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Angus' Bike Thefts: Difference between revisions

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The outline of Angus' Bike Thefts is basically the same as [[Exotic Exports]] and [[Stevie's Car Thefts]] in that the player is required to steal and deliver 10 motorcycles to the [[Lost MC Clubhouse]] for Angus to sell to a contact who intends to export the bikes to Japan. Each theft is only initiated once the player contacts Angus through their mobile phone (by selecting the "Job" option under Angus' phonebook entry), prompting Angus to point out the location of a bike and possibly the behavior of its rider. In most occasions, the bike will either be parked with people nearby (hostile or otherwise) or being driven around a specific part of the city. The player is required to steal it and drop it off at the garage down the little alleyway to the right of the Lost MC clubhouse, after which the player is given an appropriate payoff depending on the bike's condition ($1,400 for no damage; $900 or $600 for moderate damage; $400 for heavy damage), and an autosave. If the player attains a [[Wanted Level in GTA IV|wanted level]] during a theft, the player must "lose the cops" before they can proceed to conclude the theft.
The outline of Angus' Bike Thefts is basically the same as [[Exotic Exports]] and [[Stevie's Car Thefts]] in that the player is required to steal and deliver 10 motorcycles to the [[Lost MC Clubhouse]] for Angus to sell to a contact who intends to export the bikes to Japan. Each theft is only initiated once the player contacts Angus through their mobile phone (by selecting the "Job" option under Angus' phonebook entry), prompting Angus to point out the location of a bike and possibly the behavior of its rider. In most occasions, the bike will either be parked with people nearby (hostile or otherwise) or being driven around a specific part of the city. The player is required to steal it and drop it off at the garage down the little alleyway to the right of the Lost MC clubhouse, after which the player is given an appropriate payoff depending on the bike's condition ($1,400 for no damage; $900 or $600 for moderate damage; $400 for heavy damage), and an autosave. If the player attains a [[Wanted Level in GTA IV|wanted level]] during a theft, the player must "lose the cops" before they can proceed to conclude the theft.


Like Exotic Exports and Stevie's Car Thefts, the thefts are actually randomized in each playthrough (although it is still possible for the order of theft to remain the same after the player completes the first theft). However, the models of bikes to be stolen is certain to vary each time the same theft takes place, with the player tasked to steal anything from a [[PCJ-600|PCJ 600]] or [[Bati 800]] to a [[Wolfsbane]] or [[Sanchez]]. Also, unlike Exotic Exports and Stevie's Car Thefts, the thefts have specific mission names to go along with them.
Like Exotic Exports and Stevie's Car Thefts, the thefts are actually randomized in each playthrough (although it is still possible for the order of theft to remain the same after the player completes the first theft). However, the models of bikes to be stolen is certain to vary each time the same theft takes place, with the player tasked to steal anything from a [[PCJ-600|PCJ 600]] or [[Hakuchou]] to a [[Wolfsbane]] or [[Sanchez]]. Also, unlike Exotic Exports and Stevie's Car Thefts, the thefts have specific mission names to go along with them.


Completing all 10 bike thefts for Angus results in a respawning [[Bati 800]] outside the player's safehouses.
Completing all 10 bike thefts for Angus results in a respawning [[Bati 800]] outside the player's safehouses.
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