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Vigilante: Difference between revisions

3 bytes removed ,  6 August 2009
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The mission is failed if the player remains outside of a Law Enforcement vehicle for more than 60 seconds in one go, or if the player dies or is busted. Vigilante mode does not grant immunity from the [[Police]], who will often pursue the player for murder, firing weapons, hitting police cars etc. Each time a Vigilante mission is started, the player must begin at Level 1, and cannot continue a previously failed or canceled mission. Vice City
The mission is failed if the player remains outside of a Law Enforcement vehicle for more than 60 seconds in one go, or if the player dies or is busted. Vigilante mode does not grant immunity from the [[Police]], who will often pursue the player for murder, firing weapons, hitting police cars etc. Each time a Vigilante mission is started, the player must begin at Level 1, and cannot continue a previously failed or canceled mission. Vice City
Stories is has a checkpoint every five levels so you can restart at that checkpoint if you failed or canceled before completion. In GTA Chinatown Wars, the side-mission automatically ends when you kill the last
Stories has a checkpoint every five levels so you can restart at that checkpoint if you failed or canceled before completion. In GTA Chinatown Wars, the side-mission automatically ends when you kill the last
criminal on each wave, and to restart it you must reenter a Law Enforcement vehicle and access the Police
criminal on each wave, and to restart it you must reenter a Law Enforcement vehicle and access the Police
Computer, so you don't have to beat all 5 waves consecutively.
Computer, so you don't have to beat all 5 waves consecutively.
Anonymous user
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