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(→Grand Theft Auto: Vice City Stories: re-categorisation) |
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==Grand Theft Auto: Vice City== | ==Grand Theft Auto: Vice City== | ||
Assets are first introduced in ''[[Grand Theft Auto: Vice City]]''. | Assets are first introduced in ''[[Grand Theft Auto: Vice City]]''. The player can buy other assets after completing the mission ''[[Shakedown (VC)|Shakedown]]''. After the purchase of an asset, the player can save his or her progress at the asset (except [[Phil's Place]], since it's not owned by the player). The asset will generate profit once all the missions for the related asset have been completed. The profits are usually in the form of protection money. | ||
{| | {| | ||
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|- | |- | ||
|[[Vercetti Estate]] | |[[Vercetti Estate]] | ||
| - | | -¹ | ||
|[[Starfish Island]] | |[[Starfish Island]] | ||
|$5,000 | |$5,000 | ||
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|- | |- | ||
|[[Phil's Place]] | |[[Phil's Place]] | ||
| - | | -² | ||
|[[Little Haiti]], [[Vice City Mainland]] | |[[Little Haiti]], [[Vice City Mainland]] | ||
| | |weapons for sale | ||
|} | |} | ||
¹ Tommy Vercetti takes over Diaz's Mansion and renamed it the [[Vercetti Estate]] after the mission ''[[Rub Out]]''. | |||
² [[Phil Cassidy]]'s missions are unlocked after the mission ''[[The Job]]''. | |||
==Grand Theft Auto: San Andreas== | ==Grand Theft Auto: San Andreas== | ||
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''[[Grand Theft Auto: Vice City Stories]]'' expanded the idea of assets into building a business empire that will generate income from many types of businesses. | ''[[Grand Theft Auto: Vice City Stories]]'' expanded the idea of assets into building a business empire that will generate income from many types of businesses. | ||
[[de:Vice City Speicherhäuser]] | |||
[[es:Propiedades]] | [[es:Propiedades]] | ||
[[Category:Assets| ]] | [[Category:Assets| ]] | ||
[[Category:All Businesses]] | [[Category:All Businesses]] |