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* I think realism and madness/fun/sickness (whatever you call it) should be balanced. Like, no miniguns and army, but some stupidly irrealistc weapons like bazookas, that could be obtained by a criminal (especially the ones from the GTA series) in real life. Setting can be whaterver R* wants, but I suggest Liberty City again, I just loved it. If it's not LC, maybe a new city (respectively named with GTA parody names). Should keep being on the US though, to keep the atmosphere. Also, I ask R* to improve gameplay but not to change significantly controls or engines. Character should also be someone we already know, to avoid confusion (on the other hand new people would be exciting to know about). I especially ask them to be the BAD guys in the plot, not the GOOD ones. Like, you would be like Dimitri, you betrayed/robbed/killed someone's family and they're comingo to you for revenge. In the end either you'd be defeated or you would kill the "antagonist" (technically you are the antagonist). It's just because characters in GTA are always people killing for some significant reason. I'd like to end that. But, I'll like GTA V if you are the good guy. It's just a suggestion. After all, GTA's are GTA's with their style of games, and I don't want it to be very different. Want R* to bring planes back, and helicopters too. Add some realism, but not at GTA IV degree where sometimes realism is annoying. That doesn't mean it has to be as unrealistic as GTA:SA, with miniguns, fighter jets and the army going after CJ. Also doesn't mean R* has to transform GTA V into a RPG game. I'd like to have some RPG aspects though, like chraracter customization. [[User:Panther64|Panther64]]
* I think realism and madness/fun/sickness (whatever you call it) should be balanced. Like, no miniguns and army, but some stupidly irrealistc weapons like bazookas, that could be obtained by a criminal (especially the ones from the GTA series) in real life. Setting can be whaterver R* wants, but I suggest Liberty City again, I just loved it. If it's not LC, maybe a new city (respectively named with GTA parody names). Should keep being on the US though, to keep the atmosphere. Also, I ask R* to improve gameplay but not to change significantly controls or engines. Character should also be someone we already know, to avoid confusion (on the other hand new people would be exciting to know about). I especially ask them to be the BAD guys in the plot, not the GOOD ones. Like, you would be like Dimitri, you betrayed/robbed/killed someone's family and they're comingo to you for revenge. In the end either you'd be defeated or you would kill the "antagonist" (technically you are the antagonist). It's just because characters in GTA are always people killing for some significant reason. I'd like to end that. But, I'll like GTA V if you are the good guy. It's just a suggestion. After all, GTA's are GTA's with their style of games, and I don't want it to be very different. Want R* to bring planes back, and helicopters too. Add some realism, but not at GTA IV degree where sometimes realism is annoying. That doesn't mean it has to be as unrealistic as GTA:SA, with miniguns, fighter jets and the army going after CJ. Also doesn't mean R* has to transform GTA V into a RPG game. I'd like to have some RPG aspects though, like chraracter customization. [[User:Panther64|Panther64]]
[http://www.google.com/search?q=I%20think%20realism%20and%20madness/fun/sickness%20%28whatever%20you%20call%20it%29%20should%20be%20balanced.%20Like,%20no%20miniguns%20and%20army,%20but%20some%20stupidly%20irrealistc%20weapons%20like%20bazookas,%20that%20could%20be%20obtained%20by%20a%20criminal%20%28especially%20the%20ones%20from%20the%20GTA%20series%29%20in%20real%20life.%20Setting%20can%20be%20whaterver%20R*%20wants,%20but%20I%20suggest%20Liberty%20City%20again,%20I%20just%20loved%20it.%20If%20it%27s%20not%20LC,%20maybe%20a%20new%20city%20%28respectively%20named%20with%20GTA%20parody%20names%29.%20Should%20keep%20being%20on%20the%20US%20though,%20to%20keep%20the%20atmosphere.%20Also,%20I%20ask%20R*%20to%20improve%20gameplay%20but%20not%20to%20change%20significantly%20controls%20or%20engines.%20Character%20should%20also%20be%20someone%20we%20already%20know,%20to%20avoid%20confusion%20%28on%20the%20other%20hand%20new%20people%20would%20be%20exciting%20to%20know%20about%29.%20I%20especially%20ask%20them%20to%20be%20the%20BAD%20guys%20in%20the%20plot,%20not%20the%20GOOD%20ones.%20Like,%20you%20would%20be%20like%20Dimitri,%20you%20betrayed/robbed/killed%20someone%27s%20family%20and%20they%27re%20comingo%20to%20you%20for%20revenge.%20In%20the%20end%20either%20you%27d%20be%20defeated%20or%20you%20would%20kill%20the%20%22antagonist%22%20%28technically%20you%20are%20the%20antagonist%29.%20It%27s%20just%20because%20characters%20in%20GTA%20are%20always%20people%20killing%20for%20some%20significant%20reason.%20I%27d%20like%20to%20end%20that.%20But,%20I%27ll%20like%20GTA%20V%20if%20you%20are%20the%20good%20guy.%20It%27s%20just%20a%20suggestion.%20After%20all,%20GTA%27s%20are%20GTA%27s%20with%20their%20style%20of%20games,%20and%20I%20don%27t%20want%20it%20to%20be%20very%20different.%20Want%20R*%20to%20bring%20planes%20back,%20and%20helicopters%20too.%20Add%20some%20realism,%20but%20not%20at%20GTA%20IV%20degree%20where%20sometimes%20realism%20is%20annoying.%20That%20doesn%27t%20mean%20it%20has%20to%20be%20as%20unrealistic%20as%20GTA:SA,%20with%20miniguns,%20fighter%20jets%20and%20the%20army%20going%20after%20CJ.%20Also%20doesn%27t%20mean%20R*%20has%20to%20transform%20GTA%20V%20into%20a%20RPG%20game.%20I%27d%20like%20to%20have%20some%20RPG%20aspects%20though,%20like%20chraracter%20customization.]


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