First Mission (GTA SA): Difference between revisions
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This article refers to '''the unnamed [[Opening Sequences|first mission]]''' to [[GTA San Andreas]]. The mission begins with a significant [[cutscene]] which introduces the main characters and sets up the storyline. | This article refers to ''In The Beginning'', the unnamed '''[[Opening Sequences|first mission]]''' to [[GTA San Andreas]], though when you save the game in an other safe house you buy before starting the next mission, the name ''In The Beginning'' will appear. The mission begins with a significant [[cutscene]] which introduces the main characters and sets up the storyline. | ||
== Mission == | == Mission == | ||
The mission begins as [[Carl Johnson|Carl "CJ" Johnson]] | The mission begins as [[Carl Johnson|Carl "CJ" Johnson]] leaves [[Liberty City in GTA III Era|Liberty City]] via [[Francis International Airport, Shoreside Vale|Francis International Airport]] for [[Los Santos]] in 1992 after learning from his brother, [[Sean Johnson|Sean "Sweet" Johnson]], that their mother, [[Beverly Johnson|Beverly]], is dead. | ||
Upon arriving in Los Santos, Carl takes a taxi, only to be pulled over by a [[Community Resources Against Street Hoodlums|C.R.A.S.H.]] team led by Officer [[Frank Tenpenny]], with Officers [[Eddie Pulaski]] and [[Jimmy Hernandez]] assisting. After being carted away in their police car for allegedly carrying drug money, Carl learns that C.R.A.S.H. is framing him for the murder of Officer [[Ralph Pendelbury]], who had only been murdered ten minutes ago (an event depict during [[The Introduction]]). Now blackmailed for a crime he didn't commit, Carl is forced to aid C.R.A.S.H. whenever the need arises, but not before C.R.A.S.H. ditches Carl in an alleyway in [[Jefferson, Los Santos|Jefferson]], a [[Ballas]] territory. | Upon arriving in Los Santos, Carl takes a taxi, only to be pulled over by a [[Community Resources Against Street Hoodlums|C.R.A.S.H.]] team led by Officer [[Frank Tenpenny]], with Officers [[Eddie Pulaski]] and [[Jimmy Hernandez]] assisting. After being carted away in their police car for allegedly carrying drug money, Carl learns that C.R.A.S.H. is framing him for the murder of Officer [[Ralph Pendelbury]], who had only been murdered ten minutes ago (an event depict during [[The Introduction]]). Now blackmailed for a crime he didn't commit, Carl is forced to aid C.R.A.S.H. whenever the need arises, but not before C.R.A.S.H. ditches Carl in an alleyway in [[Jefferson, Los Santos|Jefferson]], a [[Ballas]] territory. | ||
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==Detailed walkthrough== | ==Detailed walkthrough== | ||
===Getting familiar=== | ===Getting familiar=== | ||
After the introductory cinematic scene, CJ begins his first mission. | After the introductory cinematic scene, CJ begins his first mission. The player will find themself in Jefferson Alley (the territory of the [[Ballas]], a rival gang), with [[Money|$350]] and no weapons. As there is no immediate danger to CJ's safety, it's advisable for the player to take a few moments to familiarize themself with the controls, the pause options, and the [[Radar]]. Once comfortable, mount the [[BMX]] with the blue cone marker hovering over it. | ||
===Pedaling your way home=== | ===Pedaling your way home=== | ||
Follow the roads to "CJ" icon on the map. It is southeast of the starting location. It is advisable to read the bicycling tips that pop-up as the player rides, especially if this is their first time playing this mission. | Follow the roads to "CJ" icon on the map. It is southeast of the starting location. It is advisable to read the bicycling tips that pop-up as the player rides, especially if this is their first time playing this mission. | ||
Optionally, before heading for the map icon, the player can take a detour for extra items. | Optionally, before heading for the map icon, the player can take a detour for extra items. After mounting the bike, leave the alley and go around the corner on the left to the red building, [[Jefferson Motel]]. Climb the stairs to find a [[MP5]] on the roof. Continue on the way to the map icon, but look beneath the bridge overpass near Carl's Mom's House for [[Armour]] and a [[Micro SMG]]. There's also a [[9mm pistol]] in a back-yard nearby and a [[Tec-9]] on Sweet's house roof. | ||
Enter the Grove Street cul-de-sac, and walk into the round red mission marker to complete this mission and begin [[Big Smoke (Mission)]]. | Enter the Grove Street cul-de-sac, and walk into the round red mission marker to complete this mission and begin [[Big Smoke (Mission)]]. | ||
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== Notes == | == Notes == | ||
* While directed to ride the BMX, the player may ignore the instruction and resort to other means of transport to reach Grove Street. It is one of a handful of missions where this is possible. | * While directed to ride the BMX, the player may ignore the instruction and resort to other means of transport to reach Grove Street. It is one of a handful of missions where this is possible. | ||
* The mission is one of two in the game where a non-motorized vehicle plays a crucial role in the main storyline, the other being "[[Big Smoke (mission)|Sweet & Kendl]]". | * The mission is one of two in the game where a non-motorized vehicle plays a crucial role in the main storyline, the other being "[[Big Smoke (mission)|Sweet & Kendl]]". | ||
* Like earlier games, there is no necessity to immediately head to Grove Street. Players can virtually spend several in-game days exploring surrounding areas. However, the player's character will still starve if not fed for three days since the start of the game, and the only sources of subsidence are [[Vendors|street vendors]] and [[Vending Machines|vending machines]], as fast food outlets remain locked until "[[Ryder (mission)|Ryder]]". | * Like earlier games, there is no necessity to immediately head to Grove Street. Players can virtually spend several in-game days exploring surrounding areas. However, the player's character will still starve if not fed for three days since the start of the game, and the only sources of subsidence are [[Vendors|street vendors]] and [[Vending Machines|vending machines]], as fast food outlets remain locked until "[[Ryder (mission)|Ryder]]". | ||
* In the PC version, if the host computer is not fast enough, Tenpenny will drive on before the train has finished crossing, causing the car to pass through the train. | * In the PC version, if the host computer is not fast enough, Tenpenny will drive on before the train has finished crossing, causing the car to pass through the train. | ||
== Gallery == | == Gallery == | ||
<center> | |||
<gallery> | <center><gallery> | ||
FirstMission-GTASA2.jpg|C.R.A.S.H. throws Carl out into an alleyway in the middle of Ballas turf. | FirstMission-GTASA2.jpg|C.R.A.S.H. throws Carl out into an alleyway in the middle of Ballas turf. | ||
FirstMission-GTASA3.jpg|Carl returns to Grove Street for the first time in five years. | FirstMission-GTASA3.jpg|Carl returns to Grove Street for the first time in five years. | ||
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== See also == | == See also == | ||
*[[The Introduction]] | *[[The Introduction]] | ||
[[Category:Missions in GTA San Andreas]] | [[Category:Missions in GTA San Andreas]] |