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A '''texeture archive''' is a collection of images for use in a game. Texture archives in the [[Grand Theft Auto III]] game trilogy go by the extension <code>.txd</code> ('''T'''e'''x'''ture '''D'''ictionary). The files belong to [[RenderWare_binary_stream_file|RenderWare's binary stream files]]. Since [[Grand Theft Auto IV]] uses the new [[RAGE]] engine, it also uses different texture formats. Textures are still stored in dictionaries but they use the extension <code>[[WTD|.#td]]</code>, where the first character is specific for each platform: | |||
Texture archives in the [[Grand Theft Auto III]] game trilogy go by the extension <code>.txd</code> ('''T'''e'''x'''ture '''D'''ictionary). The files belong to [[ | * <code>.'''w'''td</code> for PC Version ('''W'''indows x86) | ||
* <code>.'''x'''td</code> for Xbox 360 Version ('''X'''enon) | |||
* <code>.'''c'''td</code> for PS3 Version ('''C'''ell) | |||
* <code>.'''d'''td</code> for Xbox One Version ('''D'''urango) | |||
* <code>.'''o'''td</code> for PS4 Version ('''O'''rbis) | |||
* <code>.'''y'''td</code> for PC Version (Windows x64) | |||
Texture formats in texture archives may vary depending on platform — on the PC version they are usually encoded as [[wikipedia:S3 Texture Compression|DXTn]] textures or raw bitmaps. The Android and iOS ports of GTA III, GTA Vice City, and GTA San Andreas can load 8-bit BMPs, although they use texture compression formats specific to the video hardware present in the device (i.e. Mali-400 for Samsung's Galaxy S2, S3 and various other devices, and Adreno or [[wikipedia:PVRTC|PowerVR]] for Androids using Qualcomm Snapdragons and Apple devices, respectively), as using bitmaps alone can present a significant performance penalty on the device. | |||
{|class=" | == Tools and scripts == | ||
! | {|class="wikitable center-col-1 sortable" style="width: 100%;" | ||
!style="width: 5em;" |Game | |||
!Tool | !Tool | ||
|- | |- | ||
| | |{{Icon|4}} {{Icon|5}}||[[OpenIV]], by GooD-NTS | ||
|- | |- | ||
| | |{{Icon|4}}||[[G-Texture]], by REspawn | ||
|- | |- | ||
| | |{{Icon|t}}||[[Magic.TXD]], by DK22Pac and The_GTA | ||
|- | |- | ||
|{{Icon|t}}||[[TXD Workshop]], by JernejL | |||
|- | |- | ||
| | |{{Icon|t}}||[http://www.steve-m.com/downloads/tools/txdbuilder/ TXD Builder], by steve-m | ||
|- | |- | ||
|{{Icon|t}}||[http://www.steve-m.com/downloads/tools/txdviewer/ TXD Viewer (PS2 only)], by steve-m | |||
|- | |||
|{{Icon|t}}||[[G-TXD]], by REspawn | |||
|- | |||
|{{Icon|t}}||[[TxdGen]], by The_GTA | |||
|- | |||
|{{Icon|VC}}||[http://www.thegtaplace.com/pafiledb.php?action=file&id=42 ViceTXD], by Spooky | |||
|- | |||
|{{Icon|3}} {{Icon|VC}} || [http://www.gtaforums.com/index.php?showtopic=312948 dffxbox2pc (Xbox only)], by AK-73 | |||
|} | |} | ||
{{3-navi}} | |||
{{VC-navi}} | |||
{{ | |||
[[Category:3D File Formats]] | [[Category:3D File Formats]] | ||