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Cover System: Difference between revisions

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[[File:GTAIV-Cover.jpg|thumb|right|232px|Niko Bellic utilising the cover system to hide from cops and have a clear vantage point in GTA IV.]]
[[File:CoverSystem-GTAVC-inuse.jpg|right|thumb|242px|Various forms of cover in GTA Vice City; behind cardboard boxes, a bench, and a car.]]
[[File:CoverSystem-GTAVC-inuse.jpg|right|thumb|242px|Various forms of cover in GTA Vice City; behind cardboard boxes, a bench, and a car.]]
[[File:GTAIV-Cover.jpg|thumb|right|252px|Niko Bellic utilising the cover system to hide from cops and have a clear vantage point in GTA IV.]]


The '''ability to take cover''' in [[Grand Theft Auto]], known henceforth as the "[[wp:Cover system|cover system]]", has long been a feature since [[Grand Theft Auto 1|the first game]], primarily intended to protect the player from gunfire and injury. Development of the feature was initially slow as functionality of the cover system had only been improved gradually in [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: San Andreas]]. [[Grand Theft Auto IV]], however, features a significantly overhauled cover system, serving as a crucial gameplay element.
The '''ability to take cover''' in [[Grand Theft Auto]], known henceforth as the "[[wp:Cover system|cover system]]", has long been a feature since [[Grand Theft Auto 1|the first game]], primarily intended to protect the player from gunfire and injury. Development of the feature was initially slow as functionality of the cover system had only been improved gradually in [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: San Andreas]]. [[Grand Theft Auto IV]], however, features a significantly overhauled cover system, serving as a crucial gameplay element.
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