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Weapons in GTA IV: Difference between revisions

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Based roughly on the classic [[wikipedia:Ithaca 37|Ithaca Model 37]], the Stakeout is a [[Pump Shotgun|pump-action shotgun]] made in large numbers for the civilian, military, and police markets. The pistol grip and shorter overall length makes it perfect for home defense and law enforcement. It is more powerful than the Combat Shotgun due to its short barrel and wide field of fire, but can't shoot as fast or as far to compensate, making the weapon best suited for close-quarters combat. The weapon's design suggests that its tube magazine should only hold 4 rounds.
Based roughly on the classic [[wikipedia:Ithaca 37|Ithaca Model 37]], the Stakeout is a [[Pump Shotgun|pump-action shotgun]] made in large numbers for the civilian, military, and police markets. The pistol grip and shorter overall length makes it perfect for home defense and law enforcement. It is more powerful than the Combat Shotgun due to its short barrel and wide field of fire, but can't shoot as fast or as far to compensate, making the weapon best suited for close-quarters combat. The weapon's design suggests that its tube magazine should only hold 4 rounds.


NOTE: ''Little Jacob does not carry the Pump Shotgun.''
*NOTE: ''Little Jacob does not carry the Pump Shotgun.''
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Due to its presence in previous games and its appearance in a piece of GTA IV concept art, it was widely thought before the game's release that the Franchi SPAS-12 was to be in the game, but the developers evidently opted for the Beretta 1201 FP/Remington 870 mix instead.
Due to its presence in previous games and its appearance in a piece of GTA IV concept art, it was widely thought before the game's release that the Franchi SPAS-12 was to be in the game, but the developers evidently opted for the Beretta 1201 FP/Remington 870 mix instead.


NOTE: ''Armando does not carry the Combat Shotgun, stocking the [[Explosive Shotgun|Explosive/Automatic Shotgun]] in its place.''
*NOTE: ''Armando does not carry the Combat Shotgun, stocking the [[Explosive Shotgun|Explosive/Automatic Shotgun]] in its place.''
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The [[Micro-SMG|smallest member of the Uzi family]] was introduced by Israel Military Industries in 1982 as a security weapon to fill the firepower gap between pistols and standard submachine guns. Because of its short barrel and high rate of fire, its range is limited when fired full auto, but makes up for it with its huge spray of bullets. While the Micro-SMG is not as accurate as the SMG, it holds 20 more rounds per magazine, making it a good blindfire or drive-by weapon. And by aiming at certain body parts, the Mirco-SMG's spray can be focused to raise its effectiveness.
The [[Micro-SMG|smallest member of the Uzi family]] was introduced by Israel Military Industries in 1982 as a security weapon to fill the firepower gap between pistols and standard submachine guns. Because of its short barrel and high rate of fire, its range is limited when fired full auto, but makes up for it with its huge spray of bullets. While the Micro-SMG is not as accurate as the SMG, it holds 20 more rounds per magazine, making it a good blindfire or drive-by weapon. And by aiming at certain body parts, the Mirco-SMG's spray can be focused to raise its effectiveness.


NOTE: ''Armando does not carry the Micro SMG, stocking the [[Gold SMG]] in its place.''
*NOTE: ''Armando does not carry the Micro SMG, stocking the [[Gold SMG]] in its place.''
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This classic, widely-produced, portable, shoulder-launched, anti-tank [[RPG|rocket propelled grenade]] weapon was first used by the Soviet Union in 1961. The ruggedness, simplicity, low cost, and effectiveness of the [[wikipedia:RPG-7|RPG-7]] have made it the most widely used anti-tank weapon in the world. The RPG can be blindfired and even skipped off the ground and knock things around that are in its way. The weapon is aimed from the over-the-shoulder perspective, allowing the player to strafe while aiming, unlike previous games where the player was forced into a stationary first-person perspective. A direct hit with a rocket destroys most vehicles and heavily damages any nearby vehicles within its blast radius. Also, any victim caught in the blast radius or near a exploding vehicle is instantly killed or suffers a heavy amount of damage; however, using the RPG as an anti-personnel weapon is not recommended. The rocket self-detonates when it reaches its maximum range. The player does not need a direct hit on the fuselage of a helicopter to take it down as the force of the detonating rocket can cause a helicopter pilot to lose control and crash. It is, by far, one of the most lethal weapons in the game, however, misuse of the RPG can result in the player's own death.
This classic, widely-produced, portable, shoulder-launched, anti-tank [[RPG|rocket propelled grenade]] weapon was first used by the Soviet Union in 1961. The ruggedness, simplicity, low cost, and effectiveness of the [[wikipedia:RPG-7|RPG-7]] have made it the most widely used anti-tank weapon in the world. The RPG can be blindfired and even skipped off the ground and knock things around that are in its way. The weapon is aimed from the over-the-shoulder perspective, allowing the player to strafe while aiming, unlike previous games where the player was forced into a stationary first-person perspective. A direct hit with a rocket destroys most vehicles and heavily damages any nearby vehicles within its blast radius. Also, any victim caught in the blast radius or near a exploding vehicle is instantly killed or suffers a heavy amount of damage; however, using the RPG as an anti-personnel weapon is not recommended. The rocket self-detonates when it reaches its maximum range. The player does not need a direct hit on the fuselage of a helicopter to take it down as the force of the detonating rocket can cause a helicopter pilot to lose control and crash. It is, by far, one of the most lethal weapons in the game, however, misuse of the RPG can result in the player's own death.


* NOTE: ''Little Jacob does not carry the Rocket Launcher, but in the beta release, he carries it strapped underneath his car.''
*NOTE: ''Little Jacob does not carry the Rocket Launcher, but in the beta release, he carries it strapped underneath his car.''


==Beta Weapons==
==Beta Weapons==
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