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Unique Stunt Jumps: Difference between revisions

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Stunt jumps first appeared in [[Grand Theft Auto III]], and have been in each game since.  Early GTA games gave no indication to distinguish failed unique stunt jumps from those successfully completed.  To address this, modders have developed add-on tools such as Demarest's Uniquecall to list or show on the map which jumps remain. [[Grand Theft Auto: Liberty City Stories]] shows each jump you've attempted on its map when you choose "Show Discovered Extras".
Stunt jumps first appeared in [[Grand Theft Auto III]], and have been in each game since.  Early GTA games gave no indication to distinguish failed unique stunt jumps from those successfully completed.  To address this, modders have developed add-on tools such as Demarest's Uniquecall to list or show on the map which jumps remain. [[Grand Theft Auto: Liberty City Stories]] shows each jump you've attempted on its map when you choose "Show Discovered Extras".


===GTA III===
===Grand Theft Auto III===
This introduced stunt jumps.  There are 20 stunt jumps spread throughout [[Liberty City in GTA III Era|Liberty City]], 4 on [[Staunton Island]], 8 in [[Shoreside Vale]], and 8 in [[Portland Island]]. Compared to later games, the stunt jumps in GTA III are easy.
This introduced stunt jumps.  There are 20 stunt jumps spread throughout [[Liberty City in GTA III Era|Liberty City]], 8 in [[Portland Island]], 4 on [[Staunton Island]], and 8 in [[Shoreside Vale]]. Compared to later games, the stunt jumps in [[GTA III]] are easy.


===GTA Vice City===
===Grand Theft Auto: Vice City===
There are 36 unique jumps in [[Grand Theft Auto: Vice City]], and are most easily completed using the PCJ Motorcycle.  In fact, some jumps cannot be performed using anything else. The jumps in Vice City are more difficult than those in GTA III, some being much longer and even extending over water.
There are 36 unique jumps in [[GTA Vice City]], and are most easily completed using the [[PCJ600]] motorcycle.  In fact, some jumps cannot be performed using anything else. The jumps in [[GTA Vice City]] are more difficult than those in [[GTA III]], some being much longer and even extending over water.


===GTA San Andreas===
===Grand Theft Auto: San Andreas===
There are 70 [[Unique Stunt Jumps in GTA San Andreas|unique stunt jumps]] in [[Grand Theft Auto: San Andreas]], most are quite difficult. The majority are situated beside each other, with very few being isolated. These jumps are relatively easy to find throughout the [[State of San Andreas]], with fairly obvious take-off and landing areas.
There are 70 [[Unique Stunt Jumps in GTA San Andreas|unique stunt jumps]] in [[Grand Theft Auto: San Andreas]], most are quite difficult. The majority are situated beside each other, with very few being isolated. These jumps are relatively easy to find throughout the [[State of San Andreas]], with fairly obvious take-off and landing areas.
Completing the 70 Jumps is not necessary for getting [[100% Completion in GTA San Andreas|100% completion]].
Completing the 70 Jumps is not necessary for getting [[100% Completion in GTA San Andreas|100% completion]].
This is the only game in the GTA Series that doesn't requires it.
This is the only game in the [[GTA Series]] that doesn't requires it.


===GTA Liberty City Stories===
===Grand Theft Auto: Liberty City Stories===
There are 26 stunt jumps in GTA Liberty City Stories. They are spread evenly throughout the 3 islands.
There are 26 stunt jumps in [[GTA Liberty City Stories]]. They are spread evenly throughout the 3 islands. Completing the first stunt jump will reward a player with the 'Underwear' outfit, avaible at all three safehouses.


===GTA Vice City Stories===
===Grand Theft Auto: Vice City Stories===
The [[PlayStation 2]] and [[PlayStation Portable]] versions of [[Grand Theft Auto: Vice City Stories]] differ in the number of jumps. The PSP version contains 30 Stunts, and the PlayStation 2 version contains 36.
The [[PlayStation 2]] and [[PlayStation Portable]] versions of [[Grand Theft Auto: Vice City Stories]] differ in the number of jumps. The [[PSP]] version contains 30 Stunts, and the [[PS2]] version contains 36.


===GTA IV===
===Grand Theft Auto IV===
In the GTA IV version of [[Liberty City in GTA IV Era|Liberty City]], there are 50 stunt jumps. Completing all 50 will bring the player two ticks closer to 100%. Completing all 50 unlocks the ''Daredevil'' [[Achievements in GTA IV|achievements]], awarding 30 gamerscore (or a silver trophy in the PS3 version).  There are major changes in unique stunt jumps from the GTA III Era to GTA IV, the largest being that the player no longer collects money for doing stunt jumps. Another significant change is that instead of landing without crashing like in previous games, the player must land directly on the destination area.
In the [[GTA IV]] version of [[Liberty City in GTA IV Era|Liberty City]], there are 50 stunt jumps. Completing all 50 will bring the player two ticks closer to 100%. Completing all 50 unlocks the ''Daredevil'' [[Achievements in GTA IV|achievements]], awarding 30 gamerscore or a silver trophy in the PS3 version.  There are major changes in unique stunt jumps from the [[GTA III Era]] to [[GTA IV]], the largest being that the player no longer collects money for doing stunt jumps. Another significant change is that instead of landing without crashing like in previous games, the player must land directly on the destination area.


===GTA:CW===
===Grand Theft Auto: Chinatown Wars===
In this game the USJs are marked with Rusty Brown Donuts billboards and the first game to make you go through Billboards in USJs.
In this game the unique stunt jumps are marked with Rusty Brown Donuts billboards and the first game to make you go through Billboards in USJs.


==See also==
==See Also==
* [[Unique Stunt Jumps in GTA San Andreas]]
* [[Stunt Jumps in GTA IV]]
* [[Stunt Jumps in GTA IV]]
* [[Unique Stunt Jumps in GTA San Andreas]]
* [[Stunting]]
* [[Stunting]]
[[Category:Challenges]]
[[Category:Challenges]]
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