Toughness: Difference between revisions

No edit summary
No edit summary
Line 1: Line 1:
On 100% Toughness, Terry Thompson is armed with a Carbine Rifle and an Uzi for Drive by's. [[Clay Simons]] is armed with an Assault Shotgun, and is seen throwing Molotov Cocktails. [[Jim Fitzgerald]] will have an AK-47.
Toughness is a new gameplay stat added in [[The Lost and Damned]]. It is basically the combat skill level of fellow members of [[The Lost]] who travel with [[Johnny Klebitz]], to include [[Jim Fitzgerald]], [[Clay Simons]], and [[Terry The lost and damned|Terry]].


Brothers who die in the campaigns by The Lost will be in memorial in The Lost Clubhouse, with a photo and a gravestone.
Once you achieve 100% Toughness with all your fellow members, Terry is armed with a Carbine Rifle and an Uzi (for Drive bys), Clay is armed with an Assault Shotgun, and Molotov Cocktails, Jim will have an AK-47, and Non-storyline characters will be armed with AK-47's and Molotov Cocktails/Uzis.


Non-storyline characters will on their maximum Toughness being armed with AK-47's and Molotov Cocktails. Some of them an Uzi in auditional for drive by work.
The player can also gain Toughness for his Backup (Terry and Clay) in other missions during normal gameplay. Some missions have two different paths of completion. One without Terry and Clay's interference and one with.


The player will have profit of the Toughness of his Backup (Terry and Clay) in other missions and during normal gameplay. Some missions have two different paths of completing. One without Terry and Clay's interference and one with.
Brothers who die in the campaigns will be in memorial in The Lost Clubhouse, with a photo and a gravestone. They will be replaced by a new active member and have their toughness score reset.
[[Category:The Lost and Damned]]
[[Category:The Lost and Damned]]
[[Category:Features in The Lost and Damned]]
[[Category:Features in The Lost and Damned]]