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GTA IV started anew by dropping all characters featured in previous games, justifying all of them would be dead regardless, while establishing a new cast of characters designed to appear simultaneously in the same timeline in both the base game and [[The Lost and Damned]]. [[Lazlow]], who has extensively appeared on radio in various games between GTA III and GTA Vice City Stories, is present in [[Integrity 2.0]], the game alluding to [[Chatterbox FM]], which Lazlow hosted in GTA III.
GTA IV started anew by dropping all characters featured in previous games, justifying all of them would be dead regardless, while establishing a new cast of characters designed to appear simultaneously in the same timeline in both the base game and [[The Lost and Damned]]. [[Lazlow]], who has extensively appeared on radio in various games between GTA III and GTA Vice City Stories, is present in [[Integrity 2.0]], the game alluding to [[Chatterbox FM]], which Lazlow hosted in GTA III.
== Plot ==
In early games, plot lines were not made to interconnect each other. As characters and settings differ between the games, it is assumed the games each feature their own distinct storyline and thus were not related. Between GTA III and GTA Vice City Stories, however, the original plot of GTA III was expanded towards the past, providing backgrounds on various events and characters. GTA IV, however, does not reference events in previous games, setting itself apart from its predecessors.