Weapons in The Lost and Damned: Difference between revisions
Weapons in The Lost and Damned (view source)
Revision as of 14:10, 27 February 2010
, 27 February 2010→Firearms
88FanNASCAR (talk | contribs) No edit summary |
|||
Line 30: | Line 30: | ||
* Cost: $500 + $15 for each additional magazine | * Cost: $500 + $15 for each additional magazine | ||
* Magazine Size: 17 rounds | * Magazine Size: 17 rounds | ||
* Carrying Capacity: 1,200 rounds | * Carrying Capacity: 1,200 rounds | ||
With one pull of the trigger, this 17-round 9mm shoots constant rounds at a high rate of fire. Its speed makes it ideal for drive-bys if the player lacks an SMG. It is deadly accurate, but not very powerful. | With one pull of the trigger, this 17-round 9mm shoots constant rounds at a high rate of fire. Its speed makes it ideal for drive-bys if the player lacks an SMG. It is deadly accurate, but not very powerful. | ||
NOTE: ''If the player switches from any other handgun to the Auto-9, the player loses all extra rounds beyond 1,200.'' | NOTE: ''If the player switches from any other handgun to the Auto-9, the player loses all extra rounds beyond 1,200.'' | ||
Line 44: | Line 44: | ||
* Cost: $600 + $5 for 2 shells | * Cost: $600 + $5 for 2 shells | ||
* Magazine Size: 2 shells | * Magazine Size: 2 shells | ||
* Carrying Capacity: 160 shells | * Carrying Capacity: 160 shells | ||
This short-barreled shotgun features a deadly wide range, especially devastating at close range. It automatically reloads the two shells it fires. This weapon can be used from a motorcycle. Despite the absence of a pump-action mechanism on the Sawn-off Shotgun, the player still pumps the gun if blindfired while in cover. | This short-barreled shotgun features a deadly wide range, especially devastating at close range. It automatically reloads the two shells it fires. This weapon can be used from a motorcycle. Despite the absence of a pump-action mechanism on the Sawn-off Shotgun, the player still pumps the gun if blindfired while in cover. Sawn-off means it has very poor range (even at point-blank the pellets spread a small amount, where other shotties wouldn't) and accuracy, but much more damage per pellet than other shotguns. | ||
NOTE: ''If the player switches from the Sawn-off Shotgun to either the Pump Shotgun or Combat Shotgun, the player loses any extra shells beyond 80.'' | NOTE: ''If the player switches from the Sawn-off Shotgun to either the Pump Shotgun or Combat Shotgun, the player loses any extra shells beyond 80.'' | ||
Line 54: | Line 54: | ||
* Cost: $3,500 + $25 for 8 shells | * Cost: $3,500 + $25 for 8 shells | ||
* Magazine Size: 8 shells | * Magazine Size: 8 shells | ||
* Carrying Capacity: 250 shells | * Carrying Capacity: 250 shells | ||
Also referred to as a "streetsweeper", this shotgun is fully automatic, firing rounds constantly, and tearing through anything caught in its crosshairs, whether it be flesh or machine. The Assault Shotgun is based on the Protecta variant of the Striker as it features a charging handle and an automatic cartridge ejection system. The magazine of the real-life Striker has a 12-round capacity, yet the in-game version is limited to 8. | Also referred to as a "streetsweeper", this shotgun is fully automatic, firing rounds constantly, and tearing through anything caught in its crosshairs, whether it be flesh or machine. The Assault Shotgun is based on the Protecta variant of the Striker as it features a charging handle and an automatic cartridge ejection system. The magazine of the real-life Striker has a 12-round capacity, yet the in-game version is limited to 8. |