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Vehicle Damage: Difference between revisions

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Other minor damages were added in the game. Individual lights, including those of motorbikes, and windows can be broken. Opened doors can be broken off by forcing them against another solid object, as doors are now registered as solid objects. Scrapes, scratches and bullet holes are added for minute damages. Flat tires can break apart at a certain speed, resulting in the wheel running on a bare rim; tires may also be destroyed by fire or by [[wp:Burnout (vehicle)|burning out]] excessively.
Other minor damages were added in the game. Individual lights, including those of motorbikes, and windows can be broken. Opened doors can be broken off by forcing them against another solid object, as doors are now registered as solid objects. Scrapes, scratches and bullet holes are added for minute damages. Flat tires can break apart at a certain speed, resulting in the wheel running on a bare rim; tires may also be destroyed by fire or by [[wp:Burnout (vehicle)|burning out]] excessively.


In GTA Chinatown Wars, the damage system reverts to that of games prior to GTA IV, limiting visual damage to ajar doors and hood and trunk lids, and smoke or fire from the engine. Vehicles are now certain to explode after sufficient damage, and the player will also be set alight when a vehicle they have damaged heavily ignites. Flipped vehicles will also explode in the same manner as it does prior to GTA IV.
In [[GTA Chinatown Wars]], the damage system reverts to that of games prior to GTA IV, limiting visual damage to ajar doors and hood and trunk lids, and smoke or fire from the engine. Vehicles are now certain to explode after sufficient damage, and the player will also be set alight when a vehicle they have damaged heavily ignites. Flipped vehicles will also explode in the same manner as it does prior to GTA IV.


== See also ==
== See also ==
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