Glitches: Difference between revisions

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* If the player gets out of a vehicle parked on the entrance gates leading to [[Francis International Airport, Dukes|Francis International Airport's]] cargo yard (with stop signs on them,) the gates will go back down and cause the vehicle to disappear.
* If the player gets out of a vehicle parked on the entrance gates leading to [[Francis International Airport, Dukes|Francis International Airport's]] cargo yard (with stop signs on them,) the gates will go back down and cause the vehicle to disappear.
* If a vehicle's engine doesn't start, it will start if someone calls the player on the cellphone, more conveniently, if the player calls someone else.
* If a vehicle's engine doesn't start, it will start if someone calls the player on the cellphone, more conveniently, if the player calls someone else.
* On multiplayer mode, if a vehicle's engine doesn't start, it will start by kicking the fron of the vehicle.
* Sometimes when driving by the gas station in [[Westdyke]], there are two vehicles parked in the parking lot, one of which could be parked with it's engine running, doors locked, and the hazard lights on, which cannot be turned off by the player.
* Sometimes when driving by the gas station in [[Westdyke]], there are two vehicles parked in the parking lot, one of which could be parked with it's engine running, doors locked, and the hazard lights on, which cannot be turned off by the player.
* When trying to open or get on top of a moving vehicle that is driving down a slope if Niko misses the vehicles door and it drives away Niko will sometimes start walking weird and won't stop until he hits another object. This glitch has been dubbed 'Retarded Niko' by the way he looks and walks when in the glitch.
* When trying to open or get on top of a moving vehicle that is driving down a slope if Niko misses the vehicles door and it drives away Niko will sometimes start walking weird and won't stop until he hits another object. This glitch has been dubbed 'Retarded Niko' by the way he looks and walks when in the glitch.