Blue Hell: Difference between revisions

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[[File:BlueHell-GTA3.jpg|thumb|300px|Blue Hell as depicted in GTA III.]]
[[File:BlueHell-GTA3.jpg|thumb|300px|Blue Hell as depicted in GTA III.]]
'''Blue Hell''' is the name given in the player community to the area underneath the landmass in all [[Grand Theft Auto]] games. The name first started from GTA III in which the area underneath the landmass is usually blue.
'''Blue Hell''' is the name given by the player community to the area underneath the landmass in all [[Grand Theft Auto]] games. The name first started from GTA III in which the area underneath the landmass is usually blue.


The player is not supposed to access Blue Hell, but several game glitches (including 'holes' in the world terrain) can result in the player ending up there. When the player falls through Blue Hell, they will fall for a few seconds before respawning on the nearest pedestrian pathway (or vehicular if the player is in a vehicle). The Grand Theft Auto: San Andreas Blue Hell is the easiest to access and explore with the use of the in-game [[Jetpack]].
The player is not meant to access Blue Hell, but several game glitches (including 'holes' in the world terrain) can result in the player ending up there. When the player falls through Blue Hell, the character will fall for a few seconds before respawning on the nearest pedestrian pathway (or vehicular if the player is in a vehicle). The Blue Hell in GTA San Andreas is the easiest to access and explore with the use of the in-game [[Jetpack]].


==Entrances==
==Entrances==
===Grand Theft Auto III===
===Grand Theft Auto III===
*Going eastwards up the sloped alleyway in [[Saint Mark's]], north of [[Marco's Bistro]] on [[Portland]]. The wall at the end of the backyards on the left hand side is not solid and you can easily fall through. After a few seconds in Blue Hell, the player will land in the middle of the main road just to the east of where you were.
*Going eastwards up the sloped alleyway in [[Saint Mark's]], north of [[Marco's Bistro]] on [[Portland]]. The wall at the end of the backyards on the left hand side is not solid and you can easily fall through. After a few seconds in Blue Hell, the player will land in the middle of the main road just to the east of where you were.
*In [[Staunton Island]] [[LCPD]] Station, one of the higher walls is not solid. The player can easily enter and fall into Blue Hell. After the fall, the player will land in front of the station's car park entrance.
*In [[Staunton Island]] [[LCPD]] Station, the dark wall facing east is not solid. Walking through it allows the player to see the interior of the building. Blue Hell can be reached by walking into the hole in the west.
*With difficulty, the player may fall into Blue Hell by jumping a vehicle over the street containing [[Ammu-Nation]] north thereof from [[Hepburn Heights]].  If the car overtakes the buildings opposite the jump, the player will enter Blue Hell and land on the street.
*With difficulty, the player may fall into Blue Hell by jumping a vehicle over the street containing [[Ammu-Nation]] north thereof from [[Hepburn Heights]].  If the car overtakes the buildings opposite the jump, the player will enter Blue Hell and land on the street.


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*With a helicopter the player can access the blue hell both at the front and the back of the [[Vercetti Estate]] [http://www.youtube.com/watch?v=etD9_ZkqTME]
*With a helicopter the player can access the blue hell both at the front and the back of the [[Vercetti Estate]] [http://www.youtube.com/watch?v=etD9_ZkqTME]
*If the player drives to the door of [[Gonzalez|Gonzalez']] penthouse (which was seen in the [[Treacherous Swine]] and [[Martha's Mug Shot]] missions) with a fast car at a high speed, the player will fall into the blue hell.
*If the player drives to the door of [[Gonzalez|Gonzalez']] penthouse (which was seen in the [[Treacherous Swine]] and [[Martha's Mug Shot]] missions) with a fast car at a high speed, the player will fall into the blue hell.
*The highest building around the Little Haiti area has no rooftop and will always lead to Blue Hell. This is impossible in the actual game, as no vehicle can reach that height, but in certain modifications where vehicles can reach that height, it's always an access.
*The highest building around the Little Haiti area has no rooftop and will lead to Blue Hell. This is impossible in the actual game, as no vehicle can reach that height, but with a combination of cheats where the Rhino can reach that height, it can be accessed.


===Grand Theft Auto: San Andreas===
===Grand Theft Auto: San Andreas===