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Tug Boat: Difference between revisions

203 bytes removed ,  17 May 2010
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* In multiplayer, these can make for good sniping platforms, although less so than most buildings.
* In multiplayer, these can make for good sniping platforms, although less so than most buildings.
* If you see extreme lag on multiplayer or single player, it is sometimes because this boat is touching land.  
* If you see extreme lag on multiplayer or single player, it is sometimes because this boat is touching land.  
* You can try all you like on single player and multiplayer, but it is '''''IMPOSSIBLE''''' to land a car on one of these. It is not because of a lack of space or an inability to find a ramp to fly off of onto this, but because of an invisible shield that prevents cars, trucks, motorcycles, or any other vehicle from landing on these boats.
* Due to an invisible shield surrounding the Tug boat, it is near impossible to load and carry a vehicle on the rear platform of the boat.
*In multiplayer, the boat's forward movement will cause all non-driver passengers to move back on the ship, eventually falling off. The only way to maintain a constant position on the boat would be to walk in the direction of the boat's movement.
*In multiplayer, the boat's forward movement will cause all non-driver passengers to move back on the ship, eventually falling off. The only way to maintain a constant position on the boat would be to walk in the direction of the boat's movement.


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