Grand Theft Auto: Vice City: Difference between revisions
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{{/infobox}}'''Grand Theft Auto: Vice City''', also referred to as '''GTA Vice City''', | {{/infobox}}'''Grand Theft Auto: Vice City''', also referred to as '''GTA Vice City''', '''Vice City''' and '''GTAVC''', is the second game in the [[GTA III era]]. Although it was released after [[Grand Theft Auto III]], it was set 15 years earlier. | ||
GTA Vice City is set in [[Vice City in GTA III Era|Vice City]], Florida ([[United States of America|USA]]) in [[1986]]. It concerns the exploits of protagonist [[Tommy Vercetti]] as he rises to criminal power in the city. The games events follow on from [[Grand Theft Auto: Vice City Stories]]. | GTA Vice City is set in [[Vice City in GTA III Era|Vice City]], Florida ([[United States of America|USA]]) in [[1986]]. It concerns the exploits of protagonist [[Tommy Vercetti]] as he rises to criminal power in the city. The games events follow on from [[Grand Theft Auto: Vice City Stories]]. | ||
Designed by [[Rockstar North]] and published by [[Rockstar Games]], it debuted in [[North America]] on October 27, [[2002]] for [[PlayStation 2]] and quickly became the best-selling video game of the year. As of July [[2006]], GTA Vice City is, in the American market, the best-selling PlayStation 2 game of all time. GTA Vice City also appeared on the [[Japan | Designed by [[Rockstar North]] and published by [[Rockstar Games]], it debuted in [[North America]] on October 27, [[2002]] for [[PlayStation 2]] and quickly became the best-selling video game of the year. As of July [[2006]], GTA Vice City is, in the American market, the best-selling PlayStation 2 game of all time. GTA Vice City also appeared on the [[Japan]]ese magazine Famitsu's readers' list of 100 all-time favorite videogames in 2006. Following this success, GTA Vice City saw releases in [[Europe]], [[Australia]] and Japan, and became available on [[PC]] and [[Xbox]]. Later, [[Rockstar Vienna]] packaged the game with its predecessor, GTA III, and sold it as the [[Grand Theft Auto: Double Pack]] for Xbox. | ||
It uses a tweaked version of the [[Renderware]] game engine used by GTA III, and similarly presents a huge cityscape, fully populated with buildings (from hotels to skyscrapers), vehicles (cars, motorcycles, boats, helicopters, and planes) and people. | It uses a tweaked version of the [[Renderware]] game engine used by GTA III, and similarly presents a huge cityscape, fully populated with buildings (from hotels to skyscrapers), vehicles (cars, motorcycles, boats, helicopters, and planes) and people. | ||
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Other references include: | Other references include: | ||
*''[[wikipedia:Carlito's Way|Carlito's Way]]'' - [[Ken Rosenberg]], Tommy Vercetti's lawyer and adviser, looks and acts | *''[[wikipedia:Carlito's Way|Carlito's Way]]'' - [[Ken Rosenberg]], Tommy Vercetti's lawyer and adviser, looks and acts like Sean Penn's lawyer character from the movie. | ||
*''[[wikipedia:To Live and Die in L.A. (film)|To Live and Die in L.A.]]'' - later in the game there is a money counterfeiting scheme based on the movie. A song from the movie's soundtrack ("Dance Hall Days" by Wang Chung) is also included on the in-game radio station. | *''[[wikipedia:To Live and Die in L.A. (film)|To Live and Die in L.A.]]'' - later in the game there is a money counterfeiting scheme based on the movie. A song from the movie's soundtrack ("Dance Hall Days" by Wang Chung) is also included on the in-game radio station. | ||
*''[[wikipedia:Red Dawn|Red Dawn]]'' - an [[Ammu-Nation]] radio advertisement calling this 1984 movie about a fictional Soviet invasion of the United States a "documentary" is just one example of the game's lampooning of 1980s American paranoia towards communism. | *''[[wikipedia:Red Dawn|Red Dawn]]'' - an [[Ammu-Nation]] radio advertisement calling this 1984 movie about a fictional Soviet invasion of the United States a "documentary" is just one example of the game's lampooning of 1980s American paranoia towards communism. | ||
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==Trivia== | ==Trivia== | ||
* The logo sequence for GTA Vice City is reminiscent of the [[wp:Commodore 64|Commodore 64]] BASIC command prompt, which was common during the time when the game was set. | * The logo sequence for GTA Vice City is reminiscent of the [[wp:Commodore 64|Commodore 64]] BASIC command prompt, which was common during the time when the game was set. | ||
* According to [[Lazlow Jones]], Rockstar began working on GTA Vice City, only one month after the release of GTA III. | |||
* GTA Vice City is set in a fictional city based on [[wp:Miami, Florida|Miami, Florida]]. | * GTA Vice City is set in a fictional city based on [[wp:Miami, Florida|Miami, Florida]]. | ||
* GTA Vice City is set two years after [[GTA Vice City Stories]] which took place in [[1984]]. | * GTA Vice City is set two years after [[GTA Vice City Stories]] which took place in [[1984]]. | ||
* All license plates are similar to Florida license plates, an orange logo resembling the state of Florida can be seen on them. | * All license plates are similar to Florida license plates, an orange logo resembling the state of Florida can be seen on them. | ||
* GTA Vice City is the only GTA III-era game (except Advance) not to feature the [[AK-47]]. | * GTA Vice City is the only GTA III-era game (except Advance) not to feature the [[AK-47]]. | ||
* GTA Vice City only took 9 months to make. | * GTA Vice City only took 9 months to make. | ||
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==Trailers== | ==Trailers== | ||
<div style="float:left;"><youtube>K_FRa3391XQ</youtube></div> | <div style="float:left;"><youtube>K_FRa3391XQ</youtube></div> | ||
<div style="float:left;"><youtube>uUezv1S07lE</youtube></div> | <div style="float:left;"><youtube>uUezv1S07lE</youtube></div> | ||
<div style="float:left;"><youtube>yZyDT2cOglg</youtube></div> | <div style="float:left;"><youtube>yZyDT2cOglg</youtube></div> | ||