Jump to content

Community:GTA IV Gripes/Story: Difference between revisions

no edit summary
No edit summary
No edit summary
 
(22 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{:GTA IV Gripes/Header}}
{{:GTA IV Gripes/Header}}
 
----
{{Gripe}} At the start of the game, its all about Roman's problems and his friend's favours, which is both enjoyable. But as the game goes on it just goes into gunning down random assholes. I understand Niko gets 'sucked' into the criminal underworld, but after 10 missions of going to someplace, shooting this guy then mission passed, it just gets boring.
:{{Rebut}} I have to disagree. If you did not notice, every GTA game is equivalent to that. GTA IV is better because each kill is different and unique. Sometimes, you have to raid an abandon Sprunk factory or chase a dude to his house and kill a bunch criminals.   
----
----
{{Gripe}}The humor is weak throughout the game.
{{Gripe}}The humor is weak throughout the game.
Line 11: Line 13:
:::::::{{Rebut}} Don't you know how hard it is to make a game that remains serious but still has a sense of humor? There is a clear border between being serious-funny and stupid-funny.
:::::::{{Rebut}} Don't you know how hard it is to make a game that remains serious but still has a sense of humor? There is a clear border between being serious-funny and stupid-funny.
:::::::: {{Rebut}} To be honest, I found GTA IV mmore funny than San Andreas, but maybe that was just because I found San Andreas to be the worst of the games. Toreno and The Thruth were the only good characters...
:::::::: {{Rebut}} To be honest, I found GTA IV mmore funny than San Andreas, but maybe that was just because I found San Andreas to be the worst of the games. Toreno and The Thruth were the only good characters...
:::::::::{{Gripe}}That's just your opinon. I found San Andreas to be SO MUCH BETTER THAN GTA IV, and I loved all the characters.
::::::::::{{Rebut}} Exactly. I found GTA IV to be pretty funny. That's my opinion. San Andreas was much better humor wise (and even LCS has it's moments), but humor is in the eye of the beholder. I find the show Scrubs to be horrendously unfunny, while some of my friends think it's the funniest thing ever.
:::::::::::{{Rebut}} My personal opinion is that GTA IV has more humor. One example is the drunk conversations Niko has with his friends which you could not do in SA. Another one is in the mission [[Bull in a China Shop]] where Vlad ask Niko his name and Niko responds cocky and quick-witted “big mouth prick” and Vlad replies “very catchy”. GTA SA did not have that. 
----
----
{{Gripe}}Rockstar should of at least brung back at least one character from the [[GTA III era]] games. I mean, what ever happened to the [[Leone Family]] in the seven years leading up to the events in [[GTA IV]]]. Stuff like this should of been answered in this game, where I really expected Rockstar to build on a successful era of story-lines instead of taking 100 paces back to a new beginning.
{{Gripe}}Rockstar should of at least brung back at least one character from the [[GTA III Era|GTA III era]] games. I mean, what ever happened to the [[Leone Family]] in the seven years leading up to the events in [[Grand Theft Auto IV|GTA IV]]]. Stuff like this should of been answered in this game, where I really expected Rockstar to build on a successful era of story-lines instead of taking 100 paces back to a new beginning.
:{{Rebut}}Even though R* said GTA IV is set in a new universe, evidence exists to prove otherwise. Lazlow references Chatterbox FM and Vice City radio stations and San Andreas is alluded to massively in the game.
:{{Rebut}}Even though R* said GTA IV is set in a new universe, evidence exists to prove otherwise. Lazlow references Chatterbox FM and Vice City radio stations and San Andreas is alluded to massively in the game.
::{{Rebut}}There is Lazlow He's been in every game so far.
::{{Rebut}}There is Lazlow He's been in every game so far.
Line 29: Line 35:
::::{{Gripe}}Still, getting Niko out of the picture would have been a decent idea for Dimitri. Oh, and how many times has Niko been interrupted when not in "Story Mode" via cell phone.
::::{{Gripe}}Still, getting Niko out of the picture would have been a decent idea for Dimitri. Oh, and how many times has Niko been interrupted when not in "Story Mode" via cell phone.
:::::{{Rebut}}Go and play GTA3 again, then, if you really like being denied access to parts of the map. Pretty much all of Portland was a no-go area after you finished that part of the story, as were significant sections of Staunton and Shoreside Vale. Enjoy being one-hit killed by the Mafia in Portland who are somehow able to spot your face out of dozens of passing cars and shoot your fuel tank with their shotguns. Then come back to GTAIV and be grateful this idiocy was removed.
:::::{{Rebut}}Go and play GTA3 again, then, if you really like being denied access to parts of the map. Pretty much all of Portland was a no-go area after you finished that part of the story, as were significant sections of Staunton and Shoreside Vale. Enjoy being one-hit killed by the Mafia in Portland who are somehow able to spot your face out of dozens of passing cars and shoot your fuel tank with their shotguns. Then come back to GTAIV and be grateful this idiocy was removed.
:{{Rebut}} If you hang out around Hove Beach and Firefly Island you can get attacked by the Russian Mob. I was driving in Hove Beach after the the mission "Three Leaf Clover" and I was being chased by some guys in a black car (NOT FIB) shooting at my car.
:{{Rebut}} Actually, I believe if you go into Hove Beach, Russian Mobsters may attack you if you stay there too long while Dimitri is alive.
----
----
{{Gripe}} According to the police database website, Bulgarin is dead. This is just a stupid idea from Rockstar, because I'm betting that every person here wants to kill him.
{{Gripe}} According to the police database website, Bulgarin is dead. This is just a stupid idea from Rockstar, because I'm betting that every person here wants to kill him.
Line 36: Line 44:
::::{{Rebut}}I think that the database was purposefully made by rockstar to show false info. Bulgarin could have bribed or lent a favor to an official (Francis?)to make the police think he was dead
::::{{Rebut}}I think that the database was purposefully made by rockstar to show false info. Bulgarin could have bribed or lent a favor to an official (Francis?)to make the police think he was dead
:::::{{Rebut}} Is this gripe pointless now? Seeing as TBoGT clears this up?
:::::{{Rebut}} Is this gripe pointless now? Seeing as TBoGT clears this up?
::::::{{Rebut}} This gripe is pointless. Luis kills Bulgarin, the end!
----
----
{{Gripe}} The Alderney State Correctional Facility being in the game along with Gerry getting sent there made for a ton of potential for a jailbreak mission. The fact that the prison isn't featured in any mission aside from getting briefings from Gerry is just disappointing.
{{Gripe}} The Alderney State Correctional Facility being in the game along with Gerry getting sent there made for a ton of potential for a jailbreak mission. The fact that the prison isn't featured in any mission aside from getting briefings from Gerry is just disappointing.
Line 54: Line 63:
:{{Rebut}}The Three Leaf Clover mission is reminiscent of the movie HEAT. GTA:VC is reminiscent of the movie Scarface. There are many other similarities and references to pop culture throughout every GTA game (or at least the post GTA:III games). This is one of the best qualities of the games.
:{{Rebut}}The Three Leaf Clover mission is reminiscent of the movie HEAT. GTA:VC is reminiscent of the movie Scarface. There are many other similarities and references to pop culture throughout every GTA game (or at least the post GTA:III games). This is one of the best qualities of the games.
::{{Gripe}}Not really. I'm wishing that R* would design missions better and avoid references from popular movies. It gets annoying on how R* had to go with something that are from the movies and not in the game. Unrealistic.
::{{Gripe}}Not really. I'm wishing that R* would design missions better and avoid references from popular movies. It gets annoying on how R* had to go with something that are from the movies and not in the game. Unrealistic.
:::{{Rebut}}How is it unrealistic? Those missions reference some of the best action movies of all time. Besides, it would be hard to design missions like Three Leaf Clover without referencing any bank-robbing movie.
:::{{Rebut}}How is it unrealistic? Those missions reference some of the best action movies of all time. As long as the movies are realistic, so are the missions that are based on them. Besides, it would be hard to design missions like Three Leaf Clover without referencing any bank-robbing movie.
----
----
{{Gripe}}After Roman gets the insurance money and rebuilds his business, the location of the new taxi depot is never revealed as it doesn't seem to exist. Admittedly, it's a minor gripe, but it makes the whole venture feel a little inauthentic when Roman's taxis seem to just materialize out of nowhere.
{{Gripe}}After Roman gets the insurance money and rebuilds his business, the location of the new taxi depot is never revealed as it doesn't seem to exist. Admittedly, it's a minor gripe, but it makes the whole venture feel a little inauthentic when Roman's taxis seem to just materialize out of nowhere.
Line 61: Line 70:
{{Gripe}}Missions seem extremely predictable, especially during the middle part of the story (when you unlock Algonquin). It's travel here, murder him, evade that $50K.
{{Gripe}}Missions seem extremely predictable, especially during the middle part of the story (when you unlock Algonquin). It's travel here, murder him, evade that $50K.
:{{Rebut}} To be fair, all past GTAs have been just as repetitive. Personally, I was motivated by story and didn't care how the missions were setup. They were still fun.
:{{Rebut}} To be fair, all past GTAs have been just as repetitive. Personally, I was motivated by story and didn't care how the missions were setup. They were still fun.
::{{Gripe}} If your saying all past GTA games have had the same mission problems as GTA IV, YOUR WRONG. GTA3 I'll admit that is just as repetitive. Vice City has some inventive mission like Cop Land and alot more. San Andreas has a lot of over the top missions (which is good). LCS is kind off half repetitive and VCS, well same as LCS.
:::((Rebut)) There are plenty of unique missions in Grand theft auto IV. Like Three leaf clover and Blood Brothers. Plus don't you always end up shooting someone in SA anyways. Is it really different?
----
----
{{Gripe}}How can the mission be completed? Was'nt Niko supposed to search and kill Bulgarin no matter how good (Revenge) or bad (Deal) it is? No plot has ever made any sense, even when Bulgarin sent out his gang members to steal his diamonds back from the Anchelottis (although he blames on Niko instead).
{{Gripe}}How can the mission be completed? Was'nt Niko supposed to search and kill Bulgarin no matter how good (Revenge) or bad (Deal) it is? No plot has ever made any sense, even when Bulgarin sent out his gang members to steal his diamonds back from the Anchelottis (although he blames on Niko instead).
:{{Rebut}} Maybe in the second downloadable content Bulgarin's faith shall be revealed. He was last seen in the mission Diamonds are a girl's best friend with Luis who's probably going to be the protagonist in the next downloadable content and he's gonna have something to do with it.
:{{Rebut}} Maybe in the second downloadable content Bulgarin's faith shall be revealed. He was last seen in the mission Diamonds are a girl's best friend with Luis who's probably going to be the protagonist in the next downloadable content and he's gonna have something to do with it.
::{{Rebut}} Jesus Christ, come on. Niko already said to Roman that he did't kill Bulgarin because Bulgarin had too many connections. Why would he go after Bulgarin, with the chance of failure to kill him and being killed himself, while they could just keep hiding from Bulgarin and be safe that way? And even if he wanted to kill Bulgarin, how would he be supposed to find him without any leads to where Bulgarin might be? Just to point that out. We already know Luis is the one who killed Bulgarin.
:::((Rebut)) They're right man. Rockstar has set the story up so that all 3 storys come together. Make sure you do your homework next time.
----
----
{{Gripe}}, Why is it that Niko never gives Roman money, in yet it is stated throughout the story that he did or was going to.
{{Gripe}}, Why is it that Niko never gives Roman money, in yet it is stated throughout the story that he did or was going to.
:{{Rebut}} Sometimes to enjoy any piece of work, suspension of belief must be exercised. Or you could use your imagination like, each mission only gave you a fraction of what Niko really requested because he gave a good cut to Roman, who always spent it. Honestly, I had the same thought but I did the first thing.
:{{Rebut}} Sometimes to enjoy any piece of work, suspension of belief must be exercised. Or you could use your imagination like, each mission only gave you a fraction of what Niko really requested because he gave a good cut to Roman, who always spent it. Honestly, I had the same thought but I did the first thing.
::{{Gripe}} Thanks, I actually thought of that before but I was just making sure that I didn't miss something in the story.
::{{Gripe}} Thanks, I actually thought of that before but I was just making sure that I didn't miss something in the story.
:::{{Rebut}} Same thing as why Niko always immediatly gets money after a mission: because it would be kind of boring to go to Roman to give him some money, and then leave.
====
{{Gripe}} I feel like you could have had the option to kill Mikhail Faustin or let him live. if you decided to kill him, fine, the story line would play out as it does. But if you decided to let him live, he would have fled the city, but someone would have found out and told Dimitri Rascolov, so he would be furious and he and Bulgarin would have set up the same trap (Russian Revolution) for Niko and the story would continue on.
:{{Rebut}} I agree that many of the "murders" should have had more peaceful solutions, the game would have to have twice as much dialogue, scripting, cutscenes, etc. So therefore I believe that Rockstar did this just to save space and not work it into as much of an rpg.
----
{{Gripe}} This may be more of a gameplay gripe, but the vehicle persuits are NO WERE NEAR AS FUN OR INVETINTIVE as they used to be.
:{{Rebut}} That's your opinion. I find it quite inventive to be chasing a boat to kill a mob leader.
::{{Rebut}} I agree. In real life, things like chasing a boat with a helicopter don't happen so often, do they? And what is less fun and inventive than in other games.
:::{{Rebut}} I have to admit they are kind of inventive, I take back the gripe
----
{{Gripe}}I think GTA IV’s story would have been a hell of a lot better if Niko went after Bulgarin instead of Luis killing him. Also, the ending of the Ballad of Gay Tony SUCKS! In GTA TBoGT they completely rushed the antagonist, Bulgarin, all of a sudden.
:{{Rebut}}I agree with you. Everything should have been the same during Party’s Over and then during the last mission Luis should have helped Tony escaped Liberty City with help of Yusuf. Then Luis agrees to Yusuf to franchise the clubs. Then, with help from Armando, Henrique and Yusuf, you guys take out the don of the Ancelotti family and Niko kills Bulgarin. That’s just what I think personally.     
[[Category:GTA IV Gripes]]
Members
230

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.