Weapons in GTA III: Difference between revisions

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(replaced with table of weapons)
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The console versions of the game allowed the player to auto-aim with the push of a button, holding human targets at gun point using most firearms, with the exception of first person aiming for the sniper rifle, M-16 and rocket launcher, which are controlled by the analog stick as the player presses the same auto aim button. With the release of the PC version, a different control method was adopted; free aiming with the mouse. Because the PC version allows the player to aim targets with a mouse, the auto-aim system was removed. This control difference, named 'Standard' controls, is also seen in the console and PC ports of [[Grand Theft Auto: Vice City|Vice City]] and [[Grand Theft Auto: San Andreas|San Andreas]]. The player can change to the control format of the PlayStation 2 in the control options by setting the option to Classic. This can be useful for experienced PS2 players who have a PS2 (or clone) controller hooked up, and also to exploit the [[Weapons in GTA III#Quick reload bug|fast shotgun bug]] in GTA III.
The console versions of the game allowed the player to auto-aim with the push of a button, holding human targets at gun point using most firearms, with the exception of first person aiming for the sniper rifle, M-16 and rocket launcher, which are controlled by the analog stick as the player presses the same auto aim button. With the release of the PC version, a different control method was adopted; free aiming with the mouse. Because the PC version allows the player to aim targets with a mouse, the auto-aim system was removed. This control difference, named 'Standard' controls, is also seen in the console and PC ports of [[Grand Theft Auto: Vice City|Vice City]] and [[Grand Theft Auto: San Andreas|San Andreas]]. The player can change to the control format of the PlayStation 2 in the control options by setting the option to Classic. This can be useful for experienced PS2 players who have a PS2 (or clone) controller hooked up, and also to exploit the [[Weapons in GTA III#Quick reload bug|fast shotgun bug]] in GTA III.


* [[Fist]]
<center>
* [[Baseball Bat]]
{| class="wikitable"
* [[Pistol]]
|-
* [[Uzi]]
| [[Fist]] || [[File:Fist-GTA3-icon.png]]
* [[Pump Action Shotgun|Shotgun]]
|-
* [[AK-47]]
| [[Baseball Bat]] || [[File:Bat GTA3.JPG]]
* [[AR-15|M16]]
|-
* [[Sniper Rifle]]
| [[Pistol]] || [[File:Pistol-GTA3-icon.png]]
* [[Rocket Launcher]]
|-
* [[Flamethrower]]
| [[Micro Uzi]] || [[File:MICROSMG3HUD.jpg]]
* [[Molotov Cocktail]]
|-
* [[Grenade]]
| [[Pump Action Shotgun|Shotgun]] || [[File:PUMPSHOTGUN3HUD.jpg]]
* [[Detonator]]
|-
| [[AK-47]] || [[File:AK-47-GTA3-icon.png]]
|-
| [[AR-15|M16]] || [[File:M163HUD.jpg]]
|-
| [[Sniper Rifle]] || [[File:SniperRifle-GTA3-icon.png]]
|-
| [[Rocket Launcher]] || [[File:RocketLauncher-GTA3-icon.png]]
|-
| [[Flamethrower]] || [[File:Flamethrower-GTA3-icon.png]]
|-
| [[Molotov Cocktail]] || [[File:MOLOTOV3HUD.jpg]]
|-
| [[Grenades]] || [[File:GRANADE3HUD.jpg]]
|-
| [[Detonator]] || [[File:DetonatorGTA3.jpg]]
|}
</center>


==Quick reload bug==
==Quick reload bug==