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Rather than recording progress or activities, these statistics are displayed onscreen during gameplay in the [[Heads Up Display]] (HUD), to give the player a greater awareness of the [[protagonist]]'s condition and situation.
Rather than recording progress or activities, these statistics are displayed onscreen during gameplay in the [[Heads Up Display]] (HUD), to give the player a greater awareness of the [[protagonist]]'s condition and situation.


*'''[[Health]]''' - Health indicates your character's condition.  When your health becomes depleted, you are [[Wasted]] and fail any mission you are on, sending you to the hospital.  Health can be regained by eating food, saving, or picking up a health "power-up." Health is lost from many things, ranging from being shot to falling from heights.
*'''[[Health]]''' - Health indicates the player's condition, and as such, is reduced by sustaining injuries.  When the player's health is depleted, they are [[Wasted]], which results in mission failure, and the player being sent to hospital to be revived.  Health can be regained by eating food, saving, or picking up a health "power-up" or first-aid kit.


*'''[[Armor]]''' - Armor counts as an extra layer of health, obtainable only from a [[pickup]] or an [[Ammu-Nation]] store.  Unless your armor is depleted, your health is immune from most attacks, and your armor is reduced instead.  The only case where this is not true is during impact from falls, being hit by cars, etc (basically anything that armor cannot absorb) .  These will deplete health instead of armor in GTA San Andreas. In [[GTA III]] and [[GTA Vice City]], armor is subtracted even when players falls off or gets run over. In Vice City, only shotgun attack can reduce health before depleting armor.  
*'''[[Armor]]''' - Armor counts as an extra "layer" of health; it can be acquired via an Armor [[pickup]], purchased at an [[Ammu-Nation]] store, or, in some games, acquired by entering the Police [[Enforcer]].  The exact abilities of Armor vary from game to game -- generally, Armor will absorb all gunfire and explosive damage until it is entirely depleted; damage from falls and vehicle impacts may deplete Armor, or may leave Armor intact and deplete Health. In Vice City, shotgun attacks can reduce health as well as depleting armor.  


*'''[[Wanted Level]]''' - Your Wanted Level indicates the level of police interest in you. If you have committed serious crimes (and the police find out), it indicates the extent of your crimes, and how hard the [[Police]] are going to be looking for you.  If the police catch you, you will be [[Busted]].
*'''[[Wanted Level]]''' - The Wanted Level indicates the level of police interest in the player. If the player commits serious crimes (and the police are aware of them), it will indicate the extent of the crimes, and how much force [[Police]] will employ in capturing (or killing) the player.  If the police catch the player, he or she will be [[Busted]].


==GTA SA Statistics==
==GTA SA Statistics==
[[GTA San Andreas]] has a number of additional statistics displayed either when holding the 'status' button or viewing them in the Main Menu.  These reflect CJ's physique, physical abilities and expertise; unlike in other GTA games, these change according to the player's actions.
[[GTA San Andreas]] has a number of additional statistics, viewable either by holding the 'status' button or key, or via the Main Menu.  These reflect CJ's physique, physical abilities and expertise; unlike in other GTA games, these change according to the player's actions.


*'''Fat''' - This statistic measures [[CJ]]'s body fat. Fat is increased by eating [[food]].  Fat is decreased by exercising, either at a [[gym]] or in the world at large.  Being overweight naturally changes CJ's appearance, and eventually lessens most physical capabilities (including health), but CJ is required to have at least a small amount of fat -- without it, exercising will reduce CJ's health instead of his fat.
*'''Fat''' - This statistic measures [[CJ]]'s body fat. Fat is increased by eating [[food]].  Fat is decreased by exercising, either at a [[gym]] or in the world at large.  Being overweight naturally changes CJ's appearance, and eventually lessens most physical capabilities (including health), but CJ is required to have at least a small amount of fat -- without it, exercising will reduce CJ's health instead of his fat.


:Food is available at [[Well Stacked Pizza Co.]], [[Cluckin' Bell]], and [[Burger Shot]], and their meals will add either 0, 1, 2, or 3% to your fat stat.
:Food is available at [[Well Stacked Pizza Co.]], [[Cluckin' Bell]], and [[Burger Shot]], and their meals will add either 0, 1, 2, or 3% to CJ's Fat level.


:For every 150 seconds of running, or every 100 seconds of biking or [[swimming]], you will shed 1.5% fat.  At a gym, this is much faster - on the treadmill or stationary bike, you will shed 2.5% fat every 14 seconds.  When lifting weights, you will shed 2.5% fat for each repetition. Also, if you wait 48 [[time|ingame hours]] without eating, you will shed fat at a rate of 2.5% per hour.
:For every 150 seconds of running, or every 100 seconds of biking or [[swimming]], CJ will shed 1.5% fat.  At a gym, this is much faster - on the treadmill or stationary bike, CJ will shed 2.5% fat every 14 seconds.  When lifting weights, CJ will shed 2.5% fat for each repetition. Also, if the player waits 48 [[time|ingame hours]] without eating, CJ will shed fat at a rate of 2.5% per hour.


*'''Muscle''' - This indicates CJ's muscular development. Muscle influences the [[Respect]] and [[Sex Appeal]] stats. Muscle is increased by working out at a gym, or otherwise exercising (running, riding bikes, swimming).  A 100% muscle statistic is detrimental to Sex appeal and will prevent [[CJ]] from initiating contact with some [[girlfriends]]
*'''Muscle''' - This indicates CJ's muscular development. Muscle influences the [[Respect]] and [[Sex Appeal]] stats. Muscle is increased by working out at a gym, or otherwise exercising (running, riding bikes, swimming).  A 100% muscle statistic is detrimental to Sex appeal and will prevent [[CJ]] from initiating contact with some [[girlfriends]]


:Using the treadmill or stationary bike at a gym for 14 seconds will gain 1% muscle. Lifting weights will gain 1% muscle for each repetition. 150 seconds of running in-game, or 100 seconds of swimming or biking, will cause you to gain 1% muscle.
:Using the treadmill or stationary bike at a gym for 14 seconds will gain 1% muscle. Lifting weights will gain 1% muscle for each repetition. 150 seconds of running in-game, or 100 seconds of swimming or biking, will cause CJ to gain 1% muscle.


*'''Respect''' - Respect indicates your level of influence over your gang. Having high enough Respect allows you to recruit gang members.  Many [[missions]] increase Respect when completed, as do successful [[Gang Wars]]. Respect is lost by not wearing [[clothing|gang colors]] in gang territory.  CJ will also lose respect if he kills members of the [[Grove Street Families]] or loses territory to other gangs.
*'''Respect''' - Respect indicates CJ's level of influence in the [[Grove Street Families]]. Having high enough Respect allows CJ to recruit gang members.  Many [[missions]] increase Respect when completed, as do successful [[Gang Wars]]. Respect is lost by not wearing [[clothing|gang colors]] in gang territory.  CJ will also lose respect if he kills members of his gang, or loses territory to other gangs.


*'''Sex Appeal''' - This statistic indicates how girls will react to you. It is influenced by your [[Vehicles in GTA San Andreas|Vehicle]], [[Barbers|Hairstyle]], [[Clothing in GTA San Andreas|Clothing]], Fat, and [[Muscle]].  Collecting all 50 [[Oysters]] can prevent some of the pitfalls of low Sex Appeal (girlfriends being dissatisfied with CJ's appearance, or potential girlfriends not wanting to talk to CJ)
*'''Sex Appeal''' - This statistic indicates how girls will react to CJ. It is influenced by the CJ's [[Vehicles in GTA San Andreas|Vehicle]], [[Barbers|Hairstyle]], [[Clothing in GTA San Andreas|Clothing]], Fat, and [[Muscle]].  Collecting all 50 [[Oysters]] can prevent some of the pitfalls of low Sex Appeal (girlfriends being dissatisfied with CJ's appearance, or potential girlfriends not wanting to talk to CJ)


*'''Stamina''' - The Stamina statistic indicates endurance with regards to running, swimming, and cycling. Low stamina means CJ will grow fatigued easily and stop sprinting after short distances. Stamina has to be built up over the course of the entire game by exercising. In [[GTA: Vice City Stories]], a stamina bar also exists whenever the player is in the water. If it runs out, the player will drown.
*'''Stamina''' - The Stamina statistic indicates endurance with regards to running, swimming, and cycling. Low stamina means CJ will grow fatigued easily and stop sprinting after short distances. Stamina has to be built up over the course of the entire game by exercising. In [[GTA: Vice City Stories]], a stamina bar also exists whenever the player is in the water. If it runs out, the player will drown.


:For every 150 seconds of swimming, or every 300 seconds for running or biking, you will gain 5% Stamina.  At the [[Gyms]], the treadmill and stationary bike bike will grant you 4% Stamina for every 14 seconds.
:For every 150 seconds of swimming, or every 300 seconds for running or biking, CJ will gain 5% Stamina.  At the [[Gyms]], the treadmill and stationary bike bike will grant CJ 4% Stamina for every 14 seconds.


*'''Oxygen''' - Oxygen represents how long CJ can hold his breath underwater.  An oxygen meter is displayed whenever CJ [[Swimming|dives]] underwater. Lung capacity is increased by swimming underwater for extended periods, and by collecting [[Oysters]].
*'''Oxygen''' - Oxygen represents how long CJ can hold his breath underwater.  An oxygen meter is displayed whenever CJ [[Swimming|dives]] underwater. Lung capacity is increased by swimming underwater for extended periods, and by collecting [[Oysters]].
[[Category:GTA San Andreas]]
[[Category:GTA San Andreas]]
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