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{{infobox mission
{{infobox mission
|name = End of the Line
| name = End of the Line
|image = EndoftheLine-GTASA.png
| image = EndoftheLine-GTASA.png
|size = 400x400px
| size = 300px
|caption = [[Carl Johnson]] and [[Sweet]] head out to deal with [[Big Smoke]].
| caption = [[Carl Johnson]] and [[Sweet]] heading out to deal with [[Big Smoke]]
|game = SA
| game = SA
|for = [[Sweet]]
| for = [[Sweet]]
|location = [[Ganton]], [[Los Santos in GTA III Era|Los Santos]]
| target = Kill [[Big Smoke]] and [[Frank Tenpenny]] and finish the story once and for all
|target = [[Big Smoke]]<br />[[Frank Tenpenny]]
| location = [[Ganton]], [[Los Santos in GTA III Era|Los Santos]]
|fail = Sweet dies<br />The [[SWAT Tank]] is destroyed<br />The [[Feltzer]] is destroyed<br />[[Frank Tenpenny]] escapes
| fail = [[Wasted|Death]] of [[Carl Johnson]]<br />Death of [[Sweet]]<br />Destruction of the [[SWAT Tank]]<br />Destruction of the [[Feltzer]]<br />Escape of [[Frank Tenpenny]]
|reward = [[Respect]]<br />[[Money|$]]250,000
| reward = [[Respect]]<br />[[Money|$]]250,000<br />Storyline completion
|unlockedby = [[Los Desperados]]<br />After taking over 35% of gang territory in Los Santos
| unlockedby = [[Los Desperados]]<br />Acquisition of over 35% gang territory in Los Santos
}}
}}
'''End of the Line''' is the final storyline [[mission]] of [[Grand Theft Auto: San Andreas]] given to [[Protagonist|protagonist]] [[Carl Johnson]] by his brother and leader of the [[Grove Street Families]], [[Sweet]] from his [[Sweet's House|house]] in [[Grove Street]], [[Ganton]], [[Los Santos in GTA III Era|Los Santos]].


==Mission==
'''End of the Line''' is the final central storyline [[mission]] and the last in [[Grand Theft Auto: San Andreas]], accessed independently by [[protagonist]] [[Carl Johnson|Carl "CJ" Johnson]] under the inspiration and in the company of, and given by his brother, deuteragonist and [[Grove Street Families]] leader [[Sweet|Sean "Sweet" Johnson]], from his [[Sweet's House|house]] in [[Grove Street]], [[Ganton]], [[Los Santos in GTA III Era|Los Santos]].
Carl and Sweet Johnson have managed to find out where former friend [[Big Smoke]] is hiding in East Los Santos. They drive over to Smoke's hideout in [[East Los Santos in GTA III Era|East Los Santos]] avoiding rioters. Upon arriving, they see that Smoke's crack palace has heavy security and there's no way to enter the place except for breaking through the wall. Carl finds a [[SWAT Tank]] nearby and steals it while being attacked by [[SWAT]] officers and [[Ballas]] gang members. He successfully smashes the wall and enters the crack palace.


Upon entering, Carl makes his way through three floors while killing Ballas, [[Los Santos Vagos|Vagos]], [[San Fierro Rifa]], [[Russian Mafia]] gang members as well as workers, whom all carry [[M16|M4]], [[AK-47]] and [[MP5|MP5s]] amongst other strong weapons. Carl manages to find Big Smoke, who (after playing a videogame) claims that he doesn't feel any regrets over betraying the [[Grove Street Families]] and takes out a gun ready to battle Carl. During a shoot-out, Carl manages to kill Smoke and after a brief conversation questioning Smoke's decision, he says he had no choice and saw the opportunity for power and money before dying.
== Mission ==
Carl and Sweet have managed to find out where former friend and gang defaulter [[Big Smoke|Melvin "Big Smoke" Harris]] is hiding. Apparently, he's holed up in a fortified crack den in [[East Los Santos in GTA III Era|East Los Santos]]. They drive over to [[Big Smoke's Crack Palace|Smoke's hideout]] in East Los Santos, all the while avoiding rioters. Upon arriving, they see that Smoke's crack palace has heavy security and there's no way to enter the place except for breaking through the wall. Carl finds a [[SWAT Tank]] nearby and steals it while being attacked by [[SWAT]] officers and [[Ballas]] gang members. He successfully smashes the wall and enters the crack palace.


[[Frank Tenpenny]], who had been watching the whole thing, arrives and asks Carl to put all of Smoke's money in his bag. Tenpenny threatens Carl with a shotgun, but Carl distracts him by shouting "Sweet!" which makes Tenpenny think that Sweet is hiding somewhere. After he notices that he got fooled, he tries to shoot Carl, but misses. After that, Tenpenny runs to the second floor and sets the whole building on fire by shooting a generator and causing it to explode.. Carl goes the same way out and kills any gang member on his way while avoiding burning himself by the fires around the building.
Upon entering, Carl makes his way through three floors while killing Ballas, [[Los Santos Vagos|Vagos]], [[San Fierro Rifa]], and [[Russian Mafia]] gang members as well as workers, who all carry strong weapons like [[M16|M4]]s, [[AK-47]]s, and [[MP5]]s. Carl manages to find Smoke, who, after playing a video game, stands up to claim that he doesn't feel any regrets over betraying the [[Grove Street Families]] and takes out a [[SPAS 12|gun]] ready to battle Carl. During a shoot-out, Carl manages to kill Smoke and after a brief conversation questioning Smoke's decision, he learns that Smoke had no choice and saw the opportunity for power and money, before he sees Smoke dying.


After successfully escaping, Tenpenny attempts to drive away in his [[Firetruck]], Sweet jumps on his [[Greenwood]] and then leaps at the ladder on the back of the truck, and hangs on from the ladder. Carl enters a parked [[Feltzer]] and starts to chase Tenpenny. During a long chase throughout [[Los Santos in GTA III Era|Los Santos]] with rioters on the road throwing [[Molotov Cocktail|molotovs]] and police chasing the trio, a police officer in the truck gets out and starts to stomp on Sweet's fingers. As Sweet loses his grip, Carl parks his car under the ladder and Sweet falls on the hood of the Feltzer.
Recently acquitted corrupt C.R.A.S.H. officer [[Frank Tenpenny]], who had been watching the whole thing, and whose instigation had pushed Smoke to betray the Families, arrives and asks Carl to put all of Smoke's money in his bag. Tenpenny threatens Carl with a shotgun, but Carl distracts him by shouting out Sweet's name to dodge for cover finding a gun. After he notices that he got fooled, he tries to shoot Carl, but misses, and backs away with the money. After that, Tenpenny runs to the second floor and sets the whole building on fire by shooting a generator and causing it to explode. Carl goes the same way out and kills any gang member on his way while avoiding burning himself by the fires around the building.


Sweet then takes control of the car with Carl acting as the shooter with his [[Micro Uzi|Micro SMG]]. The chase continues throughout the city with Carl destroying [[Police Car|Police Cars]] as well as rioters chasing them in cars and bikes. The chase comes to an end on the bridge going above [[Ganton]] where Tenpenny crashes his truck and after the injuries dies at the heart of Grove Street territory.
After successfully escaping, Tenpenny attempts to drive away in his [[Firetruck]], but Sweet, at that very moment, jumps on his [[Greenwood]] and then leaps at the ladder on the back of the truck, and hangs on from the ladder, refusing to let Tenpenny escape justice again. Carl enters a parked [[Feltzer]], actually belonging to Smoke, and starts to chase Tenpenny. During a long chase throughout [[Los Santos in GTA III Era|Los Santos]] with rioters on the road throwing [[Molotov Cocktail|molotovs]] and [[LSPD in GTA III Era|police]] chasing the trio, a police officer in the truck gets out and starts to stomp on Sweet's fingers. As Sweet loses his grip, Carl parks his car under the ladder and Sweet falls on the hood of the Feltzer.


Carl, Sweet, [[The Truth]], [[Kendl Johnson|Kendl]], [[Cesar Vialpando|Cesar]] together start a conversation as Tenpenny says his last words and they head inside the [[Johnson House]] to talk about their future. Suddenly, [[Ken Rosenberg]], [[Madd Dogg]], [[Kent Paul]] and [[Maccer]] enter the house with everybody inside drawing their guns towards them. Madd Dogg announces his first gold record and they all celebrate their success before Carl heads out of the house to see "what's happening". Following the end, [[Catalina]] calls for the last time and is heard having sex with her boyfriend [[Claude]].
Sweet then takes control of the car with Carl acting as the shooter with a [[Micro Uzi|Micro-SMG]]. The chase continues throughout the city with Carl destroying [[Police Car|cop car]]s as well as rioters chasing them in cars and bikes. The chase comes to an end on the bridge going above [[Ganton]] where Tenpenny crashes his truck and, after the injuries, dies at the heart of Grove Street territory.
==Script==
''(CJ enters Sweet's house)''


'''CJ:''' Hey, Sweet!
Carl, Sweet, aging hippie [[The Truth]], Carl's sister [[Kendl Johnson]], and her boyfriend, Mexican-American [[Varrios Los Aztecas]] gang leader [[Cesar Vialpando]] together start a conversation as Tenpenny says his last words and they head inside the [[Johnson House]] to talk about their future. Suddenly, [[Madd Dogg]], his now accountant [[Ken Rosenberg|Ken "Rosie" Rosenberg]], record producer [[Kent Paul]] and performing artist [[Maccer]] enter the house with everybody inside drawing their guns towards them. Madd Dogg announces his first gold record as everyone lowers the guns and they all celebrate their success before Carl heads out of the house to take note of the aftermath of it all.


'''Sweet:''' Wassup?
Following the end, [[Catalina]] calls for the last time and is heard having sex with her boyfriend [[Claude]].


'''CJ:''' It's time for Smoke.
==Pre-mission Phone Call==
''This phone call is achieved right after atleast 35% gang territory has been acquired by the [[Grove Street Families]] in Los Santos.''


'''Sweet:''' Alright, let's roll.
'''Sweet''': Carl, it's Sweet.


'''CJ:''' Johnson brothers fittin' to take that fat fool down.
'''CJ''': Hey, wassup, you find Smoke?


(''Sweet and CJ outside'')
'''Sweet''': After we dumped on those Ballas, the Vagos started to speak. We got him now! He's hiding in Los Flores, or East Los Santos. Time to saddle up, CJ!


'''CJ:''' You sure he's in East Los Santos?
'''CJ''': Alright, I'll get you and we will roll over there.
 
'''Sweet:''' Yeah, right on the edge of Los Flores - some old apartments and a warehouse.
== Script ==
 
{{main|End of the Line/Script}}
'''CJ:''' He's as good as dead then. Can't believe you bought that same bucket ass car, man!
 
'''Sweet:''' Hey, if it ain't broke, don't fix it. So this is it huh? Johnson boys sorting this shit out. Nervous?
 
'''CJ:''' Yeah!
 
'''Sweet:''' Me too, me too.
 
(''CJ and Sweet inside the car'')
 
'''CJ:''' Look, I know you down for this, but I gotta go in there alone.
 
'''Sweet:''' What?
 
'''CJ:''' Smoke played me. Tenpenny played me.
 
'''Sweet:''' They played us all.
 
'''CJ:''' Yeah, but your right - I was a busta, when my family needed me the most. Hey, I let Brian die, man. This one's for him... for moms... and for you bro!
 
'''Sweet:''' Yeah, for the Grove Street, baby.
 
'''CJ:''' Yeah, for the Grove, baby!
 
'''Sweet:''' Hey, if you need me, you know I'll be.
 
'''CJ:''' For sure. You've been always there for me, man.
 
''(CJ and Smoke in the crack palace.)''
 
'''CJ:''' Hey Smoke!
 
'''Smoke:''' HEY! CJ I was wondering when you'd show up.
 
'''CJ:''' How'd you know it was me?
 
'''Smoke:''' Knew it was my old dog, CJ. Knew you was coming and I don't give a shit.
 
'''CJ:''' I'm here to take care of your fat ass, and then take care of your friends in the police department. Where they at?
 
'''Smoke:''' Man, fuck this shit! Ahh, that's some good shit. ('''CJ: '''Man, you and Tenpenny...) Fuck Tenpenny, fuck his polish lapdog and fuck the police, man. All that's old shit. Look at you, you got the whole world! I ain't got no regrets man.
 
'''CJ:''' Smoke you had a...
 
'''Smoke:''' I made it CJ, I'm a success! I CAN'T BE TOUCHED. I don't give a fuck. Fuck the whole world.
 
'''CJ:''' What happened to you, man?
 
'''Smoke:''' Man, what the fuck do you care? Guess we better do this shit then...
 
''(Smoke and CJ gunfighting.)''
 
'''CJ:''' You wearing body armor, Smoke? I'm disappointed in you, I thought you was gangsta.
 
'''Smoke:''' Hey, I am a motherfucking celebrity. All kinds of crazy cats want a piece of me! Somebody save the Smoke. SHOOT HIM! Help me!
 
''(Smoke dying)''
 
'''CJ:''' Hey, Smoke, what made you flip out like that man? Was it the drugs or what?
 
'''Smoke:''' I got caught up in the money, the power... I don't give a shit, ohhhh fuck man!
 
'''CJ:''' Why didn't you just quit man? We was like family, homie.
 
'''Smoke:''' I had no choice, I had to do it. I just see the opportunity. When I'm gone, everyone's gonna remember my name, BIG SMOKE!
 
''(Smoke dies.)''
 
'''CJ:''' Damn man, what a waste!
 
''(Tenpenny enters the room, aiming a combat shotgun at CJ)''
 
'''Tenpenny:''' Carl Johnson. My man. I need you to do me another favor. You killed Pulaski, and now this fat fuck. There's no stopping you. Drop the gun.
 
''(Carl drops his gun.)''
 
'''CJ:''' You ain't leaving here alive, man.
 
'''Tenpenny:''' Where's your brother at, huh?
 
'''CJ:''' Why didn't you just shoot me in the back? Feeling exposed, huh?
 
'''Tenpenny:''' Shut your dumb ass up and load the bag. C'mon, let's go, I ain't got no time to fuck with you!
 
''(Tenpenny tosses Carl a suitcase and Carl begins to fill it with money from Smoke's safe.)''
 
'''CJ:''' So what it's like, Tenpenny, huh? All alone, nobody got your back. Suck, huh?
 
'''Tenpenny:''' Why you think am alone? I got a couple of rookies outside. But I gotta open their eyes slowly, you know - a little truth here, a little truth there... A'ight, fuck it, that's enough. Chuck it over, I've got a firetruck to catch.
 
'''CJ:''' You're crazy man, you lost it... you're gone.
 
'''Tenpenny:''' Half the city's looking for cops to kill, Carl. And I ain't about to get dragged out of a patrol car and get beaten to death by some angry mob. No, no...Not tonight.
 
''(Carl tosses Tenpenny the suitcase with money and he picks it up.)''
 
'''CJ:''' What you catching, a plane?
 
'''Tenpenny:''' Ding ding ding ding ding, good answer Carl! You know, your gonna thank me one day - for opening your fucking eyes. OH! I almost forgot, Carl! Time to die.
 
'''CJ:''' Uh, Sweet!
 
'''Tenpenny:''' What?
 
''(Tenpenny turns around for a second and Carl leaps to the side, grabbing his gun.)''
 
'''Tenpenny:''' Mother f-...
 
(''Tenpenny shoots at Carl, but misses. He then grabs the suitcase with money and begins to back away towards the door'')
 
'''Tenpenny:''' It ain't over Carl, it ain't over.
 
(''Tenpenny in the Drug Lab'')
 
'''Tenpenny:''' Carl, you motherfucking piece of shit gangbanging cocksucker!
 
''(Tenpenny shoots one of the crack processing machines and it blows up, setting the building on fire.)''
 
''(Carl escapes the burning building in time to watch Tenpenny getting into a firetruck and Sweet jumping on the truck's ladder.)''
 
'''Sweet:''' Tenpenny you motherfucking piece of shit, I ain't letting you get away with all you've done.
 
'''CJ:''' Sweet, NO!
 
''(Carl begins chasing the firetruck in a car.)''
 
'''Sweet:''' I'm gonna piss on your corpse Tenpenny. I ain't losing this fool! CJ, do something!
 
'''CJ:''' Just keep hanging on bro!
 
'''Sweet:''' Oh man, that was a close call, I ain't letting this bastard go.
 
(''Cop starts stamping on Sweet's fingers)''
 
'''Cop:''' Let go you dumb bastard!
 
'''Sweet: '''Fuck you pig! AHHH my fingers!
 
''(Sweet falls on CJ's car)''
 
'''CJ:''' Gotcha. Take the wheel, it's payback time!
 
'''Sweet:''' Motherfucker! Take that pig bastard down. Those firetrucks are indestructible. We ain't gonna dent it! Watch our six, cops on our tail. Vagos rioters coming up, this city's gone nuts. I'll keep up with Tenpenny, don't you worry! Concentrate on keeping all these other lunatics off our case, CJ. Rioters on the bridge up ahead, they dropping shit from that bridge. Look out, CJ! Watch our six. Some rioters on bikes after us. Look out, CJ! Crazy bikers on a rampage. I keep up with Tenpenny, he ain't getting away. Cops on our tail. Cops up ahead, where did all these assholes come from?
 
'''CJ:''' Down in flames! DOWN IN FLAMES! It's over Tenpenny, OVER! I'm gonna stop you motherfucka!
 
'''Sweet:''' He's losing control!
 
'''CJ:''' We got the motherfucker!
 
''(Tenpenny's truck falls from the bridge.)''
 
'''Tenpenny:''' Come on, assholes. I'll take you all. Your mine! MINE! I run this town. Hey over here, HEY! Officer down! COME ON, HEY! Assholes, you never understood what I did. Fifty of me and this town would be okay. I took the trash out. I DID - and I'd do it all again.
 
''(Tenpenny dies. Cesar, Kendl, Sweet, CJ and The Truth appear. Carl draws his gun and aims it at Tenpenny's head.)''
 
'''Sweet:''' Don't... don't do it man, he's gone.
 
'''CJ:''' I just want to be sure he's over, that's all.
 
'''Sweet:''' It's cool! Don't need to put a bullet in him. He killed himself in a traffic accident. No one to blame. Let's roll!
 
'''Truth:''' I mean, far out, man. You know, I mean, you beat the system. I tried for thirty years to cross over. But you've managed it! I mean, your an icon, man.
 
'''CJ:''' Oh - Thanks man!
 
'''Kendl:''' I'm just glad it's finally over.
 
'''Sweet:''' What's up with Smoke?
 
'''CJ:''' You know what's up with Smoke - he always saw things a lil' different than us.
 
'''Kendl:''' Smoke? Smoke was always on his own, always out for self.
 
'''Truth:''' That's the surest path to hell, man. Well - that or fifteen microdots and an ounce of mescaline.
 
'''Cesar:''' Let's go get something to eat!
 
'''Sweet:''' Sounds good to me.
 
''(The antire group minus Carl leaves. He approaches Tenpenny and gives his body a slight, mocking shove.)''
 
'''CJ:''' See you around, officer.
 
''(Inside the Johnson House.)''
 
'''CJ:''' Now that everything is cool, we gotta stay on top of our game. Keep everything in check, but subtle.
 
'''Kendl:''' We got problems in Venturas, problems in San Fierro. Shit's never ending.
 
'''Sweet:''' For sure. I mean, the Families is back on their feet. But we gotta keep shit tight cause a lot of people have got their eyes on us.
 
''(Ken Rosenberg, Kent Paul, Maccer and Madd Dogg enter. Carl, Sweet, Cesar are startled, and draw their guns.)''
 
'''Ken:''' I came in peace here with Mr. Dogg who has an announcement.
 
'''Madd Dogg:''' My, I mean OUR... FIRST... GOLD RECORD! ''(cheering)''
 
'''Maccer:''' And I've decided to get breast implants.
 
'''Kent Paul:''' Will ya shut up?
 
'''CJ:''' Anyways, what's next?
 
'''Kendl:''' We should hit the casino, roll some dice with Woozie.
 
'''Sweet:''' Nah, we gotta take care of things here first.
 
'''Madd Dogg:''' We're going on tour, fan!
 
'''Ken:''' Has anyone got a tissue? My nose is... it just won't stop running - anybody?
 
'''Maccer:''' Yeah I have, over here!
 
'''Ken:''' Uhh, I'll pass!
 
'''Kendl:''' Carl, where are ya off to now?
 
'''CJ:''' Fittin' to hit the block, see what's happening.  
 
==Post-mission phone call script==
'''Carl Johnson''': Eh, whassup?
 
'''Catalina''': (Heavy breathing)


'''Carl Johnson''': Hello?
==Post-mission Phone Call==
'''CJ''': Eh, wassup?


'''Catalina''': Yes, Claude, faster, harder, DEEPER! Oh, yes, yes, YES!
'''Catalina''': Yes, Claude! Faster, harder, deeper! Oh yes, yes, yes!


'''Carl Johnson''': Catalina! You sick! Get help!
'''CJ''': Catalina! You sick! Get help.


'''Catalina''': And you, Carl, you are jealous!
'''Catalina''': And you, Carl, you're jealous!
   
   
==Reward==
== Reward ==
The reward for finishing this mission is increased [[Respect|respect]] and [[Money|$]]250,000.  
The reward for finishing this mission is increased [[respect]] and [[Money|$]]250,000.  


==Trivia==
== Trivia ==
*When CJ confronts Big Smoke, Smoke pulls a [[SPAS 12|Combat Shotgun]]. However, when the gunfight begins, he uses an [[AK-47]].
* When Carl confronts Smoke, Smoke pulls a Combat Shotgun. However, when the gunfight begins, he uses an AK-47, most likely to decrease the difficulty of the gunfight considering the extreme amounts of damage the Combat Shotgun can deal to the player.
*Another oddity with Big Smoke after the cut scene where Tenpenny leaves the drug lab, is that Smoke's head is under the couch, regardless of where the player killed him.
*During the confrontation between Carl and Smoke, [[All-Terrain Take Down|the latter says to the former that he was expecting him and that he didn't care]]. This can be explained by a [[All-Terrain Take Down|cut mission in which Carl beats up a Russian mobster to discover Smoke's whereabouts, and the Russian mobster, being left alive, decides to inform Smoke about it]], perhaps explaining why Smoke isn't startled by Carl's arrival.
*In the cut scene after Big Smoke dies, Tenpenny is armed with a combat shotgun. But in the next cut scene where he shoots the generator, he is seen with a normal [[Pump Action Shotgun|pump shotgun]].
* Another oddity with Smoke after the cutscene where Tenpenny leaves the drug lab is that Smoke's head is under the couch, regardless of where the player killed him.
*An easy way to kill Big Smoke is to knock him down with a melee weapon and attack him repeatedly with it, to prevent him from getting up and running.
* In the cutscene after Smoke dies, Tenpenny is armed with a combat shotgun. But in the next cut scene where he shoots the generator, he is seen with a normal [[Pump Action Shotgun|shotgun]].
*If the player has completed the fire fighter side missions prior to starting the mission, it will be easy for them to escape the burning crack palace by simply running through the flames. However, even if the player isn't fireproof, they can easily jump over the fire instead of spending time putting it out.
* An easy way to kill Smoke is to knock him down with a melee weapon and attack him repeatedly with it, to prevent him from getting up and running.
*No matter what pistol the player has in their inventory, Carl will always have a [[Desert Eagle]] when he confronts Smoke, and after he's killed Smoke. This will also be the default weapon Carl pulls out regardless what weapon the player has selected before the cut scene begins.
* If the player has completed the [[Firefighter]] side missions prior to starting the mission, it will be easy for them to escape the burning crack palace by simply running through the flames. However, even if the player isn't fireproof, they can easily jump over the fire instead of spending time putting it out.
*The [[Feltzer]] in this mission is [[Special Vehicles in GTA San Andreas|bulletproof, fireproof, explosion-proof and damage-proof]], it can be only obtained by failing the mission. The license plate reads "I MY AK".
* No matter what pistol the player has in their inventory, Carl will always have a [[Desert Eagle]] when he confronts Smoke and after he has killed Smoke. This will also be the default weapon Carl pulls out regardless of what weapon the player selected before the cut scene begins.
*On rare occasions CJ will shout "Hang on, Sweet" just as he starts to chase Tenpenny.
* The Feltzer in this mission is [[Special Vehicles in GTA San Andreas|bulletproof, fireproof, explosion-proof, and damage-proof]]; it can be only obtained by failing the mission. The license plate reads "I MY AK".
*It is possible to get close enough to the firetruck and attempt to hijack it, although it is locked.
* On rare occasions, Carl will shout "Hang on, Sweet" just as he starts to chase Tenpenny.
*It is possible to obtain a one-carriage train (only the engine carriage).
* It is possible to get close enough to the firetruck and attempt to hijack it, although it is locked.
*The Brown Streak locomotive will be solid only when the player drives past it. Other times, other trains just drive straight through it.
* It is also possible to obtain a one-carriage train (only the engine carriage).
*The two [[SWAT Tank|SWAT Tanks]] seen on this mission are the only two in the entire game. The one used to smash the wall can be stored in a garage, however it will disappear after the mission unless the player fails the mission.
* The Brown Streak locomotive will be solid only when the player drives past it. Other times, other trains just drive straight through it.
*Tenpenny's firetruck has extreme speed, equal to a sports car; a trait unheard of in any other normal firetruck. However, if you fail to catch Sweet and the mission is failed, the firetruck advances slowly and stops near Las Colinas after East Beach. You can follow it in the [[Feltzer]] and obtain it, although it goes slowly and has broken tires.
* The two SWAT Tanks seen on this mission are the only two in the entire game. The one used to smash the wall can be stored in a garage; however, it will disappear after the mission unless the player fails the mission. Earlier, they would probably feature as FBI trucks in the deleted mission [[The Truth is Out There]], which was extremely difficult and unrewarding as a mission.
*The player is 100% free of police attention during the mission.
* Tenpenny's firetruck has extreme speed, equal to a sports/supercar; a trait unheard of in any other normal firetruck. However, if you fail to catch Sweet and the mission is failed, the firetruck advances slowly and stops near Las Colinas after East Beach. You can follow it in the [[Feltzer]] and obtain it, although it goes slowly and has broken tires.
*The mission is played in three parts: The first ends when CJ kills Smoke and Tenpenny blows up the lab. The second ends when CJ exits the building and Sweet hangs on the firetruck, and the third is the remainder of the mission (chase and ending). If you had completed one or two parts and replay the mission, the first parts will be skipped and you will start from when you have failed the mission.
* The player is 100% free of [[Wanted Level in GTA III Era|police attention]] during the mission.
*The time in this mission is pre-written. Whether or not the player enters the mission at a certain time, the mission will start at 21:30 outside Sweet's house, so the confrontation between him and Smoke is normally after midnight. Although, after Tenpenny blows up the lab and CJ is alone in Smoke's room, the time is 00:00. Concerning that the player has 7 minutes (7 game hours) to get out of the building, so when he gets out the time is around the first hours of the day. However, when he starts chasing Tenpenny, the time is 17:00, so the death of Tenpenny is around late night. The mission is finally passed in 01:15. That makes the mission considerably the longest in the GTA series, starting at 21:30 of the first day, and ending at 01:15 of the third day.
* The mission is played in three parts: The first ends when Carl kills Smoke and Tenpenny blows up the lab. The second ends when Carl exits the building and Sweet hangs on the firetruck, and the third is the remainder of the mission, with the chase and ending. If you had completed one or two parts and have to replay the mission, the first parts will be skipped and you will start from when you have failed the mission.
*When the player sees Big Smoke playing video game, the joystick he's holding resembles an Xbox controller.
**This is a special incidence of the [[Trip Skip]] feature, allowing the player to skip parts of the game in entirety without having to bother about the gameplay.
*There are video game machines in Big Smoke's citadel, the player can play them, but you have to make sure that you can get out of the building.
* The time in this mission is pre-written. Whether or not the player enters the mission at a certain time, the mission will start at 21:30 outside Sweet's house, so the confrontation between him and Smoke is normally after midnight. Although, after Tenpenny blows up the lab and Carl is alone in Smoke's room, the time is 00:00. Concerning that the player has 7 minutes (7 game hours) to get out of the building, so when he gets out the time is around the first hours of the day. However, when he starts chasing Tenpenny, the time is 17:00, so the death of Tenpenny is around late night. The mission is finally passed in 01:15.
*It is rather odd that the gangsters in the building will not try to escape the building. This is due to, unlike GTA Vice City, the lack of NPCs being able to enter/exit buildings.
** That makes the mission considerably the longest in the GTA series, starting at 21:30 of the first day, and ending at 01:15 of the third day.
*Strangely, during the cut scene in which Carl and Smoke confront one another, Carl scoffs at Smoke for opting to wear body armor, yet, with the countless armor pickups throughout the plant, it's highly unlikely that Carl ''wouldn't also'' be wearing armor himself.
* When the player sees Smoke playing video game, the joystick he's holding resembles an Xbox controller.
*When Frank Tenpenny states "And I ain't about to get dragged out of a patrol car and get beaten to death by some angry mob. No, no...Not tonight. " he may be referring to Reginald Denny, a white truck driver who was dragged out of his vehicle and severely beaten by a mob of local black residents at the intersection of Florence and Normandie Avenues. This occured during the 1992 Los Angeles riots.
* There are video game machines in Smoke's citadel. The player can play on them, but they have to make sure that they can get out of the building.
* It is rather odd that the gangsters in the building will not try to escape the building. This is due to, unlike [[Grand Theft Auto: Vice City|GTA Vice City]], the lack of NPCs being able to enter/exit buildings.
* Strangely, during the cutscene in which Carl and Smoke confront one another, Carl scoffs at Smoke for opting to wear body armor. Yet, with the countless armor pickups throughout the plant, it's highly unlikely that Carl ''wouldn't also'' be wearing armor himself.
* When Tenpenny states “And I ain't about to get dragged out of a patrol car and get beaten to death by some angry mob. No, no... Not tonight,” he may be referring to Reginald Denny, a white truck driver who was dragged out of his vehicle and severely beaten by a mob of local black residents at the intersection of Florence and Normandie Avenues. This occured during the 1992 Los Angeles riots, which were similarly triggered when a few white officers beat up black motorist Rodney King.
* This is one of two final missions in the GTA series to feature Ken Rosenberg in the ending, with the other being [[Keep Your Friends Close...]] from GTA Vice City.
*Trying to use the health cheat, as in case of [[Just Business]], will fail the mission.
* A strange oddity with the final chase from East Beach to Ganton is that only [[Los Santos Vagos]] rioters are seen throughout, with the [[Ballas]] featuring only in the chase from Los Flores to East Beach, that too alongside the Vagos in attendance. This oddity strikes strange in light of the consideration that Smoke did not have too close ties with the Vagos as he did with the Ballas, even killing a spate of Vagos gangsters before his [[The Green Sabre|dramatic rise to power]], and pulling out the notorious green [[Sabre]] in the presence of only the [[Ballas]] despite his covert ties with the Vagos. This can, however, be evidenced as a balancing measure, since the Vagos didn't have a very important role to play in the gang war storyline.


==Gallery==
== Gallery ==
<gallery width="auto" perrow="5" style="font-size:95%; padding:0;" widths="250">
<gallery width="auto" perrow="5" style="font-size:95%; padding:0;" widths="250">
File:EndoftheLine-GTASA2.png|[[Carl Johnson]], [[Sweet]], and [[Grove Street Families|Grove Street gunmen]] shoot their way through [[Big Smoke]]'s roadblocks.
File:EndoftheLine-GTASA2.png|[[Carl Johnson]], [[Sweet]], and [[Grove Street Families|Grove Street gunmen]] shooting their way through [[Big Smoke]]'s roadblocks.
File:EndoftheLine-GTASA3.png|CJ tells Sweet to wait outside while he goes inside to kill Smoke.
File:EndoftheLine-GTASA3.png|CJ telling Sweet to wait outside while he goes inside to kill Smoke.
File:EndoftheLine-GTASA2.jpg|A [[SWAT Tank|S.W.A.T.]] being driven by [[Carl Johnson]] after stealing it.
File:EndoftheLine-GTASA2.jpg|A [[SWAT Tank|S.W.A.T.]] being driven by [[Carl Johnson]] after stealing it.
File:EndoftheLine-GTASA4.png|CJ smashes through Smoke's crack palace with a SWAT tank.
File:EndoftheLine-GTASA4.png|CJ smashing through Smoke's crack palace with a SWAT tank.
File:EndoftheLine-GTASA5.png|CJ fights his way through the crack palace.
File:EndoftheLine-GTASA5.png|CJ fighting his way through the crack palace.
File:EndoftheLine-GTASA6.png|CJ reaches the [[Ballas]] lounge.
File:EndoftheLine-GTASA6.png|CJ reaching the [[Ballas]] lounge.
File:EndoftheLine-GTASA7.png|CJ confronts Smoke.
File:EndoftheLine-GTASA7.png|CJ confronting Smoke.
File:EndoftheLine-GTASA8.png|CJ and Smoke fight to the death.
File:EndoftheLine-GTASA8.png|CJ and Smoke fighting to the death.
File:EndoftheLine-GTASA9.png|CJ speaks to a dying Smoke.
File:EndoftheLine-GTASA9.png|CJ speaking to a dying Smoke.
File:EndoftheLine-GTASA10.png|[[Frank Tenpenny]] sneaks up on CJ.
File:EndoftheLine-GTASA10.png|[[Frank Tenpenny]] sneaking up on CJ.
File:EndoftheLine-GTASA11.png|CJ dives out of the crack palace as it is blown apart.
File:EndoftheLine-GTASA11.png|CJ diving out of the crack palace as it is blown apart.
File:EndoftheLine-GTASA4.jpg|The burning building.
File:EndoftheLine-GTASA4.jpg|The burning building.
File:EndoftheLine-GTASA12.png|Sweet grabs onto the back of Tenpenny's fire truck as CJ runs for a nearby [[Feltzer]] to give pursuit.
File:EndoftheLine-GTASA12.png|Sweet grabbing onto the back of Tenpenny's fire truck as CJ runs for a nearby [[Feltzer]] to give pursuit.
File:EndoftheLine-GTASA13.png|CJ frantically approaches the back of the fire truck to catch Sweet as a cop stamps on his fingers.
File:EndoftheLine-GTASA13.png|CJ frantically approaching the back of the fire truck to catch Sweet as a cop stomps on his fingers.
File:EndoftheLine-GTASA14.png|Sweet takes the wheel as CJ opens fire on Tenpenny.
File:EndoftheLine-GTASA14.png|Sweet taking the wheel as CJ opens fire on Tenpenny.
File:EndoftheLine-GTASA15.png|Sweet continues to chase Tenpenny as Vagos rioters throw molotovs at them from an overhanging bridge.
File:EndoftheLine-GTASA15.png|Sweet continuing to chase Tenpenny as Vagos rioters throw molotovs at them from an overhanging bridge.
File:EndoftheLine-GTASA16.png|Tenpenny loses control of the fire truck and goes toppling over the Grove Street bridge into a fatal crash.
File:EndoftheLine-GTASA16.png|Tenpenny losing control of the fire truck and toppling over the Grove Street bridge into a fatal crash.
File:EndoftheLine-GTASA18.png|Frank Tenpenny complaining about not being understood.
File:EndoftheLine-GTASA18.png|Frank Tenpenny complaining about not being understood.
File:EndoftheLine-GTASA17.png|CJ points a gun at the dying Tenpenny.
File:EndoftheLine-GTASA17.png|CJ pointing a gun at the dying Tenpenny.
File:EndoftheLine-GTASA20.png|CJ discusses the future with [[Kendl Johnson|Kendl]], Sweet, and [[Cesar Vialpando]].
File:EndoftheLine-GTASA20.png|CJ discussing the future with [[Kendl Johnson|Kendl]], Sweet, and [[Cesar Vialpando]].
File:EndoftheLine-GTASA19.png|[[Madd Dogg]] arrives with [[Ken Rosenberg]], [[Kent Paul]], and [[Maccer]] to announce his gold record to everyone.
File:EndoftheLine-GTASA19.png|[[Madd Dogg]] arriving with [[Ken Rosenberg]], [[Kent Paul]], and [[Maccer]] to announce his gold record to everyone.
</gallery>
</gallery>


==See also==
== See also ==
*[[End of the Line/Script|Mission script]]
* [[End of the Line/Walkthrough|Mission walkthrough]]
*[[End of the Line/Walkthrough|Mission walkthrough]]


==Video walkthrough==
== Video walkthrough ==
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![[Personal Computer|PC]] Version - GTASeriesVideos
! [[Personal Computer|PC]] Version - GTASeriesVideos
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|{{youtube|video1=H5lj23EUR9U}}
| {{youtube|video1=H5lj23EUR9U}}
|}
|}
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</center>


{{Navboxes
{{Navboxes
|title= Navigation
| title = Navigation
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| list1 = {{missions|state=collapsed}}
{{Gtasa missions|state=collapsed}}
{{Gtasa missions|state=collapsed}}
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[[Category:Missions in GTA San Andreas]]
[[Category:Missions in GTA San Andreas]]

Latest revision as of 17:34, 13 June 2021

Mission
End of the Line
Carl Johnson and Sweet heading out to deal with Big Smoke
Carl Johnson and Sweet heading out to deal with Big Smoke

Carl Johnson and Sweet heading out to deal with Big Smoke
Game GTA San Andreas
For Sweet
Target Kill Big Smoke and Frank Tenpenny and finish the story once and for all
Location Ganton, Los Santos
Fail Death of Carl Johnson
Death of Sweet
Destruction of the SWAT Tank
Destruction of the Feltzer
Escape of Frank Tenpenny
Reward Respect
$250,000
Storyline completion
Unlocked by Los Desperados
Acquisition of over 35% gang territory in Los Santos
ADVERTISEMENT

End of the Line is the final central storyline mission and the last in Grand Theft Auto: San Andreas, accessed independently by protagonist Carl "CJ" Johnson under the inspiration and in the company of, and given by his brother, deuteragonist and Grove Street Families leader Sean "Sweet" Johnson, from his house in Grove Street, Ganton, Los Santos.

Mission

Carl and Sweet have managed to find out where former friend and gang defaulter Melvin "Big Smoke" Harris is hiding. Apparently, he's holed up in a fortified crack den in East Los Santos. They drive over to Smoke's hideout in East Los Santos, all the while avoiding rioters. Upon arriving, they see that Smoke's crack palace has heavy security and there's no way to enter the place except for breaking through the wall. Carl finds a SWAT Tank nearby and steals it while being attacked by SWAT officers and Ballas gang members. He successfully smashes the wall and enters the crack palace.

Upon entering, Carl makes his way through three floors while killing Ballas, Vagos, San Fierro Rifa, and Russian Mafia gang members as well as workers, who all carry strong weapons like M4s, AK-47s, and MP5s. Carl manages to find Smoke, who, after playing a video game, stands up to claim that he doesn't feel any regrets over betraying the Grove Street Families and takes out a gun ready to battle Carl. During a shoot-out, Carl manages to kill Smoke and after a brief conversation questioning Smoke's decision, he learns that Smoke had no choice and saw the opportunity for power and money, before he sees Smoke dying.

Recently acquitted corrupt C.R.A.S.H. officer Frank Tenpenny, who had been watching the whole thing, and whose instigation had pushed Smoke to betray the Families, arrives and asks Carl to put all of Smoke's money in his bag. Tenpenny threatens Carl with a shotgun, but Carl distracts him by shouting out Sweet's name to dodge for cover finding a gun. After he notices that he got fooled, he tries to shoot Carl, but misses, and backs away with the money. After that, Tenpenny runs to the second floor and sets the whole building on fire by shooting a generator and causing it to explode. Carl goes the same way out and kills any gang member on his way while avoiding burning himself by the fires around the building.

After successfully escaping, Tenpenny attempts to drive away in his Firetruck, but Sweet, at that very moment, jumps on his Greenwood and then leaps at the ladder on the back of the truck, and hangs on from the ladder, refusing to let Tenpenny escape justice again. Carl enters a parked Feltzer, actually belonging to Smoke, and starts to chase Tenpenny. During a long chase throughout Los Santos with rioters on the road throwing molotovs and police chasing the trio, a police officer in the truck gets out and starts to stomp on Sweet's fingers. As Sweet loses his grip, Carl parks his car under the ladder and Sweet falls on the hood of the Feltzer.

Sweet then takes control of the car with Carl acting as the shooter with a Micro-SMG. The chase continues throughout the city with Carl destroying cop cars as well as rioters chasing them in cars and bikes. The chase comes to an end on the bridge going above Ganton where Tenpenny crashes his truck and, after the injuries, dies at the heart of Grove Street territory.

Carl, Sweet, aging hippie The Truth, Carl's sister Kendl Johnson, and her boyfriend, Mexican-American Varrios Los Aztecas gang leader Cesar Vialpando together start a conversation as Tenpenny says his last words and they head inside the Johnson House to talk about their future. Suddenly, Madd Dogg, his now accountant Ken "Rosie" Rosenberg, record producer Kent Paul and performing artist Maccer enter the house with everybody inside drawing their guns towards them. Madd Dogg announces his first gold record as everyone lowers the guns and they all celebrate their success before Carl heads out of the house to take note of the aftermath of it all.

Following the end, Catalina calls for the last time and is heard having sex with her boyfriend Claude.

Pre-mission Phone Call

This phone call is achieved right after atleast 35% gang territory has been acquired by the Grove Street Families in Los Santos.

Sweet: Carl, it's Sweet.

CJ: Hey, wassup, you find Smoke?

Sweet: After we dumped on those Ballas, the Vagos started to speak. We got him now! He's hiding in Los Flores, or East Los Santos. Time to saddle up, CJ!

CJ: Alright, I'll get you and we will roll over there.

Script

Post-mission Phone Call

CJ: Eh, wassup?

Catalina: Yes, Claude! Faster, harder, deeper! Oh yes, yes, yes!

CJ: Catalina! You sick! Get help.

Catalina: And you, Carl, you're jealous!

Reward

The reward for finishing this mission is increased respect and $250,000.

Trivia

  • When Carl confronts Smoke, Smoke pulls a Combat Shotgun. However, when the gunfight begins, he uses an AK-47, most likely to decrease the difficulty of the gunfight considering the extreme amounts of damage the Combat Shotgun can deal to the player.
  • During the confrontation between Carl and Smoke, the latter says to the former that he was expecting him and that he didn't care. This can be explained by a cut mission in which Carl beats up a Russian mobster to discover Smoke's whereabouts, and the Russian mobster, being left alive, decides to inform Smoke about it, perhaps explaining why Smoke isn't startled by Carl's arrival.
  • Another oddity with Smoke after the cutscene where Tenpenny leaves the drug lab is that Smoke's head is under the couch, regardless of where the player killed him.
  • In the cutscene after Smoke dies, Tenpenny is armed with a combat shotgun. But in the next cut scene where he shoots the generator, he is seen with a normal shotgun.
  • An easy way to kill Smoke is to knock him down with a melee weapon and attack him repeatedly with it, to prevent him from getting up and running.
  • If the player has completed the Firefighter side missions prior to starting the mission, it will be easy for them to escape the burning crack palace by simply running through the flames. However, even if the player isn't fireproof, they can easily jump over the fire instead of spending time putting it out.
  • No matter what pistol the player has in their inventory, Carl will always have a Desert Eagle when he confronts Smoke and after he has killed Smoke. This will also be the default weapon Carl pulls out regardless of what weapon the player selected before the cut scene begins.
  • The Feltzer in this mission is bulletproof, fireproof, explosion-proof, and damage-proof; it can be only obtained by failing the mission. The license plate reads "I MY AK".
  • On rare occasions, Carl will shout "Hang on, Sweet" just as he starts to chase Tenpenny.
  • It is possible to get close enough to the firetruck and attempt to hijack it, although it is locked.
  • It is also possible to obtain a one-carriage train (only the engine carriage).
  • The Brown Streak locomotive will be solid only when the player drives past it. Other times, other trains just drive straight through it.
  • The two SWAT Tanks seen on this mission are the only two in the entire game. The one used to smash the wall can be stored in a garage; however, it will disappear after the mission unless the player fails the mission. Earlier, they would probably feature as FBI trucks in the deleted mission The Truth is Out There, which was extremely difficult and unrewarding as a mission.
  • Tenpenny's firetruck has extreme speed, equal to a sports/supercar; a trait unheard of in any other normal firetruck. However, if you fail to catch Sweet and the mission is failed, the firetruck advances slowly and stops near Las Colinas after East Beach. You can follow it in the Feltzer and obtain it, although it goes slowly and has broken tires.
  • The player is 100% free of police attention during the mission.
  • The mission is played in three parts: The first ends when Carl kills Smoke and Tenpenny blows up the lab. The second ends when Carl exits the building and Sweet hangs on the firetruck, and the third is the remainder of the mission, with the chase and ending. If you had completed one or two parts and have to replay the mission, the first parts will be skipped and you will start from when you have failed the mission.
    • This is a special incidence of the Trip Skip feature, allowing the player to skip parts of the game in entirety without having to bother about the gameplay.
  • The time in this mission is pre-written. Whether or not the player enters the mission at a certain time, the mission will start at 21:30 outside Sweet's house, so the confrontation between him and Smoke is normally after midnight. Although, after Tenpenny blows up the lab and Carl is alone in Smoke's room, the time is 00:00. Concerning that the player has 7 minutes (7 game hours) to get out of the building, so when he gets out the time is around the first hours of the day. However, when he starts chasing Tenpenny, the time is 17:00, so the death of Tenpenny is around late night. The mission is finally passed in 01:15.
    • That makes the mission considerably the longest in the GTA series, starting at 21:30 of the first day, and ending at 01:15 of the third day.
  • When the player sees Smoke playing video game, the joystick he's holding resembles an Xbox controller.
  • There are video game machines in Smoke's citadel. The player can play on them, but they have to make sure that they can get out of the building.
  • It is rather odd that the gangsters in the building will not try to escape the building. This is due to, unlike GTA Vice City, the lack of NPCs being able to enter/exit buildings.
  • Strangely, during the cutscene in which Carl and Smoke confront one another, Carl scoffs at Smoke for opting to wear body armor. Yet, with the countless armor pickups throughout the plant, it's highly unlikely that Carl wouldn't also be wearing armor himself.
  • When Tenpenny states “And I ain't about to get dragged out of a patrol car and get beaten to death by some angry mob. No, no... Not tonight,” he may be referring to Reginald Denny, a white truck driver who was dragged out of his vehicle and severely beaten by a mob of local black residents at the intersection of Florence and Normandie Avenues. This occured during the 1992 Los Angeles riots, which were similarly triggered when a few white officers beat up black motorist Rodney King.
  • This is one of two final missions in the GTA series to feature Ken Rosenberg in the ending, with the other being Keep Your Friends Close... from GTA Vice City.
  • Trying to use the health cheat, as in case of Just Business, will fail the mission.
  • A strange oddity with the final chase from East Beach to Ganton is that only Los Santos Vagos rioters are seen throughout, with the Ballas featuring only in the chase from Los Flores to East Beach, that too alongside the Vagos in attendance. This oddity strikes strange in light of the consideration that Smoke did not have too close ties with the Vagos as he did with the Ballas, even killing a spate of Vagos gangsters before his dramatic rise to power, and pulling out the notorious green Sabre in the presence of only the Ballas despite his covert ties with the Vagos. This can, however, be evidenced as a balancing measure, since the Vagos didn't have a very important role to play in the gang war storyline.

Gallery

See also

Video walkthrough

PC Version - GTASeriesVideos



{{#ev:youtube|H5lj23EUR9U|500}}