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== Color == | == Color == | ||
Vehicles are typically available in a variety of body colors, unless they are hard-coded with a actual texture, as is the case with the [[Sabre Turbo]] in GTA Vice City. For GTA III and GTA Liberty City Stories, differing colors may be applied on both the body panels and trims (including the bumpers). After GTA III, vehicles may also appear with two tone-body colors, or even three (the [[Camper]] in GTA San Andreas). | Vehicles are typically available in a variety of body colors, unless they are hard-coded with a actual texture, as is the case with the [[Sabre Turbo]] and [[Patriot]] in GTA Vice City. For GTA III and GTA Liberty City Stories, differing colors may be applied on both the body panels and trims (including the bumpers). After GTA III, vehicles may also appear with two tone-body colors, or even three (the [[Camper]] in GTA San Andreas). | ||
While the range of colors on most vehicles are limited, third party garage editors can modify the colors of stored vehicles to the player's choosing for games; this may also be applied to gang cars. [[Transfender]] workshops in GTA San Andreas also allow the player to choose a range of custom colors for their vehicle. | While the range of colors on most vehicles are limited, third party garage editors can modify the colors of stored vehicles to the player's choosing for games; this may also be applied to gang cars. [[Transfender]], [[Wheel Arch Angels]] and [[Loco Low Co.]] workshops in GTA San Andreas also allow the player to choose a range of custom colors for their vehicle, as well as fully custom paintjobs. | ||
== Accessories == | == Accessories == | ||
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GTA III was the first game to feature variety of accessories on the same model of vehicles, randomly assigning a specific "accessories" for a number of them, including industrial box trucks (the [[Mule]] and [[Yankee]]) (company liveries), the [[Patriot]] (truck bed design), the [[Stallion]] (top), the [[Taxi]] (taxi lights) and the [[Coach]] (bus company liveries). Since then, more vehicles provide such variety, expanding to include truck loads, car spoilers, paneling, extended roofs, continental kits, side bags and customized interiors, among others. | GTA III was the first game to feature variety of accessories on the same model of vehicles, randomly assigning a specific "accessories" for a number of them, including industrial box trucks (the [[Mule]] and [[Yankee]]) (company liveries), the [[Patriot]] (truck bed design), the [[Stallion]] (top), the [[Taxi]] (taxi lights) and the [[Coach]] (bus company liveries). Since then, more vehicles provide such variety, expanding to include truck loads, car spoilers, paneling, extended roofs, continental kits, side bags and customized interiors, among others. | ||
Like the choices of body colors, certain accessories (i.e. hydraulics, body kits and nitrous oxide boasts) can be added on vehicle in [[Transfender]], [[Wheel Arch Angels]] and [[Loco Low Co.]] workshops in GTA San Andreas. | |||
== License plates == | == License plates == | ||
:''Main article: [[Vehicle License Plates|Vehicle license plates]] | |||
Vehicle registration plates were first introduced in GTA III with improved detailing. Usually seen on road vehicles, license plates were originally represented by only one or two license plate textures. By GTA San Andreas, license plates were far more flexible in displaying a far larger range of different license plates, with each of San Andreas three areas featuring their own type of license plate. | |||
For GTA Liberty City Stories and GTA Vice City Stories, a smaller range of license plates were assigned to specific vehicles, while GTA IV opted to use a single "Liberty City" license plate on nearly all vehicles, suggesting the feature was not completed during development. | |||
== Model badge == | == Model badge == |