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Going Deep: Difference between revisions

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* If RPGs and other explosives are used during the battle, it's easy to set of chain reaction explosions with the remaining vehicles, which can be hazardous to your (and your allies') health. Also, remember it's a good idea to leave at least one vehicle intact in the garage so that you can escape from the NOOSE team that appears when you leave the garage.
* If RPGs and other explosives are used during the battle, it's easy to set of chain reaction explosions with the remaining vehicles, which can be hazardous to your (and your allies') health. Also, remember it's a good idea to leave at least one vehicle intact in the garage so that you can escape from the NOOSE team that appears when you leave the garage.
* The more sticky bombs you place, the more likely one or more of them will go off prematurely.
* The more sticky bombs you place, the more likely one or more of them will go off prematurely.
* When trying to lose the NOOSE vehicles, be sure to head in the direction of Broker/Dukes if you're playing for the time limit as once you escape them your next job is to return to Ray's house. One way of shaving off a few seconds is to steal one of the police vehicles and hit the siren.


==Trivia==
==Trivia==
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