Satchel Charges: Difference between revisions
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== Description == | == Description == | ||
When satchel charges are planted, the player gains a [[detonator]] in an additional weapon slot; by firing the detonator, the charges explode. Satchel charges can be detonated from any distance, and with any time delay, assuming they still exist. There is a limit on the amount of satchel charges that can be placed in the game: 32. After the limit is reached, any further placement of the charges won't appear in the game. | When satchel charges are planted, the player gains a [[detonator]] in an additional weapon slot; by firing the detonator, the charges explode. Satchel charges can be detonated from any distance, and with any time delay, assuming they still exist. There is a limit on the amount of satchel charges that can be placed in the game: 32. After the limit is reached, any further placement of the charges won't appear in the game. They will stick to walls and vehicles if thrown on them. | ||
Note that once you place a satchel charge, citizens around you will begin to scream and run away, and most of the time, you will receive one star. | Note that once you place a satchel charge, citizens around you will begin to scream and run away, and most of the time, you will receive one star. |