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Glitches: Difference between revisions

2,862 bytes added ,  17 December 2011
Added many glitches, fixed some stuff
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(Added many glitches, fixed some stuff)
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==Grand Theft Auto==
==Grand Theft Auto==
===The Swimming Glitch===
===The Swimming Glitch===
Find some water, Preferably a small pond, but not the ocean and walk towards the water. Continue walking when you hit the water and you'll continue walking/swimming, but only for 5-6 seconds.
Find some water, preferably a small pond, but not the ocean and walk towards the water. Continue walking when you hit the water and you'll continue walking/swimming, but only for 5-6 seconds.


==Grand Theft Auto III==
==Grand Theft Auto III==
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===Walking Above The Subway Tunnel===
===Walking Above The Subway Tunnel===
This glitch can be performed at the [[Subway in GTA III|subway]] in Shoreside Vale at the [[Francis International Airport, Shoreside Vale|airport]]. When the train arrives to the platform, take the very last door of the train. Enter the train and then get out again. You will automatically get teleported above the platform, into the Blue Hell and you will see the tunnel. Word of caution, sometimes the tunnel will get invisible and you risk walking off the edges and get teleported back to the streets.
This glitch can be performed at the [[Subway in GTA III|subway]] in Shoreside Vale at the [[Francis International Airport, Shoreside Vale|airport]]. When the train arrives to the platform, take the very last door of the train. Enter the train and then get out again. You will automatically get teleported above the platform, into the Blue Hell and you will see the tunnel. Word of caution, sometimes the tunnel will get invisible and you risk walking off the edges and get teleported back to the streets.
==='Rocket Car' Glitch===
This glitch can only be performed with an [[Infernus|Infernus]] at [[Francis International Airport in GTA III Era|Francis Intl. Airport]]. At one end of the runway pointing towards the ocean, there is an elevated helipad near where a [[Dodo|Dodo]] occasionally spawns. On the side of the helipad pointing towards the ocean, there are two staircases, one smaller than the other. Back up the Infernus onto the staircase, where it will get stuck. Then get out and the Infernus will make a reverse sound constantly increasing in pitch. If done correctly, it should eventually come unstuck and drive away at high speeds. Pressing the jump button in front of the car will show an animation of the player jumping out of the path of a moving vehicle, because the game thinks the Infernus is moving.
{{embedyt
|video1=wccjLouA2nY
|embed1=<youtube>wccjLouA2nY</youtube>
|title1=Video demonstration of the "Rocket Car" glitch on YouTube
}}
===Taxi Missions in Any Vehicle===
To perform this glitch, the player first must be in a taxi. Then, while holding down the 'activate side-mission' button, the player can get in any vehicle and then release the button to activate the mission. The side-mission can be played normally.
===Driving a Blown-up Car===
This glitch takes some skill and practice, and it only works if cheats are used. First, jack any car normally, and before the player closes the door, activate the "Blow up Cars" cheat, and the car will explode. Before it explodes again, activate the health cheat and it will be able to be driven. It will tilt to the side due to missing wheels, but the speed won't be affected, however the steering will. The missing wheels can be fixed by going to a Pay 'N' Spray. Storing the vehicle in a garage will restore it to its normal state.
===Disappearing Parked Cars===
In the multi-story car park in Staunton Island, jumping on the top of a car on the south side of the roof and then jumping off, facing the rest of the car park will cause the cars there to disappear.


===Rhino Spawn Glitch===
===Rhino Spawn Glitch===
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===End of the Line Mission Glitch===
===End of the Line Mission Glitch===
After completing the mission [[End of the Line]], all law enforcement vehicles, will for some unknown reason, disappear from the players garage (police cars, Rhinos, and even the SWAT Tank) making it very difficult to keep the SWAT Tank.
After completing the mission [[End of the Line]], all law enforcement vehicles will, for some unknown reason, disappear from the player's garage (police cars, Rhinos, and even the SWAT Tank) making it very difficult to keep the SWAT Tank that only appears on that mission.


[[File:EOTLBSGlitch.jpg|thumb|A [[Freight]] passing through the [[Brown Streak]] hijacked during the mission [[End of the Line]].]]
[[File:EOTLBSGlitch.jpg|thumb|A [[Freight]] passing through the [[Brown Streak]] hijacked during the mission [[End of the Line]].]]
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During the mission [[End of the Line]], the player will encounter an engine carriage of a [[Brown Streak]]. Unlike most trains that appear during missions, this one can be hijacked (with the penalty of losing Sweet, thus failing the mission). If this train is jacked, other trains will appear on the player's track, passing through the player's train.
During the mission [[End of the Line]], the player will encounter an engine carriage of a [[Brown Streak]]. Unlike most trains that appear during missions, this one can be hijacked (with the penalty of losing Sweet, thus failing the mission). If this train is jacked, other trains will appear on the player's track, passing through the player's train.


===Ghost bike Glitch===
===Ghost Bike Glitch===
If you ram into a bike with a driver, and then quickly drive away, whilst looking back the ped disappears, and the bike will drive with no one on it.
If you ram into a bike with a driver, and then quickly drive away, whilst looking back the ped disappears, and the bike will drive with no one on it.
This happens if you are far enough away that the ped disappears whislt they are doing the 'get on' animation. The bike reads that the driver is getting on, and drives like normal. But the ped is gone.
This happens if you are far enough away that the ped disappears whislt they are doing the 'get on' animation. The bike reads that the driver is getting on, and drives like normal. But the ped is gone.
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The player will not punch anyone off if you try to steal it.
The player will not punch anyone off if you try to steal it.
Video: http://www.youtube.com/watch?v=KIhfnaaH0DQ
Video: http://www.youtube.com/watch?v=KIhfnaaH0DQ
===Bike Melting Glitch===
In the original PS2 version only, pressing square and then tapping X repeatedly will cause the 3D model of the player to deform substantially. Most times this only works on uphill inclines.


===Interior Glitch===
===Interior Glitch===
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* [[Blue_Hell#San_Andreas|Blue Hell]]
* [[Blue_Hell#San_Andreas|Blue Hell]]
* [[Parachute Glitch]]
* [[Parachute Glitch]]
==Grand Theft Auto: Liberty City Stories==
===Melting/Distorting Vehicles===
To perform this glitch, first steal a vehicle near the car crusher. Make sure the driver follows you. If it is timed right, get out of the vehicle so the driver will get in just as it is lifted by the crusher. The car will disappear or spawn nearby and drive away, and will either be non-solid and eventually fall through the map. become severely distorted, or both.
{{embedyt
|video1=zRgFsyl3Zp8
|embed1=<youtube>zRgFsyl3Zp8</youtube>
|title1=Video demonstration of this glitch on YouTube
}}


==Grand Theft Auto: Vice City Stories==
==Grand Theft Auto: Vice City Stories==
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