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Mostly of the complaints were about the removal of the many RPG-like features and customization that were present in GTA SA, things like working out, getting ripped, and becoming fat, the '''huge''' variety of clothing and tattoos to wear, the customization of cars, the removal of gameplay elements like the jetpack, parachutes, highly destructive weapons, planes, bikes, many cheat codes and many of the minigames and sidegames. But, other gamers commended Rockstar for adding realism, saying it added believability to the game and created more focus on the story. | Mostly of the complaints were about the removal of the many RPG-like features and customization that were present in GTA SA, things like working out, getting ripped, and becoming fat, the '''huge''' variety of clothing and tattoos to wear, the customization of cars, the removal of gameplay elements like the jetpack, parachutes, highly destructive weapons, planes, bikes, many cheat codes and many of the minigames and sidegames. But, other gamers commended Rockstar for adding realism, saying it added believability to the game and created more focus on the story. | ||
The passage of time has been decreased in GTA IV. Instead of the standard passage of time in the [[GTA III Era]], where one second of play would elapse one minute on the in-game clock, now every two seconds of play elapses one minute. Thus, the amount of time taken to complete a full day is doubled, from 24 minutes to approximately 48 minutes. | The passage of [[time]] has been decreased in GTA IV. Instead of the standard passage of time in the [[GTA III Era]], where one second of play would elapse one minute on the in-game clock, now every two seconds of play elapses one minute. Thus, the amount of time taken to complete a full day is doubled, from 24 minutes to approximately 48 minutes. | ||
Airplanes have been sacrificed as well, which makes sense as there is only one airport; however, helicopters still exist. The lack of airplanes is also rumored to stem from Rockstar not wanting a reenactment of the events of 9/11 in the game, as GTA IV takes place in a recreation of New York. It has also been said that Rockstar removed planes because in NYC flight is restricted, so it should also be restriced in [[Liberty City in GTA IV|Liberty City]]. The driving model has also been strongly tweaked, giving a very strong sense of realism. Cars no longer feel as if they are gliding on rails. Every shake of the steering wheel or bump in the road now has very realistic feedback. Moreover, players do not find the parachute anymore. | Airplanes have been sacrificed as well, which makes sense as there is only one airport; however, helicopters still exist. The lack of airplanes is also rumored to stem from Rockstar not wanting a reenactment of the events of 9/11 in the game, as GTA IV takes place in a recreation of New York. It has also been said that Rockstar removed planes because in NYC flight is restricted, so it should also be restriced in [[Liberty City in GTA IV|Liberty City]]. The driving model has also been strongly tweaked, giving a very strong sense of realism. Cars no longer feel as if they are gliding on rails. Every shake of the steering wheel or bump in the road now has very realistic feedback. Moreover, players do not find the parachute anymore. |
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