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Saint Mark's Bistro: Difference between revisions

→‎Trivia: added a paranthetical explanation to "4GEDIT"
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(→‎Trivia: added a paranthetical explanation to "4GEDIT")
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*Deleted audio for the game reveals that [[Rockstar Games]] had intended for the high ranking Forelli Family gang member to be called [[Marco Forelli]]. However, as the audio was not used, the character remains un-named.
*Deleted audio for the game reveals that [[Rockstar Games]] had intended for the high ranking Forelli Family gang member to be called [[Marco Forelli]]. However, as the audio was not used, the character remains un-named.
*Liberty City is technically an interior, found in the interior world, despite having an exterior look. It is located next to CJ's garage in San Fierro.
*Liberty City is technically an interior, found in the interior world, despite having an exterior look. It is located next to CJ's garage in San Fierro.
*During the mission, a [[Sentinel|car]] can be seen in the yard behind the bistro; it has a unique [[Vehicle License Plates|license plate]] reading "4GEDIT", a message to the player to forget about exploring Liberty City.
*During the mission, a [[Sentinel|car]] can be seen in the yard behind the bistro; it has a unique [[Vehicle License Plates|license plate]] reading "4GEDIT" ("forget it"), a message to the player to forget about exploring Liberty City.
*If the player destroys the [[Sentinel]] in the courtyard, then only the trunk and hood will fall off, and all the four doors will stay on, hinting that the car is locked when the player wants to enter it.
*If the player destroys the [[Sentinel]] in the courtyard, then only the trunk and hood will fall off, and all the four doors will stay on, hinting that the car is locked when the player wants to enter it.
*The area behind the Bistro in [[GTA III ]]and [[Liberty City Stories]] is just empty space.
*The area behind the Bistro in [[GTA III ]]and [[Liberty City Stories]] is just empty space.
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