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Get Lost: Difference between revisions

158 bytes added ,  27 January 2013
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==Post game==
==Post game==
After the credits, Johnny finds himself outside [[Brian Jeremy's Safehouse]]. From this point on, the clubhouse is inaccessible and its weapon and vehicle spawn points disabled, but all are still active in this second safehouse. Despite the comments made in the final cutscene about the demise of the club, in the post-game Johnny can still engage in gang warfare and request gun van service and bike delivery from his members.
After the credits, Johnny finds himself outside [[Brian Jeremy's Safehouse]]. From this point on, the clubhouse is inaccessible and its weapon and vehicle spawn points disabled, but all are still active in this second safehouse. The parking spot in front of the safehouse can still be used for storing vehicles, however, and any left parked there before the endgame will still be there. Despite the comments made in the final cutscene about the demise of the club, in the post-game Johnny can still engage in gang warfare and request gun van service and bike delivery from his members.


==Gallery==
==Gallery==
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edits

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