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Involuntary Ejection: Difference between revisions

Used more early game to illustrate feature's long running existance in the series.
(Used more early game to illustrate feature's long running existance in the series.)
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[[File:Involuntary ejection (GTA4) (car).jpg|thumb|400px|[[Niko Bellic]] having been ejected through the windshield of an [[Oracle]] after a high-speed collision with a lamppost.]]
[[Image:Dismounts-GTA1.png|thumb|330px|The player and an NPC driver dismounted from their motorbikes in GTA 1, as a result of a head-on collision.]]


An '''involuntary ejection''' is an occurrence in the [[Grand Theft Auto]] series when the player or an NPC is involuntarily thrown off or out of a [[vehicle]], commonly as result of a collision.
An '''involuntary ejection''' is an occurrence in the [[Grand Theft Auto]] series when the player or an NPC is involuntarily thrown off or out of a [[vehicle]], commonly as result of a collision.
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Motorcycles were missing from [[Grand Theft Auto 2]] and [[Grand Theft Auto III]], but subsequently appeared in every GTA game from [[Grand Theft Auto: Vice City]] onwards, with the exception of [[Grand Theft Auto Advance]]; they continued to feature involuntary dismounts.
Motorcycles were missing from [[Grand Theft Auto 2]] and [[Grand Theft Auto III]], but subsequently appeared in every GTA game from [[Grand Theft Auto: Vice City]] onwards, with the exception of [[Grand Theft Auto Advance]]; they continued to feature involuntary dismounts.


[[File:InvoluntaryEjection-GTAVC-motorbike.jpg|right|thumb|280px|The player being ejected from a [[Freeway]] in GTA Vice City.]]
[[Image:InvoluntaryEjection-GTAVC-motorbike.jpg|right|thumb|280px|The player being ejected from a [[Freeway]] in GTA Vice City.]]
 
In GTA Vice City, more conditions for a dismount were added; in addition to impacts with vehicles and buildings, the player can also be thrown off when leaning the bike too far back during a wheelie, too far forward during a stoppie, or while the motorcycle is rolling backwards over a certain speed.  This remained unchanged in GTA games which recycled GTA Vice City's game engine (GTA Liberty City Stories and GTA Vice City Stories).  
In GTA Vice City, more conditions for a dismount were added; in addition to impacts with vehicles and buildings, the player can also be thrown off when leaning the bike too far back during a wheelie, too far forward during a stoppie, or while the motorcycle is rolling backwards over a certain speed.  This remained unchanged in GTA games which recycled GTA Vice City's game engine (GTA Liberty City Stories and GTA Vice City Stories).  


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== Cars and aircraft ==
== Cars and aircraft ==
[[Image:Involuntary ejection (GTA4) (car).jpg|thumb|400px|[[Niko Bellic]] having been ejected through the windshield of an [[Oracle]] after a high-speed collision with a lamppost.]]
Involuntary ejections from a car or aircraft is a feature introduced later in the series, with [[Grand Theft Auto IV]]. If the player is traveling at a high speed and they smash into an object or vehicle (particularly an immobile one) head on, there is a chance they will be propelled through the windshield. If a player is ejected through the windshield, the windshield will shatter as the player is flung forward out of the vehicle, from which point GTA IV's physics engine sends the player's [[Ragdoll Physics|ragdoll]] rolling and bumping to a stop, inflicting damage with each impact. The feature also applies to the game's helicopters. It can be assumed that the protagonist may not wear a seat belt, at least on certain occasions, resulting in the tendency for him to be thrown out.
Involuntary ejections from a car or aircraft is a feature introduced later in the series, with [[Grand Theft Auto IV]]. If the player is traveling at a high speed and they smash into an object or vehicle (particularly an immobile one) head on, there is a chance they will be propelled through the windshield. If a player is ejected through the windshield, the windshield will shatter as the player is flung forward out of the vehicle, from which point GTA IV's physics engine sends the player's [[Ragdoll Physics|ragdoll]] rolling and bumping to a stop, inflicting damage with each impact. The feature also applies to the game's helicopters. It can be assumed that the protagonist may not wear a seat belt, at least on certain occasions, resulting in the tendency for him to be thrown out.


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== See also ==
== See also ==
* [[Bail Out|Bail out]], a voluntary ejection from a vehicle.
* [[Bail Out|Bail out]], a voluntary ejection from a vehicle.
[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Gameplay]]
[[Category:Gameplay]]
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