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Multiplayer in GTA IV: Difference between revisions

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==Basic information==
==Basic information==
Multiplayer in GTA IV is hosted on the PlayStation Network (PS3), Xbox Live (Xbox 360), and Games for Windows (PC). The game can support up to sixteen players on Xbox 360 and the PS3, and up to 32 players on the PC. Gameplay features differ slightly to that of standard single player. The player can always sprint and never will get tired, and can change weapons more quickly. Health can also be collected while in a vehicle therefore repairing it. Weapons picked up will have a larger amount of ammunition when picked up. The phone can be accessed at any point during gameplay. GPS waypoints can still be placed on the radar and are visible to all players, along with the guided route provided the route is enable through the main options of the game.  Whenever someone is killed whether it be by other players, or enemies within the game a message will appear in the top-left corner reading "<<PSN/XBL name>> Died" or "<<PSN/XBL name>> killed <<PSN/XBL name>>". The message used to describe the killing differs between weapons. Some games require the player to be on a team. The player's online ID display matches the same to that of their respective team. As the players are real they can use methods towards others such as the drive-by shooting. Killing oneself or member of the same team will cost the player (or team) a loss of $100. Death of the player will result in loss of all current weapons. Upon respawing the player is granted a few seconds of invincibility. [[Cheats in GTA IV|Cheats]] have also been disabled. Everything else about multiplayer is listed below:
Multiplayer in GTA IV is hosted on the PlayStation Network (PS3), Xbox Live (Xbox 360), and Games for Windows (PC). The game can support up to sixteen players on Xbox 360 and the PS3, and up to 32 players on the PC. Gameplay features differ slightly to that of standard single player. The player can always sprint and never will get tired, and can change weapons more quickly. Health can also be collected while in a vehicle therefore repairing it. Weapons picked up will have a larger amount of ammunition when picked up. The phone can be accessed at any point during gameplay. GPS waypoints can still be placed on the radar and are visible to all players, along with the guided route provided the route is enable through the main options of the game.  Whenever someone is killed whether it be by other players, or enemies within the game a message will appear in the top-left corner reading "<<PSN/XBL name>> Died" or "<<PSN/XBL name>> killed <<PSN/XBL name>>". The message used to describe the killing [[#Terms|differs between weapons]]. Some games require the player to be on a team. The player's online ID display matches the same to that of their respective team. As the players are real they can use methods towards others such as the drive-by shooting. Killing oneself or member of the same team will cost the player (or team) a loss of $100. Death of the player will result in loss of all current weapons. Upon respawning the player is granted a few seconds of invincibility. [[Cheats in GTA IV|Cheats]] have also been disabled. Everything else about multiplayer is listed below:


==Accessing multiplayer==
==Accessing multiplayer==
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