GTASA: Liberty City: Difference between revisions
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'''Beta 3''' | '''Beta 3''' | ||
Beta 3 released at December 13, 2005. It contained great set of changes, including added water, [[Portland El]] train system, parked cars, weapons & pickups and first missions (although only [[Paramedic]] was reliable in that time). Hundreds of people have downloaded it, new developers have joined the project, including ''Monitor57'' who started GTA III cars conversion and ''dingleman'' who started creation of Hi-res textures pack and new weather & water effects. Several moderate updates quickly have followed. Although the main conception of total conversion for GTA III porting was defined, developers has faced to the first problems with shortage of time IRL and lack of tools, such as ped & traffic paths editor. In 2006 developers mostly worked internally, without major public updates. | Beta 3 released at December 13, 2005. It contained great set of changes, including added water, [[Portland El]] train system, parked cars, weapons & pickups and first missions (although only [[Paramedic]] was reliable in that time). Hundreds of people have downloaded it, new developers have joined the project, including ''Monitor57'' who started GTA III cars conversion and ''dingleman'' who started creation of Hi-res textures pack and new weather & water effects. Several moderate updates quickly have followed. Although the main conception of total conversion for GTA III porting was defined, developers has faced to the first problems with shortage of time IRL and lack of tools, such as ped & traffic paths editor. In 2006, developers mostly worked internally, without major public updates. | ||
'''Beta 4''' | '''Beta 4''' | ||
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'''Beta 5''' | '''Beta 5''' | ||
Beta 5 released at January 3, 2008. From changes are noted new weather system, return of seabed, GTA III car handling & colors, working save garages and [[Pay 'N' Spray]], gangs and gang vehicles, GTA III weapons and several missions, including all of [[Marty Chonks]] payphone missions. This time the project team encountered large problems with game stability, about half of users have reported about various crashes with modification. During first quarter of 2008 four updates were issued, the developers were forced to use SA Limit Adjuster and drop some of already converted ambient sounds. Besides corrections, the insignificant amount of changes | Beta 5 released at January 3, 2008. From changes are noted new weather system, return of seabed, GTA III car handling & colors, working save garages and [[Pay 'N' Spray]], gangs and gang vehicles, GTA III weapons and several missions, including all of [[Marty Chonks]] payphone missions. This time the project team encountered large problems with game stability, about half of users have reported about various crashes with modification. During first quarter of 2008, four updates were issued, the developers were forced to use SA Limit Adjuster and drop some of already converted ambient sounds. Besides corrections, the insignificant amount of changes was brought, including working [[Subway]], GTA III [[Heads-Up Display|HUD]] and some of cars ported. The last Update 4 released at March 07, 2008. After it, no appreciable updates were issued. | ||
[[Image:GTASALC-Shoreside.jpg|thumb|300px|right|Player on motorbike in the [[Francis International Airport]] in GTASA: Liberty City. In background the Airtrain takes off.]] | [[Image:GTASALC-Shoreside.jpg|thumb|300px|right|Player on motorbike in the [[Francis International Airport]] in GTASA: Liberty City. In background, the Airtrain takes off.]] | ||
==Current state== | ==Current state== | ||
The [[Liberty City in GTA III Era|Liberty City]] ported with near 100% accuracy. You can drive on all three islands , save in [[Safehouses]], use [[8-Ball Autos|Bomb shops]] and [[Pay 'N' Spray]] garages, fight with original GTA III [[Gangs in GTA III|gangs]] patrolling the streets, move by [[Portland El]] and [[Subway]] train systems. Some little lacks still present, such as wrong traffic direction in some places, minor errors in collision data and remains as a stub underwater part. About half of original GTA III cars present in last version of modification. Missions scenario still in early stages, the only missions available are [[Marty Chonks]] payphone missions, [[Paramedic]] mission in [[Portland]] and the [[Gripped!]]. Some of [[Grand Theft Auto: San Andreas|GTA San Andreas]] features present, including planes and motorbikes, although there are no applications to use them (and planes have too limited flight level), other (like clothing and food) | '''Completeness''' | ||
The [[Liberty City in GTA III Era|Liberty City]] ported with near 100% accuracy. You can drive on all three islands, save in [[Safehouses]], use [[8-Ball Autos|Bomb shops]] and [[Pay 'N' Spray]] garages, fight with original GTA III [[Gangs in GTA III|gangs]] patrolling the streets, move by [[Portland El]] and [[Subway]] train systems. Some little lacks still present, such as wrong traffic direction in some places, minor errors in collision data and remains as a stub underwater part. About half of original GTA III cars present in last version of modification. Missions scenario still in early stages, the only missions available are [[Marty Chonks]] payphone missions, [[Paramedic]] mission in [[Portland]] and the [[Gripped!]]. Some of [[Grand Theft Auto: San Andreas|GTA San Andreas]] features present, including planes and motorbikes, although there are no applications to use them (and planes have too limited flight level), other (like clothing and food) absent. Present interiors have been taken from [[Grand Theft Auto: San Andreas|GTA San Andreas]] without changes. | |||
'''Installation''' | |||
*You must download Beta 5 Version 3 pack (installer version), separate patch for it and Beta 5 Version 4 update pack, the last both must be installed by unpacking to game`s directory. As alternate, Beta 5 Combo Pack were released. Currently is hard to find a working download links for modification, search official GTAForums.com thread to find them. | |||
*The modification can be installed only on US or Euro [[PC]] versions of [[Grand Theft Auto: San Andreas]]. | |||
*The modification is not compatible with other mods, install it over fresh installation of GTA San Andreas. | |||
*Versions 1.01 and 2.0 of game are not supported due limitations in third-party libraries used. But you can try to install modification over them and then delete ''d3d9.dll'', ''saloader.ini'' files and ''cleo'' folder from game`s directory. The menu will be messed up and crashes may occur. | |||
'''Tips''' | |||
*You can obtain weapons in [[Ammu-Nation]] stores, for free. | |||
*Military vehicles can be found in [[Staunton Island Military Base]]. | |||
*Press 'Y' to obtain [[Camera]], 'N' for [[Parachute]]. Type 'ROCKETMAN' to receive [[Jetpack]]. | |||
[[Image:GTASALC-Staunton.jpg|thumb|300px|right|[[Staunton Island]] at night in GTASA: Liberty City]] | [[Image:GTASALC-Staunton.jpg|thumb|300px|right|[[Staunton Island]] at night in GTASA: Liberty City]] |