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==Vice City==
==Vice City==
[[Image:NeonVice.jpg|thumb|right|200px|Vice City]]
[[Image:NeonVice.jpg|thumb|right|200px|Vice City]]
'''[[Vice City]]''', based on Miami, Florida, is a city that appeared in [[GTA 1]], [[GTA Vice City]] and [[GTA Vice City Stories]]. In the [[GTA III Era|GTA III era games]], it consists of two major islands and six smaller islands; both main islands separated by a large body of water similar to that of Biscayne Bay (separating Miami Beach from mainland Miami). Each major island is divided into several districts.  The population of Vice City is given as around 1.8 million. Unlike Liberty City and the state of San Andreas, Vice City has no railway or rapid transit systems, and all islands are connected by road and pedestrian bridges. While all GTA games had included taxis in their vehicle rosters, Vice City was the first city in the Series to offer functional taxicab services which send the player to a location for a fee (this feature is available when the player failed a mission as a result of being killed of arrested, and can take them from the hospital or police station to the mission trigger.  This feature was not provided for phone missions).  This taxi feature was subsequently employed in GTA San Andreas and GTA Liberty City Stories, and was greatly expanded in GTA IV.
'''[[Vice City]]''', based on Miami, Florida, is a city that appeared in [[GTA 1]], [[GTA Vice City]] and [[GTA Vice City Stories]]. In the [[GTA III Era|GTA III era games]], it consists of two major islands and six smaller islands; both main islands separated by a large body of water similar to that of Biscayne Bay (separating Miami Beach from mainland Miami). Each major island is divided into several districts.  The population of Vice City is given as around 1.8 million. Unlike Liberty City and the state of San Andreas, Vice City has no railway or rapid transit systems, and all islands are connected by road and pedestrian bridges. While all GTA games had included taxis in their vehicle rosters, Vice City was the first city in the Series to offer functional taxicab services which send the player to a location for a fee (this feature is available when the player failed a mission as a result of being killed or arrested, and can take them from the hospital or police station to the mission trigger.  This feature was not provided for phone missions).  This taxi feature was subsequently employed in GTA San Andreas and GTA Liberty City Stories, and was greatly expanded in GTA IV.


:See: '''[[Vice City]]'''
:See: '''[[Vice City]]'''
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