Modifications: Difference between revisions

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'''Missions''' - modifications of this type alter or replace the mission script ([[main.scm]] in all of the [[GTA III Era]] games) of GTA game. These could alter details of missions or even add entirely new missions. The mission script file is responsible for what-happens-when, so modifying it can achieve almost any effect.
'''Missions''' - modifications of this type alter or replace the mission script ([[main.scm]] in all of the [[GTA III Era]] games) of GTA game. These could alter details of missions or even add entirely new missions. The mission script file is responsible for what-happens-when, so modifying it can achieve almost any effect.


'''Patches''' (fixes) - modifications of this type do not change anything appreciable but only correct errors present in the original GTA game, like [[DFT30]] missing rear wheel in [[Grand Theft Auto: San Andreas|GTA San Andreas]] and wrong placed [[Little Havana Streetwear & Tattoo Parlour|Cuban Outfit]] in [[Grand Theft Auto: Vice City|GTA Vice City]]. Some of modifications attempt to restore hidden features in game: [[Beta Releases|bus shelters]] in [[Grand Theft Auto: Vice City|GTA Vice City]], [[Hot Coffee Modification|scenes for adults]] in [[Grand Theft Auto: San Andreas|GTA San Andreas]].
'''Patches''' (fixes) - modifications of this type do not change anything appreciable but only correct errors present in the original GTA game, like [[DFT30]] missing rear wheel in [[Grand Theft Auto: San Andreas|GTA San Andreas]] and wrong placed [[Little Havana Streetwear & Tattoo Parlour|Cuban Outfit]] in [[Grand Theft Auto: Vice City|GTA Vice City]]. Some of modifications attempt to restore hidden features in game: [[Ghost Town|Ghost Town]] in [[Grand Theft Auto III|GTA III]], [[Hot Coffee Modification|scenes for adults]] in [[Grand Theft Auto: San Andreas|GTA San Andreas]].


'''Player''' (clothing) - modifications of this type change [[Protagonist|protagonist]] model in game, add or replace available [[Clothing|clothing items]], sometimes also offer new animation or voice data for the player. Creation of modifications of the given type began after release of the [[Grand Theft Auto III|GTA III]], the first GTA game contained appreciable protagonist model. [[Pedestrians]] modifications also often appoint to the given category.
'''Player''' (clothing) - modifications of this type change [[Protagonist|protagonist]] model in game, add or replace available [[Clothing|clothing items]], sometimes also offer new animation or voice data for the player. Creation of modifications of the given type began after release of the [[Grand Theft Auto III|GTA III]], the first GTA game contained appreciable protagonist model. [[Pedestrians]] modifications also often appoint to the given category.
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'''[[Multiplayer]]'''. As all [[PC]] versions of the [[GTA III Era]] games lacks any forms of multiplayer capabilities, gamer community start creation of unofficial multiplayer clients & servers. These programs allow to play online with other players on public servers, or offer 'head-to-head' competitions between directly connected players. Types of gameplay provided may differ between different realizations, but usually are versions of FPS-like deathmatch/CTF or rally/street races. Examples are [[Multi Theft Auto]], [[Vice City Multiplayer]] and [http://sa-mp.com SA-MP].  
'''[[Multiplayer]]'''. As all [[PC]] versions of the [[GTA III Era]] games lacks any forms of multiplayer capabilities, gamer community start creation of unofficial multiplayer clients & servers. These programs allow to play online with other players on public servers, or offer 'head-to-head' competitions between directly connected players. Types of gameplay provided may differ between different realizations, but usually are versions of FPS-like deathmatch/CTF or rally/street races. Examples are [[Multi Theft Auto]], [[Vice City Multiplayer]] and [http://sa-mp.com SA-MP].  


'''Enhancers''' are additional programs/libraries which remove or increase certain GTA game engine limits and restrictions, like maximum draw distance and number of objects in scene. Display of these restriction are well known drops of road texture, delay of LOD textures on buildings when moving fast and traffic unification with current protagonist car driven. Some of enhancers also apply modern shader post-processing effects to game graphics. Noted enhancers are [http://alexander.sannybuilder.com/SA_progs.html SA Limit Adjuster] and [http://boris–vorontsov.narod.ru/index_en.html ENBSeries tweakers].
'''Enhancers''' are additional programs/libraries which remove or increase certain GTA game engine limits and restrictions, like maximum draw distance and number of objects in scene. Display of these restriction are well known drops of road texture, delay of LOD textures on buildings when moving fast and traffic unification with current protagonist car driven. Some of enhancers also apply modern shader post-processing effects to game graphics. Noted enhancers are [http://www.gtaforums.com/index.php?showtopic=295783 SA Limit Adjuster] and [http://boris–vorontsov.narod.ru/index_en.html ENBSeries tweakers].


==Creating Modifications==
==Creating Modifications==