M16: Difference between revisions

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GTA San Andreas (1992): Colt Model 653 M16A1 or CAR-15, but called M4A1 ingame (same as above mistake. This version for some reason has an unrealistic reload animation that causes CJ to charge the weapon with his left hand, while the real M4 is charged with a rear mounted handle. The ingame M4 also has a 50-round magazine, something which is not possible in real life, although AR-15 series weapons can mount C-Mag attachments with 100 bullets. Such a thing is not depicted ingame however. )
GTA San Andreas (1992): Colt Model 653 M16A1 or CAR-15, but called M4A1 ingame (same as above mistake. This version for some reason has an unrealistic reload animation that causes CJ to charge the weapon with his left hand, while the real M4 is charged with a rear mounted handle. The ingame M4 also has a 50-round magazine, something which is not possible in real life, although AR-15 series weapons can mount C-Mag attachments with 100 bullets. Such a thing is not depicted ingame however. )


GTA Liberty City Stories (1998): M4A1 (this version is accurate, both in timeline and overall aesthetics. Reload animation is unrealistic, however.)
GTA Liberty City Stories (1998): M4A1 (this version is accurate, both in timeline and overall aesthetics. Reload animation is unrealistic, however. It also sports a 50-round magazine, which again is inaccurate, a possible attempt by Rockstar for the player to have more ammo and reload less often.)


GTA III (2001): M16A2 (this version is highly inaccurate, with a 50-round magazine and an insanely high rate of fire.)
GTA III (2001): M16A2 (this version is highly inaccurate, with a 50-round magazine and an insanely high rate of fire.)