Robbing Uncle Sam: Difference between revisions

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{{Cleanup-GTASA|Needs mission infobox and layout}}
{{infobox mission
| name = Robbing Uncle Sam
| image = RobbingUncleSam-GTASA.png
| size = 400x400px
| caption = [[Carl Johnson]] and [[Ryder]] devise a plan to rob the [[National Guard Depot]]
| game = SA
| for = [[Ryder]]
| location = [[Ganton]], [[Los Santos in GTA III Era|Los Santos]], [[San Andreas in GTA III Era|San Andreas]]
| target = Grab weapon boxes from the [[military]].
| fail = [[Wasted|Death]] of [[Carl Johnson]]<br />[[Busted|Arrest]] of Carl Johnson<br />Death of [[Ryder]]<br />Destruction of the [[Mule]]<br />Destruction of the [[Forklift]]
| reward = [[Respect]]
| unlockedby = [[Catalyst]]
|unlocks = [[Reuniting the Families]]<small> (if [[Gray Imports]], [[High Stakes, Low Rider]], [[House Party]], [[Just Business]] and [[Los Sepulcros]] have been completed)</small>
}}


'''Robbing Uncle Sam''' is a mission in [[Grand Theft Auto: San Andreas]].  It takes place after [[Catalyst]].
'''Robbing Uncle Sam''' is a mission and the last in [[Grand Theft Auto: San Andreas]] given to [[protagonist]] [[Carl Johnson|Carl "CJ" Johnson]] by tertiary antagonist and high-ranking [[Grove Street Families]] member [[Ryder|Lance "Ryder" Wilson]] from [[Ryder's House|his house]] in the [[Grove Street]] cul-de-sac in the [[Ganton]], [[Los Santos in GTA III Era|Los Santos]], [[San Andreas in GTA III Era|San Andreas]].


==Summary==
== Mission ==
The mission begins with [[Ryder]] asking [[Carl]] why he thinks Ryder didn't finish high school. Carl believe he was dealing with drugs and putting hands on his teacher of wearing [[Ballas]] colors.  Ryder told him that the reason he didn't finish high school is because of being a genius.  He told Carl of a National Guard depot where they can get bigger weapons.
Carl goes to see Ryder in his backyard, who is smoking heavily. He reminds Carl why he didn't finish high school; he is too intelligent. Then, Ryder makes him realize that the [[Military|army]] has all the necessary weaponry the Families need when in a gang war or when doing a hit.


Upon arriving at the National Guard depot, the two gain access into the base in order to get weapons. Carl gets the weapons in the boxes into the truck while Ryder protects the truck from the guards. After getting the weapons, the two hide the truck.
Carl and Ryder get inside a [[Mule]] and make their way to the [[National Guard Depot]] in [[Ocean Docks]]. Once they have arrived, they realize the gate is closed. Carl makes his way over the wall and shoots the switch to open the gate. Ryder enters, and Carl shoots at another switch, this time to open the warehouse. Ryder pulls over the Mule to the warehouse, and stands guard as Carl collects six crates of weaponry using a [[Forklift]]. Once all six has been collected, they make their way to the lock-up [[LB]] has got for them in [[Willowfield]]. But, the [[United States National Guard|National Guard]] pursues them in [[Patriot]]s. With help from Ryder, they make their way safely back to the lockup.


==Mission failure==
== Script ==
The mission fails when Ryder is killed by the soldiers.  To prevent this failure, save time to defend him and collect the boxes.
{{main|Robbing Uncle Sam/Script}}


====[[Robbing Uncle Sam]]====
== Reward ==
*Prerequisites:  None
The reward for completing this mission is increased [[respect]]. Families members will also start carrying [[TEC 9]]s if all 100 tags haven't still been sprayed up.
*Rewards:  Respect
*Unlockables:  Grove Street Families start to carry Tec-9's


Looks like Ryder wants even heavier artillery and the only people that possess
== Trivia ==
that kind of firepower are the military. Luck would have it that there is a
* The song heard in opening cutscene is ''It Was A Good Day'' by Ice Cube. This song can also heard on [[Radio Los Santos]].
military base at the docks. So guess what, CJ and Ryder will be making a
* An arriving soldier during a small cutscene is seen driving a [[Special Vehicles|special]] colored [[Mesa]].
little trip out there.
* This will be the only time the army uses [[pistol]]s.
#Go to the pink marker outside the National Guard depot.  The gate closes behind a vehicle entering so you need to get that gate open. The best way, since an alarm will be raised anyway, is to toss a grenade over the right wall. It takes out the guard and blows the gate switch.
* At the end of the mission, the [[Mule]] will be explosion-proof.
#Head inside to the warehouse almost in front of you.  Pick off the guards that attack.  Keep in mind that their M4's can do a lot of damage very quickly.
* The [[Forklift]] in this mission is bulletproof.
#After you clear the warehouse, a bar with RYDER appears.  This is the trucks, and Ryder's health, so you must work quickly. After offloading each crate, help Ryder to fight off the sporadic resistance. Keep up this pattern until you load all six crates. Four are in the warehouse and two are to the right side of the main door.
* The crates can be destroyed by gunfire, melee weapons, explosions, or running over them with vehicles. They may contain [[Pump Action Shotgun|shotguns]], [[health]], [[Body Armor|armor]], [[Micro Uzi|Micro-SMG]]s, [[grenades]], and pistols.
#Once all crates are loaded, it's time to leave. Of course, the army isn't about ready to let you off that easily so they dispatch a couple of Patriots to make your journey more interesting.  You can take care of the pursuers by using the L3 button to drop an explosive crate. Time it right to take out the Patriots.
* The Patriots in this mission are scripted to disappear/explode once after the mission is complete, eliminating the factor of saving them in a garage, as blowing them up in the garage and letting it close will make them disappear all together.
#Get to the lockup in Willowfield. Once you exit the van, the mission is over.
 
== Gallery ==
<gallery width="auto" perrow="5" style="font-size:95%; padding:0;" widths="250">
File:RobbingUncleSam-GTASA2.jpg|The [[National Guard Depot]] in [[Ocean Docks]].
File:RobbingUncleSam-GTASA2.png|[[Carl Johnson]] and [[Ryder]] prepare to enter the National Guard Depot.
File:RobbingUncleSam-GTASA3.jpg|Carl uses a [[forklift]] to move boxes of ammunition while Ryder holds off the National Guard.
File:RobbingUncleSam-GTASA4.jpg|Carl and Ryder fleeing the National Guard Depot.
File:RobbingUncleSam-GTASA5.png|Carl and Ryder unload the weapons at Emmet's.
</gallery>
 
== Video walkthrough ==
<center>
{| class="wikitable"
! [[Personal Computer|PC]] Version - GTASeriesVideos
|-
| {{youtube|video1=1J4geuBe52Q}}
|}
</center>
 
{{Navboxes
| title = Navigation
| list1 = {{missions|state=collapsed}}
{{Gtasa missions|state=collapsed}}
}}


[[Category:Missions in GTA San Andreas]]
[[Category:Missions in GTA San Andreas]]

Latest revision as of 07:14, 21 May 2019

Mission
Robbing Uncle Sam
Carl Johnson and Ryder devise a plan to rob the National Guard Depot
Carl Johnson and Ryder devise a plan to rob the National Guard Depot

Carl Johnson and Ryder devise a plan to rob the National Guard Depot
Game GTA San Andreas
For Ryder
Target Grab weapon boxes from the military.
Location Ganton, Los Santos, San Andreas
Fail Death of Carl Johnson
Arrest of Carl Johnson
Death of Ryder
Destruction of the Mule
Destruction of the Forklift
Reward Respect
Unlocks Reuniting the Families (if Gray Imports, High Stakes, Low Rider, House Party, Just Business and Los Sepulcros have been completed)
Unlocked by Catalyst
ADVERTISEMENT

Robbing Uncle Sam is a mission and the last in Grand Theft Auto: San Andreas given to protagonist Carl "CJ" Johnson by tertiary antagonist and high-ranking Grove Street Families member Lance "Ryder" Wilson from his house in the Grove Street cul-de-sac in the Ganton, Los Santos, San Andreas.

Mission

Carl goes to see Ryder in his backyard, who is smoking heavily. He reminds Carl why he didn't finish high school; he is too intelligent. Then, Ryder makes him realize that the army has all the necessary weaponry the Families need when in a gang war or when doing a hit.

Carl and Ryder get inside a Mule and make their way to the National Guard Depot in Ocean Docks. Once they have arrived, they realize the gate is closed. Carl makes his way over the wall and shoots the switch to open the gate. Ryder enters, and Carl shoots at another switch, this time to open the warehouse. Ryder pulls over the Mule to the warehouse, and stands guard as Carl collects six crates of weaponry using a Forklift. Once all six has been collected, they make their way to the lock-up LB has got for them in Willowfield. But, the National Guard pursues them in Patriots. With help from Ryder, they make their way safely back to the lockup.

Script

Reward

The reward for completing this mission is increased respect. Families members will also start carrying TEC 9s if all 100 tags haven't still been sprayed up.

Trivia

  • The song heard in opening cutscene is It Was A Good Day by Ice Cube. This song can also heard on Radio Los Santos.
  • An arriving soldier during a small cutscene is seen driving a special colored Mesa.
  • This will be the only time the army uses pistols.
  • At the end of the mission, the Mule will be explosion-proof.
  • The Forklift in this mission is bulletproof.
  • The crates can be destroyed by gunfire, melee weapons, explosions, or running over them with vehicles. They may contain shotguns, health, armor, Micro-SMGs, grenades, and pistols.
  • The Patriots in this mission are scripted to disappear/explode once after the mission is complete, eliminating the factor of saving them in a garage, as blowing them up in the garage and letting it close will make them disappear all together.

Gallery

Video walkthrough

PC Version - GTASeriesVideos



{{#ev:youtube|1J4geuBe52Q|500}}