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Wanted Level in GTA V: Difference between revisions

 
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== Escaping ==
== Escaping ==
=== Outrunning the law ===
=== Outrunning the law ===
Like [[Grand Theft Auto IV]], the player can outrun law enforcement to escape regardless of the number of Wanted Levels attained; however, unlike GTA IV, the police's search area is not confined to a specific radius. When the player is being chased by law enforcement, the [[Radar]] flashes red and blue and the stars are solid; however, if the police loses sight of the player, then the Radar stops flashing and the stars flash. During this "cooldown" phase, any police on the radar will have a field of vision (FOV) indicator; typically, officers on foot have a narrow FOV, ground vehicles have a moderate FOV, and helicopters have a wide FOV. If the player enters any officer's ''unobstructed'' line of vision, then the pursuit is reengaged. If the player manages to enter a secluded area out of police sight, then the player's location arrow on the radar changes from white to gray. At higher levels, officers search more diligently for the player, and officers can exit their vehicles to search for the player on foot. If the player manages stay out of sight for a predetermined period of time, then law enforcement calls off their search, and the player's Wanted status is removed.
Like [[Grand Theft Auto IV]], the player can outrun law enforcement to escape regardless of the number of Wanted Levels attained; however, unlike GTA IV, the police's search area is not confined to a specific radius. When the player is being chased by law enforcement, the [[Radar]] flashes red and blue and the stars are solid; however, if the police loses sight of the player, then the Radar stops flashing and the stars flash. During this "cooldown" phase, any police on the radar will have a field of vision (FOV) indicator; typically, officers on foot have a narrow FOV, ground vehicles have a moderate FOV, and helicopters have a wide FOV. If the player enters any officer's ''unobstructed'' line of vision, then the pursuit is reengaged; the pursuit can also be reengaged if the player crosses paths with a security guard. If the player manages to enter a secluded area out of police sight, then the player's location arrow on the radar changes from white to gray. At higher levels, officers search more diligently for the player, and officers can exit their vehicles to search for the player on foot. If the player manages stay out of sight for a predetermined period of time, then law enforcement calls off their search, and the player's Wanted status is removed.


;Approximate time needed to lose a Wanted Level
;Approximate time needed to lose a Wanted Level
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=== Safehouse ===
=== Safehouse ===
As with previous games, if the player can reach a safehouse and access the save function, then the player's Wanted status is removed. However, the player must not be actively retaliating against law enforcement inside the safehouse, as all safehouse functions will be disabled.
As with previous games, if the player can reach a safehouse and access the save function, then the player's Wanted status is removed. However, this option is not available if the player's wanted level is 3 stars or higher.


=== GTA Online only methods ===
=== GTA Online only methods ===
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== Wanted Levels ==
== Wanted Levels ==
=== One star ===
=== One star ===
At one star, any law enforcement patrol present will give chase and attempt to arrest the player on sight. Also, any nearby civilian security guards and guard dogs will engage the player. While wanted by law enforcement, the player cannot switch protagonists, use a taxi as a passenger, purchase any item in stores, or partake in any side activity. In GTA Online, the player cannot join a Job while wanted by law enforcement.
At one star, any law enforcement patrol present will give chase and attempt to [[busted|arrest]] the player on sight by holding them at gunpoint. Also, any nearby civilian security guards and guard dogs will engage the player. While wanted by law enforcement, the player cannot switch protagonists, start [[Strangers and Freaks]] missions, use a taxi as a passenger, purchase any item in stores, or partake in any side activity.  
 
In GTA Online, the player cannot join a Job while wanted by law enforcement and officers will not attempt to arrest the player, only shoot to kill.


One star is attained by:
One star is attained by:
*Causing damage at the local stands, shops, knocking over [[pedestrians]] without killing them and causing a non-lethal chaos on streets.
:* Attacking or killing a civilian or animal
*Shooting, killing, injuring, running over, or otherwise attacking pedestrians.
:* Attacking, damaging, or destroying any vehicle (using explosives may give two or three stars outright)
*Bumping into a police car.
:* Discharging a firearm in public (using a suppressor reduces the likelihood of invoking a wanted level)
*Stealing a vehicle, either by carjacking the occupants inside or breaking into a parked one.
:* Stealing any vehicle
*Killing the driver of a vehicle the player is stealing.
:* Driving a vehicle with its alarm going off
*Driving by an officer with the car's alarm sounding.
:* Committing vehicular hit-and-run
*Attacking a vehicle. (Explosions may result in two or three star wanted level)
:* Attempting to [[Armed Robbery in GTA V#Robbing an NPC at an ATM|rob a civilian]]
*Harassing police, either by honking at them, flipping them off (especially when trying to perform a [[Drive-By Shooting]] without a gun), walking into them, standing on top of an occupied police vehicle, doing burnouts near them, talking to them repeatedly using the interaction button (which causes the character to start insulting them), or even standing next to them for too long.
:* Committing arson
*Harassing, injuring or killing a security guard (or even his [[Dogs|dog]]).
:* Trespassing in any area patrolled by security guards after sundown, such as the [[Los Santos Golf Club]] and the [[Kortz Center]]
*Acquired if a pedestrian calls the police on the player for harassing.
:* Repeatedly stalking or harassing any NPC
*Taking a picture of a [[Police|police officer/sheriff deputy]] with the in-game phone's [[Snapmatic]] feature.
:* Obstructing justice when law enforcement attempts to arrest or gun down a criminal
*Blocking the police car's path for too long.
:* Driving while intoxicated
*Spotted in a stolen vehicle. (GTA Online)
:* Driving a stolen vehicle (GTA Online only)
*Harassing pedestrians while in sight of police.
*Crashing an aircraft, typically by parachuting out of it while in mid-air.
*Shooting a gun while scaring pedestrians. (unusually gives a Wanted Level)
*Being spotted by police while driving a vehicle that has caught fire.
*Attacking a [[Paramedics|paramedic]].
*Attacking a [[Firemen|firefighter]].
*Not paying the [[Downtown Cab Co|Downtown Cab]] [[Taxi Drivers|driver]].
*Attacking another player while in sight of the police. (GTA Online)
*If another player calls the police on you. (GTA Online)
*Being caught [[Drinking|drunk driving]].
*Being caught shoplifting items at convenience stores.
* Rarely, if the LSPD or Highway Patrol see you speeding in a vehicle, this is seen in some missions/[[Strangers and Freaks|stranger and freaks]].
* Being Caught stealing [[money]] from the cashier in [[24/7]]


=== Two stars ===
=== Two stars ===
At two stars, law enforcement officers call for backup, shoot to kill more often and use more aggressive driving techniques to stop the player. When the player switches to [[Trevor Philips]], there is a chance that the player may automatically have a two-star rating upon assuming control.
At two stars, law enforcement officers call for backup, shoot to kill more often (Story Mode only) and use more aggressive driving techniques to stop the player. When the player switches to [[Trevor Philips]], there is a chance that the player may automatically have a two-star rating upon assuming control.


Two stars are attained by:
Two stars are attained by:
*Attacking a law enforcement officer with fists, or melee weapons.
:* Resisting or evading arrest
*Resisting arrest, either by breaking away from the arrest itself, or attempting to run/drive away.
:* Attacking or killing a [[firefighter]] or [[paramedic]]
*Refusing to pull over while driving a vehicle, after police orders you to do it.
:* Attacking or killing a security guard or guard dog
*Running over a Police officer (sometimes 3 stars).
:* Using [[Chop]] to attack NPCs (while playing as Franklin)
*Killing a paramedic with a firearm.
:* Killing multiple civilians within a short period of time
*Killing a firefighter with a firearm.
:* Destroying several vehicles within a short period of time
*Landing on a cable car with a parachute.
:* Attacking an [[Securicar|armored truck]] (in GTA Online, this warrants three stars)
*Shooting a gun in sight of police.
:* Robbing any [[Armed Robbery in GTA V#Robbing a Convenience Store|convenience store]]
*Pointing a gun at someone in sight of police.
:* Entering [[Bolingbroke Penitentiary]]
*Stealing a police vehicle near any police station or anywhere else in the game while in sight of police.
:* Entering [[Backlot City]] (prior to completing [[Mr. Richards]] only)
*Attacking, or bumping into a vehicle occupied by a law enforcement officer.
:* Entering [[Fort Zancudo]]'s airspace (the player has 10 seconds to divert course away from the base before the Wanted Level is elevated to four stars, and anti-aircraft missiles are fired upon the player)
*Killing [[pedestrians]] while already at a one star wanted level.
*Sometimes when switching to [[Trevor Philips|Trevor]], the player will find themselves in a police pursuit with a two-star wanted level, either on [[Route 68]] or on the [[Palomino Freeway]].
*Acquired after refusing to leave the [[Los Santos Golf Club]] after the warning has been given.
*Flying over the airspace of [[Bolingbroke Penitentiary]], [[Fort Zancudo]] or [[Los Santos International Airport (HD Universe)|Los Santos International Airport]] after the warning is given to leave.
*Killing, injuring or attacking a civilian inside the [[Mission Row Police Station]].
*Holding up a store. (Whilst the act of robbing a store gives only a one star wanted level, this will increase to two as soon as the player leaves the store. However, due to the lack of the [[Busted]]-mechanic in GTA Online, this will simply result in a two star-wanted level in the store.)
*Stealing any vehicle that was requested by [[Simeon Yetarian|Simeon]]. ([[Grand Theft Auto Online|GTA Online]])
*Trespassing in a police impound lot to retrieve the player's Personal Vehicle. ([[Grand Theft Auto Online|GTA Online]])
*Crashing a vehicle the player is driving at high speed while in sight of police.
*Being caught attacking a paramedic or firefighter in sight. 


=== Three stars ===
=== Three stars ===
At three stars, LSPD officers and Sheriff's deputies wear visible bulletproof vests at this level and above. Law enforcement officers begin setting up single-car roadblocks, with officers opening fire as the player approaches; occasionally, these roadblocks may employ spike strips. If the player breaks through the roadblock, then the roadblock officers join the pursuit. The [[Police Maverick]] is dispatched and has sharpshooters equipped with [[Carbine Rifle]]s on board. If the player is in the water, [[Predator]] boats are dispatched with the boat driver firing a [[Pistol]] at the player while two passengers fire [[Micro-SMG]]s.
At three stars, LSPD officers and Sheriff's deputies wear visible bulletproof vests at this level and above. Law enforcement officers begin setting up single-car roadblocks, with officers opening fire as the player approaches; occasionally, these roadblocks may employ spike strips. If the player breaks through the roadblock, then the roadblock officers join the pursuit. The [[Police Maverick]] is dispatched and has sharpshooters equipped with [[Carbine Rifle]]s on board. If the player is in the water, [[Predator]] boats are dispatched with the boat driver firing a [[Pistol]] at the player while two passengers fire [[Micro-SMG]]s.  


Three stars are attained by:
Three stars are attained by:
*Killing, injuring or running over a law enforcement officer or a Fort Zancudo Solider
:* Attacking or killing a law enforcement officer
*Trespassing in the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]] only as Trevor.
:* Attacking or killing a Fort Zancudo soldier
*Shooting the cashier during or after robbing a store. (GTA Online)
:* Continuing to resist or evade arrest
*Shooting down any aircraft in flight (including NPC-controlled [[Frogger]]s, [[Jet]]s, [[Shamal]]s and [[Buzzard]]s).
:* Continuing to cause collateral damage
*Trespassing the staircase or the rooftop of the [[Mission Row Police Station|LSPD Police station]] in [[Mission Row]].
:* Shooting down any aircraft
*Colliding into an aircraft and destroying it.
:* Entering the tarmac area of [[Los Santos International Airport in GTA V|Los Santos International Airport]] without authorisation
*Blowing open the back doors on the [[Securicar]] truck. (GTA Online)
:* Going beyond the reception area in the [[Mission Row]] police station
*Robbing several stores within a certain amount of time without changing glasses or [[masks]]. (GTA Online)
*Failure to return the vehicle within 12 hours, or destroying a requested vehicle from [[Lester Crest|Lester]]. (GTA Online)
*Completing the fourth [[Rampage (GTA V Missions)|Rampage]].
* Killing a lot more civilians while already in two stars.
* Destroying the [[Atomic Blimp|Blimp]].
* Standing behind or using the police computer in the police counter on Mission Row.


=== Four stars ===
=== Four stars ===
At four stars, [[NOOSE]] units and a second Police Maverick join the fray. NOOSE reinforcements drive [[Granger]] SUVs with armed officers hanging on both sides. NOOSE officers are armed with Carbine Rifles, Pump Shotguns, and throw [[Tear Gas|Tear Gas Grenades]]. Four NOOSE officers can rappel down from helicopters to engage the player on the ground; alternatively, the helicopter can land to offload the NOOSE officers if space permits. Roadblocks utilize additional and heavier police vehicles and often block both directions of traffic.  
At four stars, [[NOOSE]] units and a second Police Maverick join the fray. NOOSE reinforcements drive [[Granger]] SUVs with armed officers hanging on both sides. NOOSE officers are armed with Carbine Rifles, Pump Shotguns, and throw [[Tear Gas|Tear Gas Grenades]]. Four NOOSE officers can rappel down from helicopters to engage the player on the ground; alternatively, the helicopter can land to offload the NOOSE officers if space permits. Roadblocks utilize additional and heavier police vehicles and often block both directions of traffic.  


If the player is over Fort Zancudo's airspace, [[P-996 LAZER]]s engage the player with lock-on anti-aircraft missiles. If the player is close to Fort Zancudo on the ground, soldiers in [[Crusader]]s engage the player with Assault Rifles and Pump Shotguns; however, the military does not engage the player from beyond the base's perimeter. If the player is inside the base, the [[Rhino]] uses its turret against the player.
If the player is over Fort Zancudo's airspace, [[P-996 LAZER]]s engage the player with lock-on anti-aircraft missiles. If the player is close to Fort Zancudo on the ground, soldiers in [[Crusader]]s engage the player with Assault Rifles and Pump Shotguns; however, the military does not engage the player outside the base's perimeter. If the player is inside the base, the [[Rhino]] uses its 120mm cannon against the player.


Four stars are attained by
Four stars are attained by:
*Continuing to retaliate against law enforcement.
:* Continuing to retaliate against law enforcement
*Destroying a [[Police Maverick]] while a wanted level is in full force. Can sometimes take at least 2 tries to attain the 4th star.
:* Continuing to cause collateral damage
*Trespassing in restricted areas (such as the [[Fort Zancudo|Zancudo Army Base]] or the [[Humane Labs and Research|Humane Labs and Research facility]]).
:* Entering the grounds of [[Fort Zancudo]]  
* Robbing four stores and killing the owner in a row.
:* Remaining in Fort Zancudo's airspace after being warned to leave
:* Entering the Los Santos Naval Port at the [[Port of Los Santos]]
:* Entering the grounds of [[Humane Labs and Research]]


=== Five stars ===
=== Five stars ===
At five stars, survival and escaping is most difficult. Depending on the situation, a third Police Maverick can spawn. On the road, all law enforcement vehicles pursue, fire upon and ram the player's vehicle relentlessly with no regard for collateral damage. On foot, the player must act accordingly to avoid getting neutralized by gunfire.
At five stars, survival and escape is most difficult. Depending on the situation, a third Police Maverick can spawn. On the road, all law enforcement vehicles pursue, fire upon and ram the player's vehicle relentlessly with no regard for collateral damage. On foot, the player must act accordingly to avoid getting neutralized by gunfire.  


Five stars are attained by:
Five stars are attained by:
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== Achievements and Trophies ==
== Achievements and Trophies ==
The player can earn one [[Achievements in GTA V|achievement/trophy]] related to Wanted Levels: "Three Man Army". To earn the achievement/trophy, the player must survive a three star or higher Wanted Level for at least three minutes with each protagonist outside of a mission.
The player can earn one [[Achievements in GTA V|achievement/trophy]] related to Wanted Levels: "Three Man Army". To earn the achievement/trophy, the player must survive a three star or higher Wanted Level for at least three minutes with all three protagonists together outside of a mission.


== Tips ==
== Tips ==
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** An open top vehicle leaves the player vulnerable to gunfire, especially from helicopter sharpshooters.
** An open top vehicle leaves the player vulnerable to gunfire, especially from helicopter sharpshooters.
* If available, use aircraft and boats to escape; it is easier for the player to escape by air and water than by land. On higher wanted levels, unless using a fast vehicle or one outfitted with weapons, escaping by water and air is more difficult due to the presence of Predators and Mavericks. Also, the player should not go to the edge of the map, as the aircraft's or boat's engine will cut off and will start to lose altitude or sink, respectively, and the player is left vulnerable to [[Sharks_(animal)#GTA_V|sharks]].
* If available, use aircraft and boats to escape; it is easier for the player to escape by air and water than by land. On higher wanted levels, unless using a fast vehicle or one outfitted with weapons, escaping by water and air is more difficult due to the presence of Predators and Mavericks. Also, the player should not go to the edge of the map, as the aircraft's or boat's engine will cut off and will start to lose altitude or sink, respectively, and the player is left vulnerable to [[Sharks_(animal)#GTA_V|sharks]].
** If scuba gear is available, go deep underwater; however, the player should watch out for sharks when doing so.
* If scuba gear is available, go deep underwater; however, the player should watch out for sharks when doing so.
* Avoid main highways and long, straight stretches of road, as the police can gain speed to catch up with the player and set up roadblocks more easily.
* Avoid main highways and long, straight stretches of road, as the police can gain speed to catch up with the player and set up roadblocks more easily.
* Use alleyways, side streets and parking garages to lose police vehicles; when in remote areas and using an appropriate vehicle, go off-road.
* Use alleyways, side streets and parking garages to lose police vehicles; when in remote areas and using an appropriate vehicle, go off-road.
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* At higher levels, keep moving; if the player remains stationary for too long, the police will swarm the area and eventually find the the player's hiding spot, even if secluded.
* At higher levels, keep moving; if the player remains stationary for too long, the police will swarm the area and eventually find the the player's hiding spot, even if secluded.
* Take down police helicopters and outrun the police on the ground before any new helicopters spawn.  
* Take down police helicopters and outrun the police on the ground before any new helicopters spawn.  
** Killing the pilot or destroying the tail rotor causes the helicopter to crash; alternatively, killing all of the sharpshooters on board forces the helicopter to retreat.  
** Killing the pilot or destroying the tail rotor causes the helicopter to crash; alternatively, killing both sharpshooters on board forces the helicopter to retreat.  
** If a helicopter enters the scene at a steady altitude, it is likely to deploy its rappelling cables.
** If a helicopter enters the scene at a steady altitude, it is likely to deploy its rappelling cables.
** Helicopters are most vulnerable to attack while offloading NOOSE officers. When rappelling officers, the helicopter has to remain stationary, and officers are defenseless while rappelling. If the helicopter lands to offload its officers, use a hand grenade or sticky bomb to conserve rockets.
** Helicopters are most vulnerable to attack while offloading NOOSE officers. When rappelling officers, the helicopter has to remain stationary, and officers are defenseless while rappelling.
** Lure helicopters to the [[RON Alternates Wind Farm]]; as police helicopters tend to fly low when pursuing the player, the wind turbines' blades can easily destroy them.
** Lure helicopters to the [[RON Alternates Wind Farm]]; as police helicopters tend to fly low when pursuing the player, the wind turbines' blades can easily destroy them.
** Helicopters will not deploy their rappelling cables if the player is in the middle of the [[Pacific Ocean]].
** Helicopters will not deploy their rappelling cables if the player is too far off the coast.
* [[Stunt Jump|Stunt jumping]] can give the player considerable distance from the police but may not guarantee total escape as certain factors, such as the environment of the stunt jump, the "projectile" motion concept of physics, and the position of other police units, come into play.
* [[Stunt Jump|Stunt jumping]] can give the player considerable distance from the police but may not guarantee total escape as certain factors, such as the environment of the stunt jump, the "projectile" motion concept of physics, and the position of other police units, come into play.
* If a roadblock only consists of a [[Police Transporter]], this means a spike strip is present. When possible, take detours or u-turn to avoid the spikes; ramming the Police Transporter is not advisable as the player risks an [[Involuntary Ejection|involuntary ejection]].
* If a roadblock only consists of a [[Police Transporter]], this means a spike strip is present. When possible, take detours or u-turn to avoid the spikes; ramming the Police Transporter is not advisable as the player risks an [[Involuntary Ejection|involuntary ejection]].
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