Safehouses

Revision as of 11:59, 15 February 2010 by ZS (talk | contribs)

Safehouses are buildings which houses the save point that the protagonist must physically enter in order for the player to save the game. Safehouses are a subset of save points, which normally consist of no more than a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's clothing. In Grand Theft Auto: Chinatown Wars, some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.

The Ocean View hotel safehouse in GTA Vice City.

See also

Trivia

  • Even though they are called safe"houses" alot of them have the save points outside, rather than inside.