PCJ Playground: Difference between revisions
(New page: '''PCJ Playground''' is a side mission in ''Grand Theft Auto: Vice City''. The mission is activated by entering a parked PCJ-600 in Washington Beach, north of the VCPD head...) |
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'''PCJ Playground''' is a side mission in ''[[Grand Theft Auto: Vice City]]''. The mission is activated by entering a parked [[PCJ-600]] in [[Washington Beach]], north of the [[VCPD]] headquarters | '''PCJ Playground''' is a side mission in ''[[Grand Theft Auto: Vice City]]''. The mission is activated by entering a parked [[PCJ-600]] in [[Washington Beach]], north of the [[VCPD]] headquarters. The objective of the mission is to follow a path made by 24 checkpoints within two minutes. The countdown timer starts when the first checkpoint is collected. [[Unique Stunt Jumps]] are disabled during this mission. A couple of obstacles appear, including a couple of [[Yankee]] trucks scripted to cross the path of the checkpoints. The reward for completing this is $1000 and a step closer to [[100% Completion in GTA Vice City|100% completion]]. Completing the mission after the first time requires the player to beat his/her own time. | ||
[[Category:Side Missions]][[Category:Missions in GTA Vice City]] | ==External link== | ||
*[http://www.youtube.com/watch?v=T8bav7IINJE PCJ Playground side mission on YouTube by GTAmissions - PC version] | |||
[[Category:Side Missions]] | |||
[[Category:Missions in GTA Vice City]] |
Revision as of 03:38, 5 June 2009
PCJ Playground is a side mission in Grand Theft Auto: Vice City. The mission is activated by entering a parked PCJ-600 in Washington Beach, north of the VCPD headquarters. The objective of the mission is to follow a path made by 24 checkpoints within two minutes. The countdown timer starts when the first checkpoint is collected. Unique Stunt Jumps are disabled during this mission. A couple of obstacles appear, including a couple of Yankee trucks scripted to cross the path of the checkpoints. The reward for completing this is $1000 and a step closer to 100% completion. Completing the mission after the first time requires the player to beat his/her own time.