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:Sorry, I should've described "U" in more details. "U" should only be used on vehicles that the player cannot access or drive outside missions, like Avery's black Stretch or Hotring Racers. It doesn't mean an unsavable property, that's already described in the property's respective descriptions. So if the car is heavy but locked, then it's a "U," but if it's not locked and you can drive it outside the mission, then it's not a "U." Only Jury Fury and Two Bit Hit will make the cars unheavy by the end of the mission so you can use "U" there.--'''[[User:Spaceeinstein|spaceeinstein]]''' 03:34, 17 October 2011 (BST) | :Sorry, I should've described "U" in more details. "U" should only be used on vehicles that the player cannot access or drive outside missions, like Avery's black Stretch or Hotring Racers. It doesn't mean an unsavable property, that's already described in the property's respective descriptions. So if the car is heavy but locked, then it's a "U," but if it's not locked and you can drive it outside the mission, then it's not a "U." Only Jury Fury and Two Bit Hit will make the cars unheavy by the end of the mission so you can use "U" there.--'''[[User:Spaceeinstein|spaceeinstein]]''' 03:34, 17 October 2011 (BST) | ||
The [[Securicar]] in [[Autocide]] '''IS''' obtainable. If you shoot at it (via drive by with a submachine gun) for long enough, [[Dick Tanner]] will come out and run around and leave the Securicar's door open, therefore allowing the player to comandeer it. I myself have been able to commandeer it using that method. The same goes with the Admiral and Sentinel in [[Jury Fury]]. I have managed to comandeer them without the use of cheats, mods, trainers or hacks. It is just up to the game to decide. Sometimes the Admiral and Sentinel is locked while sometimes they are unlocked, allowing the player to comandeer it.--[[User:MrLanceVanceDance|MrLanceVanceDance]] 06:24, 17 October 2011 (BST) |