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== Description == | == Description == | ||
===GTA III - GTA VCS=== | ===GTA III - GTA VCS=== | ||
In GTA III there could be no such use of proper cover. The player is only limited to hiding behind a car, or structure of some sort, and attacking enemies with the lower half of the protagonist's body behind the hood of the car, but not all. In GTA VC however a new feature that contributed to the system is crouching. With this the player had more advantages than what they would have had before. Ideal places for crouching would be behind a low wall, a bench, oil drums, or a car. When crouching the player didn't expose that much of their body to threats. But it is only the most useful in the PC version of the game. The reason being is that a third-person view was present instead of just the [[First person view]]. With the third-person view, the player could strategically position themselves in a way that would benefit them. With the first-person view, the player, most of the time would just aim at the object they are hiding behind, so they would have to stand up and attack others, while raising the risk of begin shot. But if on a rooftop the building can provide sufficient cover and you can attack more precisely as crouching reduces recoil of the weapon in hand. | [[File:Crouching.jpg|thumb|280px|The player taking cover behind a bench.]] | ||
In GTA III there could be no such use of proper cover. The player is only limited to hiding behind a car, or structure of some sort, and attacking enemies with the lower half of the protagonist's body behind the hood of the car, but not all. In GTA VC however a new feature that contributed to the system is crouching. With this the player had more advantages than what they would have had before. Ideal places for crouching would be behind a low wall, a bench, oil drums, or a car. When crouching the player didn't expose that much of their body to threats. But it is only the most useful in the PC version of the game. The reason being is that a third-person view was present instead of just the [[First person view]]. With the third-person view, the player could strategically position themselves in a way that would benefit them. With the first-person view, the player, most of the time would just aim at the object they are hiding behind, so they would have to stand up and attack others, while raising the risk of begin shot. But if on a rooftop the building can provide sufficient cover and you can attack more precisely as crouching reduces recoil of the weapon in hand. | |||
=== GTA San Andreas === | ===GTA San Andreas=== | ||
In GTA: San Andreas, the cover system was still not present however improvising for one is much easier than previous games. For example, with the revamped physics system, you can use gun bullets to shoot doors open and for a few seconds before it closes by itself again, you can shoot the visible enemies and back away/close the door while reloading. Some players uses cover-roll-cover system as this technique is very useful and it will be easy to kill any enemy without receiving any damage. | In GTA: San Andreas, the cover system was still not present however improvising for one is much easier than previous games. For example, with the revamped physics system, you can use gun bullets to shoot doors open and for a few seconds before it closes by itself again, you can shoot the visible enemies and back away/close the door while reloading. Some players uses cover-roll-cover system as this technique is very useful and it will be easy to kill any enemy without receiving any damage. | ||