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Cover System: Difference between revisions

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[[File:CoverSystem-GTAVC-inuse.jpg|right|thumb|250px|Various forms of cover in GTA Vice City; behind cardboard boxes, a bench, and a car.]]
[[File:703px-933037 20080320 screen005.jpg|thumb|right|232px|Niko Bellic utilising the cover system to hide from cops and have a clear vantage point in GTA IV.]]
 
[[File:CoverSystem-GTAVC-inuse.jpg|right|thumb|232px|Various forms of cover in GTA Vice City; behind cardboard boxes, a bench, and a car.]]
[[File:Cover-GTAIV.jpg|thumb|right|303px|Luis Lopez blindfiring in two of GTA IV's cover positions.]]


The '''ability to take cover''' in Grand Theft Auto, known henceforth as the "[[wp:Cover system|cover system]]", has long been a feature since the first game, primarily intended to protect the player from gunfire and injury. Development of the feature was initially slow as functionality of the cover system had only been improved gradually in [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: San Andreas]]. [[Grand Theft Auto IV]], however, features a significantly overhauled cover system, serving as a crucial gameplay element.
The '''ability to take cover''' in Grand Theft Auto, known henceforth as the "[[wp:Cover system|cover system]]", has long been a feature since the first game, primarily intended to protect the player from gunfire and injury. Development of the feature was initially slow as functionality of the cover system had only been improved gradually in [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: San Andreas]]. [[Grand Theft Auto IV]], however, features a significantly overhauled cover system, serving as a crucial gameplay element.
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