Jump to content

Talk:GTA IV Era: Difference between revisions

(→‎GTA V: Reply)
Line 21: Line 21:


I really think GTA V should be added to the IV Era page, because there's enough proof in the trailer suggesting that. Also, R* said so with their universes thing. [[User:Scrab|Scrab]] ([[User talk:Scrab|talk]]) 05:23, 24 April 2012 (UTC)
I really think GTA V should be added to the IV Era page, because there's enough proof in the trailer suggesting that. Also, R* said so with their universes thing. [[User:Scrab|Scrab]] ([[User talk:Scrab|talk]]) 05:23, 24 April 2012 (UTC)
:Eras are our method of grouping the games for the purposes of organisation, explanation and clarity. The era system is different to Rockstar's 2D/3D/HD universe system, but the same as their new-number-means-new-group system. There are many overlaps between many eras (and overlaps between the 2D/3D/HD universes). A new era does '''not''' mean the game is completely different in every way, it just means its a new group.
:We always always always start a new era with every new number game (1, 2, III, IV, V). So far, this still serves as the best grouping for the games, even if there are similarities and overlaps between eras.
:Clearly [[GTA IV]], [[TLAD]] and [[BOGT]] are very very very similar games - with virtually ALL the same city, engine, vehicles, radio stations, features and repeatedly-interlocking storylines. Essentially they are expansion packs of each other, even though the latter two were released independently later. [[GTA Chinatown Wars]] is also part of this era because it directly links into these games, in a variation of the same city. It's clearly just part of the overall GTA IV story and in-line with those game releases.
:On the other hand, GTA V is not part of the GTA IV era. It is in a completely different city, with a different engine, different characters, a different story, many different vehicles/weapons and a very different atmosphere. We can assume that many features and mechanics will be different, with a different [[HUD]]/UI. This all helps prove why we start a new era with a new number.
:It's likely that there will be some overlaps between GTA IV and GTA V. I'm sure many vehicles will appear again (as they did in the GTA III Era, and even earlier!). We may even see some references to earlier games' characters and storylines - but I do not think we will SEE any characters make another appearance. There might be 1 or 2 exceptions, such as [[Lazlow]].
:As I've tried to explain, eras are just a grouping system, not a "theory". They group together the games that are made together, made to be part of the same package. This '''is''' a system used by Rockstar, which is clear when they give a new number to a new game. There is a reason they didn't call GTA Vice City "GTA 4", and there's a reason they didn't call TLAD "GTA 5" - and that is the era system.
:The universes refer to another system of grouping, which is equally valid. This simply explains the '''completely''' different groups of games+eras, where the game looks/feels completely different. Eras 1+2 are 2D top-down and have a similar feel. Era 3 is 3D but cartoony. Eras IV+V are HD and have a similar feel, but they are still separate eras.
:I'm not disagreeing with the universe system, it's completely valid, but our primary method of grouping games is eras, because it makes the most sense and it helps us talk about a specific sub-set of games the most easily. If we were restricted to only mentioning individual games or the entire 3D or HD universe, that would make things very difficult, and no more accurate.
:I hope you can understand that eras are just a grouping system that groups games by number, which is how Rockstar release them. Universes is the next grouping above that, and the entire GTA series is the next grouping above that. [[User:Gboyers|gboyers]] <sup>[[User_talk:Gboyers|talk]]</sup> 07:30, 24 April 2012 (UTC)
Cookies help us deliver our services. By using our services, you agree to our use of cookies.