Atlantic Quays: Difference between revisions
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Atlantic Quays' design is relatively similar to [[Portland Harbor]], serving as a seaport in a much smaller scale. The district is distinguished by its piers (several wooden ones and a sturdier concrete version), and small warehouses; the concrete pier in GTA Liberty City Stories is depicted with with a large docked ship prominently featured during "[[The Portland Chainsaw Masquerade]]" and the [[Slash TV]] side quest. | Atlantic Quays' design is relatively similar to [[Portland Harbor]], serving as a seaport in a much smaller scale. The district is distinguished by its piers (several wooden ones and a sturdier concrete version), and small warehouses; the concrete pier in GTA Liberty City Stories is depicted with with a large docked ship prominently featured during "[[The Portland Chainsaw Masquerade]]" and the [[Slash TV]] side quest. | ||
== | == Appearances in Missions == | ||
Atlantic Quays is prominently featured in GTA III, when its easternmost warehouses is used as a club during "[[Chaperone]]". In GTA Liberty City Stories, [[Vincenzo Cilli]]'s warehouse, which is used to receive missions early in the game, is situated on the western edge of the district. | Atlantic Quays is prominently featured in GTA III, when its easternmost warehouses is used as a club during "[[Chaperone]]". In GTA Liberty City Stories, [[Vincenzo Cilli]]'s warehouse, which is used to receive missions early in the game, is situated on the western edge of the district. | ||