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The GTA IV version of the car generally performs as one would expect from a large, heavy sedan, in comparison to its previous renditions' smaller lighter counterparts. While possessing good horsepower, the vehicle's weight hampers its acceleration and handling but provides the car with better endurance. Its top speed is about 140 km/h (87 mph). | The GTA IV version of the car generally performs as one would expect from a large, heavy sedan, in comparison to its previous renditions' smaller lighter counterparts. While possessing good horsepower, the vehicle's weight hampers its acceleration and handling but provides the car with better endurance. Its top speed is about 140 km/h (87 mph). | ||
In GTA Chinatown Wars, the Admiral | In GTA Chinatown Wars, the Admiral takes on an older form, arguably appearing like an old Lincoln, similar to the [[Marbelle]]; however, the rear is unlike any Lincoln or Mercedes. Some drug dealers in the [[Drug Dealing|drug dealing side mission]] also store drugs in the trunks of Admirals, showing off a rear that resembles that of a 1980s Lincoln. The car also emits a clunky engine noise, which is a probable testament to its age. Thus, the styling of the car is best described as a vague mix of the GTA IV and pre-GTA IV renditions. | ||
Performance of the car is average, with a decent top speed, acceleration and handling. | |||
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=== Indestructible Admirals === | === Indestructible Admirals === | ||
==== GTA Vice City ==== | ==== GTA Vice City ==== | ||
In GTA Vice City, during a [[Juan Cortez]] mission named "[[Guardian Angels]]", Ricardo Diaz arrives at the deal | In GTA Vice City, during a [[Juan Cortez]] mission named "[[Guardian Angels]]", Ricardo Diaz arrives at the location of a deal with his personal car and three bodyguards. If the player kills Diaz and his bodyguards, thus failing the mission, they can take the Admiral and store it in a garage. The car can also be acquired upon successful completion of the mission, sitting unoccupied in the middle of the nearest intersection. | ||
Virtually indestructible, the car can be very useful in missions where hardy vehicles are required, such as vehicle pursuits and entries into hostile areas (i.e. in "[[Death Row]]"). However, the indestructibility of the car is limited by the game engine itself, as players can still shatter its front windscreen with gunfire and blow out its tires; the car will also catch fire and explode when it flips over. Players who wish to use the car in missions but retain it for future use must avoid using it in missions where any vehicle the player is driving will vanish or be abandoned. | |||
==== GTA San Andreas ==== | ==== GTA San Andreas ==== |