Vigilante: Difference between revisions

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The '''Vigilante''' mission is a vehicle-based [[Missions#side missions|side mission]] in every [[GTA III Era]] game in which the player is required to chase down and kill the indicated targets (other criminals) within a time limit. Vigilante mode can be activated at any time (when not already in a mission) from within a [[:Category:Law Enforcement|Law Enforcement]] vehicle, such as a [[Police Car]]). '''Brown Thunder''' is a (technically) separate but more or less identical side mission, activated from a [[Hunter]] attack helicopter.


'''Vigilante''' Missions are [[Side Missions]] in [[GTA III Era]] games, where the player chases and kills criminals. Vigilante mode can be activated at any time (when not in a mission) from within a [[:Category:Law Enforcement|Law Enforcement]] vehicle, such as a [[Police Car]]). '''Brown Thunder''' is a separate but identical side mission, activated from a [[Hunter]] helicopter.
At the start of the mission, a criminal spawns in a random vehicle (clearly marked and shown on the [[radar]]) and attempts to evade the player. If the vehicle catches fire or is held in place for more than a couple seconds, the occupant/s will bail out and run or attempt to acquire new transport. (Watch out, they may even steal your car!) As the player completes each level, the target/s come armed with better weapons and, as of [[GTA: Vice City]], become more numerous until eventually, multiple vehicles appear with each new level.


The criminals are in a vehicle (clearly marked and shown on the [[radar]]) which attempts to evade the player when in pursuit. If the vehicle is on fire, the occupants will bail out and run individually. To win the level, the player must kill all the criminals from the car, whom are shown on the radar. Higher levels provide better rewards, but involve higher numbers of criminals, armed with better weapons. Completion to Level 12 is a requirement for [[100%]] completion.
Aside from the obvious choices of drive-by shooting the target vehicle until it blows up or ramming it off the road, there are other options. For example:
*Performing the [[Wikipedia:PIT maneuver|PIT maneuver]] to spin the vehicle out, and then blocking it, will prompt the target/s to abandon the vehicle, allowing you to engage them in a firefight or simply run them over.
*Identifying the target vehicle's likely route (only a practical option in some areas with few side roads) and setting up an ambush or roadblock ahead of it.


The mission is failed if the player remains outside of a Law Enforcement vehicle for more than 30 seconds in one go, or if the player dies or is busted. Vigilante mode does not grant immunity from the [[Police]], who will often pursue the player for murder, firing weapons, hitting police cars etc. Each time a Vigilante mission is started, the player must begin at Level 1, and cannot continue a previously failed or cancelled mission.
The mission is failed if the player remains outside of a Law Enforcement vehicle for more than 60 seconds in one go, or if the player dies or is busted. Vigilante mode does not grant immunity from the [[Police]], who will often pursue the player for murder, firing weapons, hitting police cars etc. Each time a Vigilante mission is started, the player must begin at Level 1, and cannot continue a previously failed or cancelled mission.


[[Category:Side Missions]]
[[Category:Side Missions]]
[[Category:Law Enforcement]]
[[Category:Law Enforcement]]

Revision as of 19:13, 23 May 2008

The Vigilante mission is a vehicle-based side mission in every GTA III Era game in which the player is required to chase down and kill the indicated targets (other criminals) within a time limit. Vigilante mode can be activated at any time (when not already in a mission) from within a Law Enforcement vehicle, such as a Police Car). Brown Thunder is a (technically) separate but more or less identical side mission, activated from a Hunter attack helicopter.

At the start of the mission, a criminal spawns in a random vehicle (clearly marked and shown on the radar) and attempts to evade the player. If the vehicle catches fire or is held in place for more than a couple seconds, the occupant/s will bail out and run or attempt to acquire new transport. (Watch out, they may even steal your car!) As the player completes each level, the target/s come armed with better weapons and, as of GTA: Vice City, become more numerous until eventually, multiple vehicles appear with each new level.

Aside from the obvious choices of drive-by shooting the target vehicle until it blows up or ramming it off the road, there are other options. For example:

  • Performing the PIT maneuver to spin the vehicle out, and then blocking it, will prompt the target/s to abandon the vehicle, allowing you to engage them in a firefight or simply run them over.
  • Identifying the target vehicle's likely route (only a practical option in some areas with few side roads) and setting up an ambush or roadblock ahead of it.

The mission is failed if the player remains outside of a Law Enforcement vehicle for more than 60 seconds in one go, or if the player dies or is busted. Vigilante mode does not grant immunity from the Police, who will often pursue the player for murder, firing weapons, hitting police cars etc. Each time a Vigilante mission is started, the player must begin at Level 1, and cannot continue a previously failed or cancelled mission.