Community:GTA IV Gripes: Difference between revisions
Added some gripes, edited some grammar.
(Added some gripes, edited some grammar.) |
|||
Line 55: | Line 55: | ||
{{Gripe}}The Hand-to-Hand Combat is not as good as in San Andreas. | {{Gripe}}The Hand-to-Hand Combat is not as good as in San Andreas. | ||
:{{Rebut}} Stated somewhere else, the hand-to-hant combat has a new purpose: subduing enemies that you aren't meant to kill. | :{{Rebut}} Stated somewhere else, the hand-to-hant combat has a new purpose: subduing enemies that you aren't meant to kill. | ||
:[{{Gripe}} Yes, but that doesn't excuse it for being horrendously awkward and sloppy. | |||
{{Gripe}}Stealth kills as in San Andreas are no longer possible. | {{Gripe}}Stealth kills as in San Andreas are no longer possible. | ||
Line 92: | Line 93: | ||
:{{Rebut}} Try different camera angles to find the one you like. | :{{Rebut}} Try different camera angles to find the one you like. | ||
::{{Gripe}}All of them are two low. The only two third person ones are two low to the ground and it is hard to see oncoming traffic/poles and stuff. The other two are cinematic and first person. | ::{{Gripe}}All of them are two low. The only two third person ones are two low to the ground and it is hard to see oncoming traffic/poles and stuff. The other two are cinematic and first person. | ||
:::{{Gripe}} I agree--it's annoying that the right-stick camera positioning isn't sticky. | |||
{{Gripe}}There is no riot cheat! No more chaos. | {{Gripe}}There is no riot cheat! No more chaos. | ||
Line 106: | Line 108: | ||
{{Gripe}}Destruction of buildings isn't featured. | {{Gripe}}Destruction of buildings isn't featured. | ||
:{{Rebut}} Destruction of buildings would permanently(?) alter the area, and make it difficult for normal activities or activities to occur. | :{{Rebut}} Destruction of buildings would permanently(?) alter the area, and make it difficult for normal activities or activities to occur. | ||
::{{Gripe}} But we can destroy street lights, government property (mailboxes, etc.), drive to a different zone, come back, and it's like they were never hit. No consistency. | |||
{{Gripe}}No matter how hard players try to get away from the police's radius, cops seem to spawn near the player's vehicle. Hiding is nearly impossible, even on secluded areas. | {{Gripe}}No matter how hard players try to get away from the police's radius, cops seem to spawn near the player's vehicle. Hiding is nearly impossible, even on secluded areas. | ||
Line 128: | Line 131: | ||
::{{Gripe}} Racing is one of the few things left to do once the storyline has been completed. | ::{{Gripe}} Racing is one of the few things left to do once the storyline has been completed. | ||
:::{{Rebut}} You can always race online. | :::{{Rebut}} You can always race online. | ||
::::{Gripe}} While it isn't a 'racing game,' it's a feature that would've been nice considering this is the 4th installment of a multi-million dollar series. | |||
{{Gripe}}No special races that unlock special cars (like Destruction Derby). | {{Gripe}}No special races that unlock special cars (like Destruction Derby). | ||
Line 153: | Line 157: | ||
:{{Rebut}}Once more, the game is meant to be more realistic. | :{{Rebut}}Once more, the game is meant to be more realistic. | ||
::{{Gripe}}But even though you were wearing a helmet, you'd still die from the crash. The game really lacks realistic attempts. | ::{{Gripe}}But even though you were wearing a helmet, you'd still die from the crash. The game really lacks realistic attempts. | ||
:::{{Gripe}}People making rebuttals need to decide whether the game is going for realism, or going for fun. Because frankly, I think the balance is quite odd/off, and "They were going for realism," is a cop-out argument. | |||
{{Gripe}}You can't order cars from Stevie's garage once the text message missions he gives you are completed. | {{Gripe}}You can't order cars from Stevie's garage once the text message missions he gives you are completed. | ||
Line 160: | Line 165: | ||
{{Gripe}}Combat is unrealistic and hard to attack people. You'll have to use weapons to kill them instead (not meleé ones). | {{Gripe}}Combat is unrealistic and hard to attack people. You'll have to use weapons to kill them instead (not meleé ones). | ||
:{{Rebut}}Hand-to-hand combat was meant to injure the victim, without killing him. It's useful for missions. | :{{Rebut}}Hand-to-hand combat was meant to injure the victim, without killing him. It's useful for missions. | ||
::{{Gripe}}Still, it's hard to target people you are attacking and it's completely unrealistic while [[GTA SA]] had | ::{{Gripe}}It doesn't matter what the intent was. The point is, the combat system is horrendously awkward and often, unrealistic. | ||
:::{{Gripe}}Still, it's hard to target people you are attacking and it's completely unrealistic while [[GTA SA]] had realistic hand-to-hand combat moves. | |||
{{Gripe}}During shooting missions, you die very easily by shooters before you even run for cover. Enemies somewhat has great aiming, and [[Body Armor]] is highly recommended for hard missions. | {{Gripe}}During shooting missions, you die very easily by shooters before you even run for cover. Enemies somewhat has great aiming, and [[Body Armor]] is highly recommended for hard missions. | ||
:{{Rebut}} Once more, the game is meant to be more realistic. If you'd be facing down ten trained gunmen with nothing more than a few grenades and a pistol, do you think you would live? | :{{Rebut}} Once more, the game is meant to be more realistic. If you'd be facing down ten trained gunmen with nothing more than a few grenades and a pistol, do you think you would live? | ||
::{{Gripe}}Yeah, but even during Vigilante missions, the "criminal on foot" seem to survive a shotgun blast to the face. How's THAT real? | ::{{Gripe}}Yeah, but even during Vigilante missions, the "criminal on foot" seem to survive a shotgun blast to the face. How's THAT real? | ||
:::{{Gripe}} Again, "more realistic" doesn't quite work out as an argument when they were lazy and/or unrealistic in so many other areas. | |||
{{Gripe}}Autosave may not happen all the time. Whenever you complete missions, you are forced to save the game manually instead of having the game to automatically save for you. | {{Gripe}}Autosave may not happen all the time. Whenever you complete missions, you are forced to save the game manually instead of having the game to automatically save for you. | ||
Line 201: | Line 208: | ||
{{Gripe}}Wish there was the ability to prone and shoot. | {{Gripe}}Wish there was the ability to prone and shoot. | ||
{{Gripe}}The realism of the game seems extremely inconsistent, and if you want examples, just read over a good half of the previous gripes. It would seem to me that a game that sold for 500 million on the first day would have the budget (and let's face it, from previous GTAs Rock* had the budget) to put some more effort and, dare I say, "polish," into the game. For me, it just felt like GTA III all over again--the exception being that some of the characters were more vivid and interesting, and the plotline kept me hooked. If there is a GTA V (and I'm assuming there will be) I really hope they put more time into it. GTA VI just felt half baked, which was a major disappointment. =/ | |||
===Vehicles=== | ===Vehicles=== |