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2DFX: Difference between revisions

4 bytes removed ,  14 July 2018
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{{IdeSection
{{IdeSection
| game        = {{Icon-square|3}} {{Icon-square|vc}} {{Icon-square|4}}
| game        = {{Icon-square|3}} {{Icon-square|vc}} {{Icon-square|4}}
| description = Places 2D effects and ped behaviors on objects
| description = Adds 2D effects and ped behaviors on objects
}}
}}
'''<code>2dfx</code>''' is a section in the item definition file in [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]], and [[Grand Theft Auto IV]]. It is used to place 2D effects (like lights and particles) and ped behaviors on objects. This section is somewhat unique compared to other sections because it needs to be attached to an existing object rather than defining itself. If too many effects are loaded or drawn in the game, some of the effects will load in and out or won't appear at all.
'''<code>2dfx</code>''' is a section in the item definition file in [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]], and [[Grand Theft Auto IV]]. It is used to add 2D effects (like lights and particles) and ped behaviors on objects. This section is somewhat unique compared to other sections because it needs to be attached to an existing object rather than defining itself. If too many effects are loaded or drawn in the game, some of the effects will load in and out or won't appear at all.


== GTA III and GTA Vice City ==
== GTA III and GTA Vice City ==
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