Item Definition: Difference between revisions

m (moved Item Definition to IDE)
Line 426: Line 426:
  ModelName, TextureName, DrawDistance, Flag1, Flag2, (Bounds min)X, Y, Z, (Bounds max)X, Y, Z, (Bounds Sphere)X,Y,Z, Radius, WDD
  ModelName, TextureName, DrawDistance, Flag1, Flag2, (Bounds min)X, Y, Z, (Bounds max)X, Y, Z, (Bounds Sphere)X,Y,Z, Radius, WDD


;ModelName: name of the .wdr [[model file]], without extension (string)
;ModelName: name of the .wdr [[Model File|model file]], without extension (string)
;TextureName: set to 'null' by default in procobj.ide
;TextureName: set to 'null' by default in procobj.ide
;DrawDistance: [[draw distance]] in [[unit]]s, one for each sub object (float)
;DrawDistance: [[draw distance]] in [[unit]]s, one for each sub object (float)