called "GTA for girls", and, coincidentally, uses the same [[RenderWare]] engine as the ''[[Grand Theft Auto III|GTA III]]'' era), ''[[wp:Bratz: Forever Diamondz|Bratz: Forever Diamondz]]'' (2006) and ''[[wp:Jaws Unleashed|Jaws Unleashed]]'' (2006).


Some critics have extended the GTA Clone label to the ''[[wp:Driver (video game series)|Driver series]]'', despite that series starting in 1999, two years before the release of Grand Theft Auto III. While GTA 2 was produced as a top-down perspective, ''Driver'' started as a 3D series. But since technology advances, GTA III could have been released as a 3D game without the influence of the ''Driver'' series. Some fans of ''Driver'' have called the GTA series a clone of ''Driver'', even though the ''Driver'' series began focusing more on out-of-car action and on-foot action after the release of GTA III.
Some critics have extended the GTA Clone label to the ''[[wp:Driver (video game series)|Driver series]]'', despite that series starting in 1999, two years before the release of Grand Theft Auto III. While GTA 2 was produced as a top-down perspective, ''Driver'' started as a 3D series. But since technology advances, GTA III could have been released as a 3D game without the influence of the ''Driver'' series. Some fans of ''Driver'' have called the GTA series a clone of ''Driver'', even though the ''Driver'' series began focusing more on out-of-car action and on-foot action after the release of GTA III.